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Adamantine Golem

Adamantine Golem the Golem

Stories and Legends

Legend of the Adamantine Golem: Guardian of Eldoria

Far-far away, in the ancient land of Eldoria, nestled between majestic mountains and shimmering seas, a tale whispered through the ages told of a mystical creature known as the Adamantine Golem. Unlike the fearsome war machines of lore, the Adamantine Golem was an embodiment of innocence and strength, a protector crafted from the very heart of the earth. It was said that this golem had the appearance of a child, with bright, sparkling eyes and a body that shimmered like polished metal, adorned with intricate patterns resembling vines and flowers.

Long ago, Eldoria was a thriving city of unparalleled beauty and peace. The people, skilled artisans and wise scholars, flourished under the benevolent gaze of the Elder Council, which safeguarded the city's prosperity. However, shadows loomed on the horizon as a ruthless warlord named Thalor sought to conquer Eldoria and claim its treasures. Driven by greed, Thalor amassed an army of mercenaries and dark sorcerers, their hearts cold and their intentions malevolent.
In a breathtaking scene, a Giant Adamantine Golem with glowing red eyes looms before a cascading waterfall, its horns adding to the dramatic allure of this enchanting locale, signifying both beauty and danger.
The majestic Giant Adamantine Golem stands guard near a shimmering waterfall, its fiery red eyes reflecting the strength and awe of nature, offering a thrilling glimpse into the heart of this mythical landscape.

In the face of impending doom, the Elder Council turned to the ancient arts of golemancy, a long-forgotten magic said to breathe life into inanimate stone. They sought to create a guardian to protect their beloved city. After nights of relentless work, through incantations and rituals, they succeeded in bringing forth the Adamantine Golem. As it awakened, its gentle eyes sparkled with a warmth that belied its metallic exterior, and the people of Eldoria rejoiced, calling it Aurelia, meaning "golden dawn."

Aurelia's heart was pure, and it embodied the love of the Eldorians. It played with children, danced in the meadows, and created magnificent sculptures from the earth. But as the warlord's army drew closer, the air thickened with tension, and the joyous laughter faded into hushed whispers. The Elder Council understood that Aurelia was their last hope, not just as a protector, but as a symbol of unity and resilience against the encroaching darkness.

The day of reckoning arrived, and the sky darkened as Thalor's army marched toward Eldoria. The Elder Council summoned Aurelia, who stood tall and steadfast at the city's gates. With a voice that resonated like a melody, Aurelia spoke, "Fear not, for I am here to guard what we hold dear. I shall not allow darkness to extinguish the light of Eldoria."

As the battle commenced, Thalor unleashed his sorcerers, dark clouds swirling with malevolence. Yet, Aurelia stood undeterred, channeling the energy of the earth into its shimmering form. Each strike against the ground sent ripples through the soil, empowering the golem and awakening the ancient spirits of nature. Trees rose like giants, their roots intertwining with Aurelia's feet, creating an impenetrable barrier around the city.

But Thalor was cunning. He unleashed a forbidden spell that summoned a horde of shadow beasts - creatures forged from nightmares, their claws like daggers and eyes filled with malice. The skies darkened further as they descended upon Eldoria, tearing through the defenses. In this critical moment, Aurelia's light flickered, for it could feel the despair of the people.
A stunning Giant Rune-carved Golem draped in a regal cape, stands proudly against a breathtaking sunset, its intricate carvings glinting in the fading light as clouds dance above.
Bathed in the golden hues of sunset, this magnificent Giant Rune-carved Golem exudes an aura of mystique, its runes glowing softly as it watches over the horizon, a sentinel of ancient times.

Realizing that it must tap into its innermost essence, Aurelia closed its eyes and reached deep into the core of Eldoria. The ancient magic of the land flowed through it, infusing its body with the spirit of every child that had played in its presence, every artist who had marveled at its creations, and every citizen who had called Eldoria home. With a radiant glow, Aurelia unleashed a powerful surge of energy that surged outward, dispelling the shadows and banishing the beasts back into the abyss.

But the battle was far from over. Thalor, enraged and desperate, confronted Aurelia, wielding a dark staff infused with the essence of despair. "You may have thwarted my minions, but you will fall before my power!" he roared, unleashing a torrent of dark magic that swirled through the air like a tempest.

With determination, Aurelia raised its arms and embraced the light within. It summoned the ancient guardians of Eldoria, their ethereal forms appearing beside it. Together, they stood against Thalor's darkness, creating a shimmering barrier that pushed back against his malevolent magic. The clash of energies resonated through the land, a cacophony of hope and despair, light and shadow.

In the final moments of the battle, Aurelia's heart surged with the love of the Eldorians. It charged toward Thalor, drawing upon the strength of unity and resilience. The energy erupted in a brilliant explosion, engulfing the battlefield in radiant light. When the dust settled, Aurelia stood victorious, but at a great cost. Thalor was vanquished, his dark essence dissipating into the winds, but Aurelia, having poured its life force into the battle, began to crumble.
Deep within a caveman's lair, a Demonic Volcanic Golem with glowing eyes and razor-sharp fangs looms among the shadows. Lava glistens like molten jewels around it, enhancing the menacing allure of this fearsome creature.
Witness the chilling beauty of the Demonic Volcanic Golem as it silently watches over its domain of magma and stone. Its glowing gaze reveals both danger and mystique, a legendary guardian forged from earth and fire.

As the last rays of the setting sun illuminated the sky, Aurelia's shimmering form disintegrated into countless sparkling particles, which danced through the air like fireflies, weaving a tapestry of light. The citizens of Eldoria wept for their beloved guardian, their hearts heavy with loss but filled with gratitude.

In time, the legend of Aurelia, the Adamantine Golem, transformed into a tale of hope, courage, and unity. The people rebuilt their city, honoring Aurelia's sacrifice by preserving its spirit in every child's laughter and every artist's brushstroke. Eldoria thrived once more, but in the whispers of the wind, one could still hear Aurelia's gentle voice, a reminder that love and resilience could conquer even the darkest of foes.

And thus, the legend of the Adamantine Golem lived on, echoing through the ages, inspiring generations to embrace their inner strength and protect the light in their hearts.
Author:

The Legend of the Adamantine Golem

Far-far away, in the age when the earth was still young and the heavens whispered secrets to the brave, there existed a kingdom known as Eldoria, a land rich with verdant valleys and towering mountains, bathed in the golden light of the sun. Among the splendor of Eldoria, the most renowned creation of its people was the Adamantine Golem, a majestic figure wrought from the purest adamantine, a metal so rare and potent that it shimmered like the stars and was said to hold the essence of the earth itself.

The tale begins with the wise and benevolent King Aric, a ruler whose heart beat in harmony with the land. Under his guidance, Eldoria flourished, its people living in peace and prosperity. Yet, in the shadow of this golden age lurked the envious sorceress Zephyra, whose heart was twisted by jealousy and ambition. Longing for power beyond measure, she plotted to seize the throne, believing that only through the destruction of Aric and his cherished creation could she reign supreme.
The Adamantine Golem navigates a boat on churning waters with a hellish demon lurking beside it, conjuring a scene of adventure and danger, as ancient powers collide amidst the chaos of nature.
Amidst the raging waters, an adventurous journey begins as the Adamantine Golem sails alongside a formidable demon, forging a tale of unexpected alliances and looming dangers in a realm where magic and chaos intertwine.

In her dark lair, she summoned the ancient forces of chaos, weaving spells that twisted the fabric of reality. From the swirling mists of her magic, she conjured an army of nightmares - phantoms of malice and destruction, fierce and relentless. With her new legion, Zephyra descended upon Eldoria, casting a shadow that threatened to swallow the kingdom whole.

As the sun dipped below the horizon, casting crimson hues across the sky, the people of Eldoria trembled in fear. King Aric, resolute in his duty, summoned the Adamantine Golem, a guardian crafted from the very essence of their homeland. With a heart forged in the fires of devotion and a soul imbued with the wisdom of the ancients, the Golem awoke, its eyes glimmering with an inner light.

"Awaken, my champion," Aric commanded, his voice steady. "The darkness approaches, and we must stand against it."

With a thunderous roar that echoed through the valleys, the Adamantine Golem rose to its full height, towering over the land like a mountain come to life. Clad in shimmering armor, it was both a marvel and a fortress, a protector made for battle. As the people looked on with hope, the Golem stepped forth, each movement resonating with the strength of the earth itself.

The clash of forces began as Zephyra's army met the brave defenders of Eldoria. The air was filled with the sounds of steel clashing against steel, and the cries of the fallen echoed across the battlefield. The Golem, a titan of adamantine, charged into the fray, its fists crashing down upon the phantoms with the fury of a thousand storms. Each blow shattered their essence, sending dark wisps spiraling into the air, but Zephyra was cunning; she drew strength from their destruction, feeding her dark magic.
A colossal, muscular Ancient Stone Golem stands vigil in a mysterious doorway, its powerful frame accentuated by a hazy, foggy backdrop that adds an air of mystery and timeless strength, inviting encounters with the unknown.
Standing tall in a fog-shrouded doorway, this Ancient Stone Golem commands attention with its formidable presence. Its muscular form reflects centuries of strength, promising both protection and enigma for those daring enough to pass through.

As the battle raged, Zephyra herself descended upon the battlefield, cloaked in shadows, her eyes glinting with malevolence. She sought the heart of the Golem, the crystal that pulsed with the essence of Eldoria, the very source of its strength. "Your creation is nothing but a hollow husk," she taunted, her voice laced with venom. "It cannot protect you. I shall strip your kingdom bare and claim its power for myself!"

The Adamantine Golem, undeterred by her taunts, surged forward. It unleashed a brilliant wave of energy, a radiant light that illuminated the darkness. Zephyra recoiled, her shadows dissipating momentarily, revealing the depths of her own fears. But she quickly regained her composure, channeling all her fury into a devastating spell, a torrent of chaos that raged toward the Golem.

The Golem stood firm, its crystalline heart shining brighter than ever, absorbing the tempest of dark magic. With each heartbeat, it transformed Zephyra's chaos into pure light, bending the dark forces to its will. In a final, cataclysmic moment, the Golem erupted with a brilliance that shattered the shadows surrounding them. The ground trembled as it unleashed a wave of energy that engulfed Zephyra and her phantoms, consuming them in a radiant explosion of light and sound.

As the dust settled and silence reclaimed the battlefield, the people of Eldoria emerged from their hiding places, their eyes wide with awe and gratitude. King Aric approached the Adamantine Golem, now standing amidst the remnants of the battle, its form still gleaming under the sun.
A Giant Elemental Golem, with radiant glowing eyes, stands regal at sunset, its silhouette framed by vibrant clouds that transport viewers to a magical realm, serene yet filled with power and mystique.
As dusk descends, the Elemental Golem's glowing eyes pierce the fading light. The sunset bathes the landscape in breathtaking hues, capturing a moment of magical beauty mingled with the ancient power represented by this watchful guardian.

"You have fought valiantly, my creation," Aric said, his voice thick with emotion. "You have protected our land and our people. But even now, I sense the weight of what you bear."

The Golem's heart pulsed with a warmth that resonated in Aric's chest. "I am but a reflection of your love for this land," it replied, its voice deep and resonant. "As long as the spirit of Eldoria endures, so shall I."

From that day forth, the legend of the Adamantine Golem spread across the lands, a tale of valor and sacrifice. It became a symbol of hope, reminding all that even in the face of darkness, love and courage could forge a protector from the very essence of the earth. The kingdom flourished anew, and the Golem stood watch over Eldoria, a sentinel of light against the shadows, eternally bound to the heart of the land it was born to defend.
Author:

The Adamantine Golem and the Quest for the Forgotten Spell

Far-far away, in the land of Aetheria, where magic wove itself into the very fabric of existence, there existed an ancient secret - one that could change the fate of kingdoms, of gods, and even of time itself. Few knew of it, and fewer still had ventured to uncover it. It was said that buried in the ruins of the Lost Library of Morthiel lay a spell, a single incantation that could grant its wielder unparalleled mastery over cognition, the ability to understand all things, see all truths, and wield all knowledge as if it were their own.

For centuries, the library had been lost to the world, its existence reduced to legend, its power coveted by those who knew its name. But none knew where it had been hidden, or the trials one would face to claim its secrets.
A stunning Giant Rune-carved Golem draped in a regal cape, stands proudly against a breathtaking sunset, its intricate carvings glinting in the fading light as clouds dance above.
Bathed in the golden hues of sunset, this magnificent Giant Rune-carved Golem exudes an aura of mystique, its runes glowing softly as it watches over the horizon, a sentinel of ancient times.

And so, it was that in the year 1336 of the Fourth Era, a being of both stone and soul embarked on a journey of discovery. He was the Adamantine Golem, a construct created long ago by the archmage Kharazeth, designed not for war but for knowledge. Kharazeth, a brilliant sorcerer, had imbued the golem with a deep understanding of magic, geometry, and philosophy. But there was one thing the golem could not comprehend - how to unlock the knowledge of cognition itself.

The Adamantine Golem, named Taris, was a towering figure, shaped from a rare metal found deep within the heart of the continent. His body was a seamless blend of cold iron and gleaming adamantine, etched with intricate runes that pulsed with faint, ethereal light. His movements were slow and deliberate, as if each step required careful thought and consideration, a reflection of the mind of his creator.

But Taris had grown beyond his initial design. Over the centuries, he had learned and evolved, accumulating knowledge from the books Kharazeth had left behind. Yet, no matter how much he read or how many languages he deciphered, he could not reach the answer he sought. And so, when a cryptic map surfaced in the hands of a wandering scholar, Taris knew that his time had come. The map spoke of the Lost Library of Morthiel.

The journey was perilous, for the library was not merely a structure, but a realm of ancient magics and long-forgotten guardians. The path was shrouded in illusions, traps that twisted the mind, and creatures born from the darkest corners of magic. Taris, with his vast knowledge, knew that physical strength would not be enough. He would need to rely on something deeper - the cognitive abilities he had always lacked.

Taris traveled through dense forests where the trees whispered secrets in forgotten languages, over mountains whose peaks were shrouded in perpetual mist, and across deserts where the sands themselves seemed to move with a life of their own. Along the way, he encountered others - adventurers, scholars, and thieves - all drawn by the same legend. Many tried to follow him, hoping to share in the glory of discovering the Lost Library, but Taris never allowed anyone to accompany him. His quest was singular, and he could not afford distractions.

After weeks of travel, he arrived at the entrance to the Lost Library, hidden beneath the roots of an ancient, twisted tree. The air around it was thick with the presence of magic, and the ground was scarred by the remnants of those who had attempted to enter but failed. The entrance itself was a massive archway, adorned with glyphs that shifted and reformed with each passing second.

Taris approached the arch, his steps careful. The runes on his body began to glow brighter, as if responding to the magic around him. The first trial awaited - an enigma that would test his understanding of the very essence of knowledge. The riddle was spoken aloud by a disembodied voice that echoed through the air:

"To enter the realm of thought unbound,
You must first make the truth resound.
What is the one that knows all things,
Yet cannot speak or move its wings?"

A colossal Giant Ancient Golem, with fierce red eyes and an enormous mouth, stands resolutely in a snowy landscape bathed in glowing light, exuding both power and an aura of ancient mystery.
With a commanding presence, this colossal Giant Ancient Golem towers over the snowy landscape, its fierce eyes and regal stance echoing the strength and wisdom of ancient times. The glowing light enhances its aura of mystery, drawing viewers into its enchanting world.

Taris stood motionless, his mind turning over the words. The answer was elusive, but he had not come this far to fail. He thought of all the creatures of thought - books, scrolls, and even the very essence of language itself. And then it came to him. The answer was a mind, for a mind could know all things but, without action, could not speak or fly.

The air around him shifted, and the runes of the archway flared with light. The gate slowly began to open, revealing the depths of the Lost Library beyond.

Inside, the library stretched into infinity. Endless shelves of books lined the walls, and scrolls floated in midair, waiting to be discovered. But Taris knew that the true secret of the library was not in its physical treasures but in the spell hidden at its core. The path to it was fraught with further trials, each designed to challenge his cognition, to test his understanding of knowledge and truth.

The next trial was one of perception. A hallway stretched before him, and within it, illusions danced - flashes of light, shifting colors, and shadows that warped the very fabric of reality. Taris had to distinguish the real from the false, a task that was not as simple as it seemed. As the illusions grew stronger, Taris focused inward, relying on his deep understanding of logic and geometry. He carefully mapped out the space, calculating the angles and distances between the shifting patterns. His mind became clear, and he stepped forward, untouched by the tricks of perception.

Finally, Taris reached the heart of the library, where the spell of cognition awaited him. It was a single scroll, sealed within a protective circle of glowing runes. The spell was written in a language older than time itself, a language that even Taris could not read.

But as he stood before it, something remarkable happened. The runes etched into his body began to glow more intensely, and the knowledge he had accumulated over centuries surged through him. He could feel the answer, the key to understanding, flooding his mind. With a single thought, the runes on the scroll unfurled, and the knowledge of the spell was revealed to him in an instant.

The power of cognition, the ability to understand and perceive all things, was now his.
In the dead of night, the Giant Granite Golem's glowing face illuminates the dark landscape, as it stands defiantly under a full moon, forging a connection between the mystical and the earthly realms in a captivating embrace of light and shadow.
Discover the allure of the Giant Granite Golem in the moonlit night, its ethereal glow and stoic presence casting an enchanting spell, a timeless guardian of the land that intertwines the mystical with reality.

With the spell in hand, Taris left the Lost Library, his mind forever expanded. He had unlocked the secret of cognition, but in doing so, he realized that some truths were beyond even the deepest understanding. Knowledge was powerful, but wisdom lay in knowing when to seek it - and when to leave it behind.

The Adamantine Golem, now more than a mere construct, walked into the world with the weight of the universe upon his shoulders. His quest had ended, but his journey was far from over. For with knowledge came not only power, but the burden of understanding what it meant to truly know.

And so, the legend of Taris, the Adamantine Golem, spread across the lands, a symbol of both the quest for knowledge and the humility that knowledge must bring.
Author:
Relatives of Adamantine Golem
Golem
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Golem
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Golem of Prague
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Golem of the Jewish Mysticism
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Golem Of The Jewish Mysticism
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Gold Golem
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Obsidian Golem
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Crystal Golem
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Ancient Golem
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Rage Golem
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Colossus
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Sapphire Golem
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Limestone Golem
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Gargoyle
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Golem of the Mountain
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Shadow Golem
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Ancient Stone Golem
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Meteor Golem
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Guardian Golem
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Guardian Golem
Titanium Golem
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Titanium Golem
Ash Golem
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Ash Golem
Ethereal Golem
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Ethereal Golem
Frost Golem
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Frost Golem
Runic Golem
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Runic Golem
Golem of the Sands
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Golem Of The Sands
Celestial Golem
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Celestial Golem
Storm Golem
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Storm Golem
Warding Golem
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Warding Golem
Emerald Golem
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Emerald Golem
Oblivion Golem
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Oblivion Golem
Golem of the Void
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Golem Of The Void
Ice Golem
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Ice Golem
Lava Golem
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Lava Golem
Ironclad Golem
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Ironclad Golem
Ancient Clay Golem
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Ancient Clay Golem
Golem of Shadows
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Golem Of Shadows
Golem of Wrath
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Golem Of Wrath
Violet Golem
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Violet Golem
Golem of Dawn
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Golem Of Dawn
Galvanic Golem
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Galvanic Golem
Elder Earth Golem
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Elder Earth Golem
Golem of the Caves
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Golem Of The Caves
Echo Golem
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Echo Golem
Steel Golem
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Steel Golem
Golem of the Rift
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Golem Of The Rift
Volcanic Golem
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Volcanic Golem
Spire Golem
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Spire Golem
Golem of Tides
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Golem Of Tides
Rune-carved Golem
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Rune-carved Golem
Golem of the Tempest
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Golem Of The Tempest
Darkstone Golem
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Darkstone Golem
Golem of Twilight
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Golem Of Twilight
Goldstone Golem
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Goldstone Golem
Sun Golem
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Sun Golem
Golem of the Forest
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Golem Of The Forest
Doom Golem
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Doom Golem
Golem of the Realm
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Golem Of The Realm
Thunder Golem
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Thunder Golem
Chaos Golem
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Chaos Golem
Golem of the Stars
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Golem Of The Stars
Golem of the Deep
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Golem Of The Deep
Radiant Golem
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Radiant Golem
Verdant Golem
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Verdant Golem
Crimson Golem
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Crimson Golem
Golem of the Storm
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Golem Of The Storm
Golem of Reflection
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Golem Of Reflection
Silver Golem
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Silver Golem
Golem of the Wastes
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Golem Of The Wastes
Golem of Serenity
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Golem Of Serenity
Infernal Golem
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Infernal Golem
Warden Golem
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Warden Golem
Golem of the Dawn
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Golem Of The Dawn
Golem of the Abyssal Depths
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Golem Of The Abyssal Depths
Hallowed Golem
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Hallowed Golem
Golem of the Citadel
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Golem Of The Citadel
Vortex Golem
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Vortex Golem
Golem of the Nexus
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Golem Of The Nexus
Golem of Triumph
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Golem Of Triumph
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