Quibble the Gnome

Stories and Legends

The Gnome and the Garden of Whispers

In a secluded glade, hidden by a tangle of brambles and ancient trees, there thrived a garden unlike any other. This was the Garden of Whispers, where every rustle of leaves and every murmur of the wind carried secrets of the world beyond. At the heart of this enchanted garden lived a gnome named Quibble, known far and wide for his insatiable curiosity and penchant for mischief.

Quibble was a small creature, standing no taller than a sunflower, with a beard as white as freshly fallen snow and a cap the color of ripe cherries. His home was a cozy burrow beneath the roots of an oak tree, adorned with trinkets he collected from his adventures - a shattered pocket watch, a feather from a phoenix, and a stone that shimmered like a star. Each object told a story, and Quibble loved to share them, often embellishing the details to capture his audience's delight.
On a rocky outcrop by a breathtaking waterfall, Ellywick Tumblestrom stands tall, his silver helmet glistening in the light. The roar of the water surrounds him as he gazes out, contemplative and ready for his next adventure.
In the presence of the roaring waterfall, Ellywick stands strong and resolute, ready to take on whatever journey lies ahead.

Yet, beneath his jovial exterior lay a profound restlessness. Quibble longed for more than the confines of the Garden of Whispers. He desired to explore the vast realms beyond, where mysteries unfolded like blossoms in spring. Every day, as he listened to the whispers carried by the breeze, he grew more determined to break free from the garden's embrace.

One fateful morning, Quibble overheard a hushed conversation between two ancient oak trees. They spoke of the Eldertree, a legendary being that stood at the edge of the world, capable of granting one wish to those pure of heart. The gnome's heart raced at the thought. If he could reach the Eldertree, he would wish for the ability to travel beyond the garden, to experience life in all its wonder.

Driven by this newfound purpose, Quibble set out on a journey through the garden. He climbed hills of moss, navigated streams of sparkling water, and crossed bridges woven from twigs. Along the way, he encountered various creatures: a wise old tortoise who spoke in riddles, a fluttering butterfly that danced like sunlight, and a timid rabbit that offered him a map, drawn in dandelion fluff. Each encounter deepened his resolve, and he gathered wisdom and courage as he ventured forth.

However, not all was peaceful in the garden. An envious sprite named Glimmer, who had long resided in the shadows, watched Quibble's every move with disdain. Glimmer had been the garden's favorite for centuries, using her charm to keep the other creatures in line. The thought of Quibble reaching the Eldertree and claiming a wish ignited a flame of jealousy in her heart.

One night, as the moon cast silvery shadows across the garden, Glimmer devised a wicked plan. She conjured illusions of thorns and brambles, creating a false path that led away from the Eldertree. Quibble, unsuspecting of the trickery, followed the deceptive trail, believing it to be the shortcut he desperately sought.

As he wandered deeper into the forest, the air grew thick with fog, and the once-familiar sounds of the garden faded into an eerie silence. Quibble felt a sense of unease creeping into his heart. The whispers that once guided him now felt like taunts, echoing through the darkened woods. Frustration bubbled within him, but he pressed on, driven by the hope of reaching the Eldertree.
A small Quibble, wearing a red hat and coat, holds a tiny red object while standing on a moss-covered rock, with the soft mist of a waterfall cascading behind it, adding a magical touch to the scene.
The Quibble stands still, clutching the tiny object, with the mesmerizing flow of the waterfall creating a serene and enchanting backdrop.

Days turned into weeks, and Quibble grew weary. Each step felt heavier, each breath more labored. Just when despair threatened to consume him, he stumbled upon a glade illuminated by soft, ethereal light. In the center stood a majestic tree, its trunk thick and gnarled, its leaves shimmering like jewels. Quibble's heart soared; he had found the Eldertree!

But as he approached, he noticed the tree's bark was marred by deep grooves, and its branches drooped as if burdened by sorrow. The Eldertree, sensing Quibble's presence, spoke in a voice that resonated like the rustling of leaves. "Brave gnome, you have traveled far, but to claim your wish, you must first confront the truth that lies within."

Confused, Quibble pondered the tree's words. It was then he understood: his journey was not merely to reach the Eldertree, but to explore the depths of his own heart. The whispers of the garden had been guiding him all along, urging him to discover his true self.

Quibble closed his eyes, allowing the memories of his travels to wash over him. He recalled the tortoise's riddles that taught him patience, the butterfly's dance that celebrated joy, and the rabbit's kindness that reminded him of community. Each encounter had left a mark on his heart, shaping him into the gnome he had become.

Realizing that the world beyond the garden was not merely a destination, but an extension of the love and wisdom he had already found, Quibble stood tall. He turned to the Eldertree and spoke with conviction, "I wish to carry the magic of the Garden of Whispers with me, to share its secrets and stories wherever I go."
A statue of a Quibble, dressed in a red hat and brown coat, stands solemnly in a snowy forest, with snow-covered trees and a tranquil winter landscape surrounding it.
Nestled in a serene snowy forest, the Quibble statue stands as a silent guardian of the winter landscape, its presence adding a sense of quiet peace to the cold, still surroundings.

The Eldertree's branches shimmered, and a gentle wind rustled through its leaves. "Your wish is granted, Quibble. Carry forth the whispers of the garden, and may they guide you in your journey."

With a heart full of gratitude, Quibble returned to the Garden of Whispers. He was forever changed, not by the desire to escape, but by the understanding that the garden's magic resided within him. From that day on, he became the garden's storyteller, sharing tales of his adventures and the wisdom he had gathered.

As the sun dipped below the horizon, casting a warm glow over the garden, Quibble sat beneath the old oak tree, surrounded by creatures eager to listen. The whispers of the garden danced in the air, weaving a tapestry of connection that bound them all together. Quibble realized that true freedom lay not in wandering far, but in embracing the magic of home.

Example of the color palette for the image of Quibble

Picture with primary colors of Seal brown, Smoky black, Coffee, Medium jungle green and Lemon chiffon
Top 5 color shades of the illustration.
See these colors in NCS, PANTONE, RAL palettes...
Author:

The Quest for the Crimson Gem

Far away, in the heart of Eldergrove, a vibrant forest brimming with life, there lived a gnome named Quibble. Known for his wit and penchant for mischief, Quibble was not your ordinary gnome. Standing just a foot tall with a pointy blue hat and a beard that danced with every breeze, he was revered among his fellow gnomes not only for his intelligence but also for his insatiable curiosity. Eldergrove was a place of magic, but it was also a land where ancient legends lingered, whispering tales of powerful artifacts hidden beneath the roots of the oldest trees.

One such legend spoke of the Crimson Gem, a magnificent ruby said to possess the ability to grant the heart's deepest desires. Many had sought it, yet none had returned. It was believed to be hidden in the depths of the Forbidden Caverns, a treacherous place guarded by fierce creatures and ancient enchantments. Quibble, however, was undeterred by danger. The thought of owning a gem that could fulfill his dreams ignited a fire within him.
Gimble Nackle, dressed in armor with a sword and shield in hand, walks resolutely down a rain-soaked path. His determined stride and the pouring rain create an atmosphere of unwavering courage amidst adversity.
Amidst the rain, Gimble Nackle presses on with unwavering determination, his armor shining through the storm as he continues his quest.

As news of Quibble's ambition spread, whispers reached the ears of rival factions in Eldergrove. The most notorious among them was the Goblin Horde, led by a cunning goblin named Grizzle. The goblins, driven by greed and a lust for power, were equally eager to claim the gem for themselves. Tension brewed in the forest, and soon the peaceful days of Eldergrove transformed into a battleground of wits and will.

Quibble gathered a group of brave companions to aid him in his quest. There was Fizzle, a fiery fairy with a penchant for explosive spells; Thorn, a stoic badger with a heart of gold; and Lila, a quick-witted elf skilled in the art of stealth. Together, they formed an unlikely alliance, united by the shared goal of reaching the gem before the goblins could.

The journey to the Forbidden Caverns was fraught with peril. As they navigated through dense thickets and over treacherous streams, they encountered traps set by the goblins - sharp stakes hidden beneath leaves, snares in the underbrush, and even enchanted barriers that twisted the path before them. But Quibble, with his keen mind, managed to outsmart each challenge. Using his knowledge of the forest and its secrets, he led his friends through safely.

One night, as they set up camp under the stars, Quibble shared tales of the Crimson Gem. "They say it glows like a firefly and hums a sweet tune when it's close," he told his companions, his eyes sparkling with excitement. "Imagine what we could do with such a gem! Fizzle, you could create the most magnificent fireworks! Thorn, you could protect the forest forever! And Lila, you could become the greatest thief the realms have ever known!"

Their laughter filled the night, but little did they know, Grizzle and his goblins lurked in the shadows, plotting their next move. The goblin leader had been tracking Quibble and his friends, and he was determined to seize the gem for himself.

The following day, they reached the entrance of the Forbidden Caverns. A chilling wind whispered secrets of the cave, but Quibble stood firm. "We can't turn back now," he declared, his voice steady. "The gem is waiting for us."

As they ventured deeper into the caverns, the air grew thick with magic and the walls shimmered with crystals of every hue. Suddenly, they stumbled upon a chamber lit by a brilliant crimson glow. There, perched upon a pedestal, was the Crimson Gem, radiating an otherworldly light. Quibble's heart raced with anticipation. They had found it!

But before they could approach, Grizzle and his goblin horde surged into the chamber, brandishing crude weapons and cackling with glee. "The gem is ours, gnomes!" Grizzle sneered, his eyes gleaming with greed. "You're too late!"
Amidst a breathtaking sunset, Jervis Flinch stands on a rocky mountain, wearing a vibrant red cape. A large axe rests in his hand, ready for whatever challenges lie ahead in the changing light.
With the glow of the sunset behind him, Jervis Flinch commands the mountain with strength and resolve, ready to face whatever the horizon holds.

Quibble's mind raced. This was not just a battle for the gem; it was a struggle for the fate of Eldergrove itself. He quickly devised a plan. "Fizzle, create a distraction! Thorn, protect Lila as she sneaks behind the goblins!" With swift coordination, the friends sprang into action.

Fizzle conjured a dazzling display of fireworks, illuminating the cavern with colors that danced like the northern lights. The goblins, momentarily captivated, paused to gawk at the spectacle. Lila seized the opportunity, darting past them to reach the gem.

But Grizzle, realizing the trick, charged at Lila, determined to stop her. Just as he reached her, Thorn leaped in front, using his massive body to shield her. "You'll have to get through me first!" Thorn growled, standing firm.

As the chaos unfolded, Quibble spotted a flickering rune on the pedestal - the gem was protected by a powerful enchantment. Understanding the stakes, he called out, "We need to work together! Focus on what we want to protect!"

With renewed determination, Quibble and his friends joined hands, channeling their collective energy toward the gem. They envisioned a forest free from greed, a place where harmony reigned. The chamber trembled as their combined wishes surged forth, breaking the enchantment that shielded the gem.

The Crimson Gem flared to life, sending a shockwave that sent Grizzle and his goblins sprawling. In that moment, Quibble felt a wave of warmth wash over him. The gem's magic was responding to their pure intentions.

As the dust settled, Quibble stepped forward to claim the gem. "This gem belongs to all of Eldergrove," he declared. "It will not be used for greed or selfish desires. It will protect our home!"
A group of gnomes walks through a snow-covered street, each wearing a red hat and green coat. The snowy landscape creates a serene and festive atmosphere, as they march together through the winter wonderland.
A group of merry gnomes strides through the snowy streets, their colorful red hats and green coats adding warmth to the winter scene.

In an act of unity, Quibble placed the gem back on its pedestal, where it shimmered brightly. The light spread throughout the caverns, banishing the darkness and sealing the entrance against those with ill intentions. Grizzle and his goblins, stripped of their power, fled into the shadows, never to threaten Eldergrove again.

Returning to the surface, Quibble and his friends were hailed as heroes. The tale of their bravery spread throughout the forest, reminding all creatures of the importance of unity and selflessness. Quibble had set out to fulfill his own desires but had discovered a greater treasure: the bonds of friendship and the strength found in standing together.

As the seasons changed, Eldergrove flourished under the watchful glow of the Crimson Gem, now a symbol of hope and protection. Quibble, forever the clever gnome, found joy in sharing tales of adventure with the next generation, his laughter echoing through the trees, a reminder that true treasures are not found in gems but in the hearts of those who stand together.
Author:

The Gnome’s Last Quibble

Long time ago, in the crumbling remains of the city of Verenthia, where shadows danced on the walls of hollowed skyscrapers and whispers carried secrets of a bygone age, the old Gnome known as Eldrin had been a relic of forgotten magic. He had once tended to the gardens of the affluent, nurturing vibrant blooms and verdant life amidst a world that had long since turned to ash. Now, he was a Quibble - a remnant of joy in a landscape suffocated by despair.

Eldrin was small in stature, with gnarled hands that spoke of time's relentless march, yet his heart still held the warmth of laughter. He had one gift that remained untouched by the bleakness around him: the ability to see the flickering light of hope in the darkest corners. It was this ability that made him a target of the authoritarian regime that ruled Verenthia with an iron grip.
Boddynock, a brave adventurer, stands atop a snowy mountain, clad in armor with a sword at his side. A majestic waterfall cascades behind him, the mist creating an ethereal atmosphere against the cold mountain air.
Boddynock faces the elements in the frozen landscape, with the majestic waterfall offering a serene contrast to the wild mountain peaks around him.

The All-Seeing Eye, a powerful faction that claimed to safeguard the populace from chaos, had little tolerance for those who dared to dream. They manipulated the populace with fear, snuffing out any glimmer of dissent. Their surveillance drones buzzed like wasps above the streets, always watching, always listening. Eldrin, however, continued to scatter his seeds of hope, albeit in secret.

One fateful night, as he tended to his hidden garden in the basement of an abandoned building, a sharp knock interrupted his solitude. When he opened the door, he found a young woman named Mira, a former librarian who had lost everything to the regime's ruthless policies. Her eyes sparkled with determination, yet they were clouded with fear.

"I've heard whispers, Eldrin. They're coming for you," she urged, breathless. "The All-Seeing Eye has put a price on your head."

"Let them come," he replied, voice steady despite the dread curling in his stomach. "Hope is more powerful than their tyranny."

But as the days passed, Eldrin felt the walls closing in. Drones hovered closer, their red eyes scanning for signs of rebellion. He and Mira began to gather others, kindred spirits who longed for a world reborn. They met in hushed tones, crafting a plan to disrupt the regime's grip, to shine a light on the darkness that enveloped them.

As their movement grew, so did the stakes. The All-Seeing Eye, sensing the tremors of dissent, escalated their efforts. They sent spies among the ranks, sowing discord and mistrust. One evening, as Eldrin spoke of hope and unity, a voice from the back called out, "What if it's you they want, Gnome? What if you're the traitor?"
Fizzgig stands proudly, dressed in a bold red outfit with a matching red hat and gold crown. The vibrant colors highlight his playful nature, as he exudes a sense of royal charm and mischievousness.
Fizzgig embraces his inner royalty, sporting his red outfit and crown with a cheeky grin, ready for whatever adventure comes his way.

Betrayal cut deeper than the regime's blade. Eldrin's heart sank as he realized that his own visions of hope had been turned against him. But he refused to let despair take hold. He rallied the group, turning suspicion into solidarity, using the very essence of trust to fortify their resolve.

The night of the uprising came swiftly. As shadows cloaked the streets, Eldrin and his followers prepared to confront the All-Seeing Eye. They armed themselves with nothing more than determination and the remnants of Eldrin's magic, which flickered like a dying ember.

They reached the central square, where the Eye's massive tower loomed, a symbol of oppression. Drones buzzed ominously overhead. The Quibble, a symbol of joy and resilience, stood at the forefront, defiant.

"Tonight, we fight not just for ourselves, but for every soul that has been silenced!" Eldrin shouted, his voice rising above the cacophony. "Let us remind them that hope cannot be extinguished!"

As the crowd surged forward, a brilliant flash erupted from Eldrin's hands. Light exploded in a radiant wave, illuminating the darkness and blinding the drones. For a fleeting moment, hope filled the air, pulsating through the crowd. But the Eye was relentless; it retaliated with a rain of fire.

In the chaos, Mira fell, her eyes wide with shock as she was struck. Eldrin rushed to her side, cradling her as the world spun in chaos around them. "You were the light, Mira. You'll never be forgotten," he whispered, tears mingling with the ashes.
A brave adventurer named Piffle, dressed in a green cloak, aims a bow and arrow through the tall trees of a mystical forest. The sunlight filters through the leaves, creating a magical glow around him as he prepares to take his shot.
Piffle, the archer, takes aim in a tranquil forest, with the sun casting a golden light over the scene and the adventure unfolding around him.

But even as he mourned, something stirred within him. The remnants of magic surged, fueled by the collective hope of the people. With one final act of defiance, Eldrin unleashed a wave of light that washed over Verenthia, engulfing the towers and drones alike. The regime faltered, disoriented, as the bonds of fear cracked under the weight of unity.

The dawn broke over the city, revealing a world transformed. The All-Seeing Eye's influence began to wane, the drones fell silent, and the people emerged from the shadows, emboldened. Eldrin, the Gnome who had become a Quibble, stood amidst the ruins, a symbol of hope reborn.

Though he had lost much, he had ignited a spark that could never be extinguished. In the heart of Verenthia, amidst the rubble of betrayal and despair, a new beginning took root. Hope blossomed, and with it, the promise of a brighter future.
Author:
Relatives of Quibble
Gnome
1012
8
63
3
Gnome
Gnarl
4
3
18
0
Gnarl
Dobby
25
3
18
0
Dobby
Bilbo Biggins
4
3
17
0
Bilbo Biggins
Alston Greycloak
17
3
18
0
Alston Greycloak
Lilli
26
3
18
0
Lilli
Jigglewit Sparkfizzle
30
3
18
0
Jigglewit Sparkfizzle
Willicker Tonks
9
3
18
0
Willicker Tonks
Tinkergnome
19
3
18
0
Tinkergnome
Nebin
7
3
18
0
Nebin
Zook
18
3
18
0
Zook
Nipsy
23
3
18
0
Nipsy
Glim
26
3
18
0
Glim
Belwar Dissengulp
12
3
18
0
Belwar Dissengulp
Boondoggle
23
3
18
0
Boondoggle
Garl Glittergold
19
3
18
0
Garl Glittergold
Fizzgig
19
3
18
0
Fizzgig
Jerik Highhill
21
3
18
0
Jerik Highhill
Woopadee
5
3
18
0
Woopadee
Ellywick Tumblestrom
23
3
18
0
Ellywick Tumblestrom
Wigglefizz
23
3
18
0
Wigglefizz
Gimble Nackle
24
3
18
0
Gimble Nackle
Alston Deepdelver
12
3
18
0
Alston Deepdelver
Blinkin
18
3
18
0
Blinkin
Rumpelstiltskin
7
3
18
0
Rumpelstiltskin
Noggin
14
3
18
0
Noggin
Jebeddo Triggertap
5
3
18
0
Jebeddo Triggertap
Nackle
19
3
18
0
Nackle
Trudi
18
3
18
0
Trudi
Grinklefoot
13
3
18
0
Grinklefoot
Zipwiggle
22
3
17
0
Zipwiggle
Jervis Flinch
32
3
18
0
Jervis Flinch
Yuli Sprat
4
3
18
0
Yuli Sprat
Dillet
29
3
18
0
Dillet
Penwig
17
3
18
0
Penwig
Orick
27
3
18
0
Orick
Fizzlewip
20
3
18
0
Fizzlewip
Tansy
19
3
18
0
Tansy
Knobble
20
3
18
0
Knobble
Mekkatorque
20
3
18
0
Mekkatorque
Fizzlethorp
26
3
18
0
Fizzlethorp
Dinky
8
3
18
0
Dinky
Lunk
19
3
18
0
Lunk
Clanger
19
3
18
0
Clanger
Neblin
12
3
18
0
Neblin
Wizzlefrik
30
3
18
0
Wizzlefrik
Gizmodo Gearspark
15
3
18
0
Gizmodo Gearspark
Teebo
11
3
18
0
Teebo
Tinker Tim
10
3
17
0
Tinker Tim
Sprocket
13
3
18
0
Sprocket
Widget
5
3
18
0
Widget
Boomer
28
3
18
0
Boomer
Fiddlestump
28
3
18
0
Fiddlestump
Blinksy
0
3
18
0
Blinksy
Torque Spannercrank
9
3
18
0
Torque Spannercrank
Winklebright
19
3
18
0
Winklebright
Nimblefoot
18
3
18
0
Nimblefoot
Fenwick
18
3
18
0
Fenwick
Jerrick
18
3
18
0
Jerrick
Boddynock
12
3
17
0
Boddynock
Snikle
11
3
18
0
Snikle
Zib
17
3
18
0
Zib
Zeebo
28
3
18
0
Zeebo
Rootle
15
3
18
0
Rootle
Thimblewick
25
3
17
0
Thimblewick
Squib
14
3
18
0
Squib
Brimble
22
3
18
0
Brimble
Frothgar
30
3
17
0
Frothgar
Chipwig
12
3
18
0
Chipwig
Gnimsh
17
3
16
0
Gnimsh
Hopple
20
3
18
0
Hopple
Winklefizz
29
3
18
0
Winklefizz
Gunder
18
3
18
0
Gunder
Fizzbark
23
3
18
0
Fizzbark
Remy
25
3
18
0
Remy
Spindle
14
3
18
0
Spindle
Thistlewick
18
3
17
0
Thistlewick
Sporkle
21
3
18
0
Sporkle
Nib
24
3
18
0
Nib
Giggs
23
3
17
0
Giggs
Tricklefoot
14
3
18
0
Tricklefoot
Finnan
22
3
18
0
Finnan
Hobswaddle
11
3
18
0
Hobswaddle
Dobble
24
3
18
0
Dobble
Glinwizzle
16
3
18
0
Glinwizzle
Fribble
12
3
18
0
Fribble
Odo Fumblefoot
9
3
18
0
Odo Fumblefoot
Sparkplug
10
3
18
0
Sparkplug
Piffle
20
3
18
0
Piffle
Jangles
9
3
18
0
Jangles
Nimsy
16
3
18
0
Nimsy
Poggle
17
3
18
0
Poggle
Rimple
15
3
18
0
Rimple
Sniggles
10
3
18
0
Sniggles
Trufflenose
21
3
18
0
Trufflenose
Yaffle
9
3
18
0
Yaffle
Fizzlebang
18
3
18
0
Fizzlebang
Norny
24
3
18
0
Norny
Bumblebop
15
3
18
0
Bumblebop
Gribble
13
3
18
0
Gribble
The images on this page (and other pages) are the fan fiction, we created them just for fun, with great respect for the creators of the stories that inspired us. The images are not protected by any copyright and are posted without commercial purposes.
Continue browsing posts in category "Light"
Take a look at this Music Video:
You may find these posts interesting:
Azaghâl
14
3
18
0
Azaghâl
Vestri
30
3
18
0
Vestri
Thormund
45
3
18
0
Thormund
Genista
10
3
16
0
Genista
Tarrin Lightfoot
52
3
18
0
Tarrin Lightfoot
Nob
22
3
18
0
Nob
Keira
3
3
6
0
Keira
Home
Terms of Service
Contact Us

© 2023 Snargl.com