Long before the fires of war roared across the mountains and valleys of the world, before the clash of steel and the rise of mighty kingdoms, there were legends whispered in the halls of the earth. Beneath the great peaks, in the forgotten tunnels and hidden cities of stone, a hero was born. A hero whose name, though once lost to time, would become known as
Kadrin Redmane, the Dwarf whose deeds echoed through the ages, but whose heart remained untamed, a flame unseen by all but the stout-hearted.
Chapter One: The Forge of Shadows
Kadrin Redmane was not born into greatness. He was no son of a king, nor the heir of mighty clans, but the child of humble blacksmiths in the deep-set city of Karak Ulrok. His father, Torin Ironbrow, labored tirelessly at the forge, crafting tools for the miners who chipped away at the earth's bones in search of precious gems and metals. His mother, Hildra Stoneveil, was a healer of renown, known for her wisdom in tending wounds both of the body and soul. Yet, Kadrin, even as a young dwarf, was restless.
From the day of his birth, Kadrin was different. His hair, a fiery red unlike any seen in his clan, earned him the name "Redmane" from the moment his mother first held him. It was said that his hair glowed like embers in the dim light of the forges, a sign of destiny. However, Kadrin's path was uncertain. While his peers grew stout and strong, learning the ways of the hammer and shield, he seemed smaller, less robust, and far more curious. The tunnels of Karak Ulrok could not contain his adventurous spirit. Where others saw the safety of stone, Kadrin saw a cage. Where others were content with tradition, he thirsted for the unknown.

With the snowstorm raging around him, Kadrin Redmane stands resolute, a true warrior amidst the harsh mountain wilderness.
Kadrin grew into adulthood with the weight of expectation heavy on his shoulders. The Redmane clan, though small, had a legacy of loyalty and service to the king. Yet Kadrin found no joy in the forge or in mining. His heart lay beyond the mountain, in the tales of ancient Dwarven explorers who ventured into forgotten lands and uncovered ancient relics of power. His fascination with the past made him an outcast among his kin, who deemed him too wild, too unorthodox.
Chapter Two: The Call of the Abyss
It was on a fateful day that Kadrin's destiny would change forever. A group of miners had uncovered a strange chamber deep beneath the earth, far below where even the most experienced diggers dared venture. This chamber, they said, was not of natural formation but carved by hands unknown, from a time long forgotten. Rumors spread through Karak Ulrok like wildfire - some said it was the tomb of an ancient king, others believed it to be cursed.
Despite the warnings of the elders, Kadrin felt an irresistible pull to the chamber. He ventured down into the depths, his mind ablaze with questions, his heart pounding with anticipation. The descent was treacherous, the air growing colder and thinner as he descended. But Kadrin pressed on, armed with nothing more than his father's hammer and his mother's wisdom.
When he finally reached the chamber, he found it abandoned, save for a single stone pedestal in its center. Upon it rested a relic unlike any Kadrin had ever seen: an ancient war axe, its blade dull with age but its form perfect, as if waiting for a hand to wield it. As Kadrin approached, a voice whispered in his mind - a voice not of this world but of ancient power. "The Flame Unseen…"

A warrior's spirit captured in time. His red hat and green tunic tell the tale of adventures in faraway lands, where only the bravest survive. The beard speaks of wisdom earned through trials.
Without hesitation, Kadrin grasped the axe. The chamber trembled, and for a moment, the very earth seemed to groan as if awakening from a long slumber. In that instant, Kadrin's fate was sealed. The axe, known as
Durazbaraz - the "Stone Blaze" - had chosen him as its wielder. And with it came the knowledge that this was no ordinary weapon; it was a relic from the time of the Dwarf Gods, a tool of power that could shape the future or destroy it.
Chapter Three: The Burden of Power
Upon his return to Karak Ulrok, Kadrin found himself hailed as a hero by some, yet feared by others. The elders, wise and cautious, warned that no good could come from wielding such an artifact. They spoke of ancient curses, of power corrupting even the most noble of souls. But Kadrin's spirit was unshaken. He believed the axe was not a curse, but a gift. A gift that could lead the Dwarves to new heights of glory.
His first test came soon after. A great orc horde, led by the fearsome warlord
Grashnakh the Cleaver, descended upon Karak Ulrok. The city, unprepared and outnumbered, seemed doomed. But Kadrin, with Durazbaraz in hand, stood at the gates, ready to defend his people. As the orc army surged forward, Kadrin called upon the power of the axe. Flames erupted from its blade, burning with a light that had not been seen in centuries. The fire engulfed the orcs, turning their savage charge into a rout.
But the victory came at a cost. Kadrin's strength was drained, his body weakened by the immense power he had unleashed. The axe, it seemed, demanded a price for its use. And as the elders had warned, Kadrin began to feel the burden of the power he wielded. It was not merely a weapon - it was a force of nature, and he its reluctant steward.
Chapter Four: The Path of the Wanderer
Despite his victory, Kadrin could no longer remain in Karak Ulrok. The axe had set him apart from his kin, and though they celebrated him as a hero, they also feared him. The whispers of ancient curses grew louder, and soon, even his closest friends looked upon him with suspicion. Rather than bring further unrest to his home, Kadrin chose the life of an outcast. He would wander the world, seeking answers about the true nature of Durazbaraz, and perhaps, in doing so, find his place in the world.

Kadrin Redmane prepares for battle, the mighty mountain behind him symbolizing the rugged journey of a warrior’s life.
For years, Kadrin wandered the lands beyond the mountains, crossing vast plains, deep forests, and forgotten ruins. In his journeys, he encountered many foes - beasts of the wild, raiders, and the remnants of ancient evils long thought dead. But with each battle, Kadrin grew stronger, mastering the power of the axe while resisting its pull on his soul. He became a figure of legend, a solitary dwarf with flaming red hair and a weapon of unimaginable power.
Yet, despite his triumphs, Kadrin remained ever wary. The axe was both his boon and his curse, and he knew that one day, it might consume him entirely. But until that day, Kadrin Redmane would continue to fight, not for glory, but for the unseen flame within him - the flame of hope, of courage, and of defiance.
Epilogue: The Unseen Flame
Though the years have passed and the world has changed, the legend of Kadrin Redmane endures. His name is spoken in the great halls of the Dwarven kings, his deeds recorded in ancient tomes. But to the people of Karak Ulrok, he remains more than a hero - he is a reminder of the unseen flame that burns in the heart of every dwarf, a flame that can forge the future or consume it.
For in the end, Kadrin Redmane's greatest legacy was not the battles he fought, nor the power he wielded, but the courage to walk his own path, guided by the light that only he could see.

Varric Tethras, ever the storyteller, conjures magic in his hand, his fiery ball illuminating the space around him as he prepares for the next daring adventure.

Armed with his axe and helmet, Drogan Deepforge stands in a stark, open landscape, his face marked by battle-hardened strength and determination for the battles to come.