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Jervis Flinch

Jervis Flinch the Gnome

Stories and Legends

The Parable of Jervis Flinch: The Gnome's Eternal Bond

In a realm where sunlight danced upon emerald leaves and the air shimmered with the sweet scent of blooming wildflowers, there lived a gnome named Jervis Flinch. Unlike his kin, Jervis possessed an otherworldly beauty. His emerald eyes sparkled like dew-kissed grass at dawn, and his coppery hair flowed like cascading leaves in the autumn breeze. Though he stood no taller than a toadstool, his heart was as vast as the open sky.

Jervis dwelled in the enchanted glen of Elderspring, a place filled with laughter and song, where gnomes thrived in harmony with the earth. But Jervis longed for something more - he yearned for love that transcended the boundaries of his world. As the sun dipped below the horizon each evening, he would gaze into the depths of the Star Lake, dreaming of a companion who would recognize his worth beyond mere appearances.
Dobby, now with a long beard and a red hat, stands firmly in the forest holding a sturdy stick. His mischievous yet wise gaze meets the viewer, as though he's ready to embark on an adventure, blending into the wilds with ease.
Dobby, now older and wiser, carries a stick that’s more than just a walking aid—it’s a tool of adventure. His red hat and long beard lend him an air of wisdom as he blends with the forest, ready to face whatever comes next.

One fateful twilight, as the stars began to twinkle overhead, a mesmerizing figure emerged from the mist - a maiden named Elara, radiant and graceful, a daughter of the human realm. She wandered into Elderspring, drawn by the stories of its beauty. As her eyes met Jervis's, time seemed to stand still. They exchanged glances filled with an unspoken understanding, a bond forged in that moment that neither had ever known.

Days turned into weeks, and their connection deepened. Jervis would weave garlands of flowers, while Elara shared tales of distant lands and her dreams of adventure. They explored the glen, dancing under the moonlight, their laughter ringing like chimes in the night. Yet, despite their joy, a shadow lingered in Jervis's heart - a fear that their worlds would never truly unite.

One evening, under a canopy of stars, Jervis confessed his love. "Elara, I am but a gnome, and you are of a world beyond mine. Can our hearts bridge this chasm?"

Elara, with a smile as warm as the sun, replied, "Love knows no boundaries, Jervis. Together, we can find a way." But hidden within her heart was a hesitation, an unspoken fear of what such a union would entail.

As time passed, the enchantment of their love grew, but so did the whispers of the forest. Gnomes spoke of it with incredulity, while humans regarded it as folly. The elders of Elderspring warned Jervis that mingling with humans could bring ruin, while Elara's kin warned her of the dangers of loving a creature of the earth. Caught between two worlds, their bond became a secret weighed down by unrelenting judgment.

Then, on a night thick with the scent of impending rain, tragedy struck. Elara's father, a powerful lord, discovered her love for Jervis. Enraged, he summoned dark magic to sever their bond. "You will never again see this gnome!" he bellowed, and with a wave of his hand, he cast a spell that trapped Jervis in a crystal cage, forever to be hidden from the world.
Jervis Flinch stands confidently in a vibrant green alley, his hands outstretched as if embracing the world around him. With his eyes closed, he seems to be in deep thought, absorbed by the serenity of the surroundings.
In the calm of the green alleyway, Jervis Flinch appears at peace, lost in the beauty of nature while embracing the present moment.

Heartbroken, Elara pleaded for his release, but her father's heart was hardened. He believed that love between a gnome and a human was a taint upon his family's honor. Days turned into months, and the vibrant glen grew desolate as sorrow settled like dust upon its once-bright blooms.

But Jervis was not one to surrender to despair. Within the confines of his cage, he began to gather the magic of the earth. Every whisper of the wind, every droplet of rain, and every flicker of starlight fueled his resolve. He forged a plan to reclaim his freedom, not just for himself, but for love that dared to defy the stars.

Finally, on the eve of the summer solstice, when the moon was full and the night alive with magic, Jervis summoned his strength. With a voice that echoed through the woods, he called upon the spirits of the glen, invoking the ancient pact of unity between gnomes and nature. "Let love conquer all! Let our hearts intertwine!" he cried.

A surge of energy erupted from the earth, wrapping around his cage and shattering it into a thousand shimmering fragments. In that moment, Jervis felt the power of their love ignite, transcending the boundaries of their worlds. He burst forth, his spirit soaring, and raced toward Elara, who had been drawn to the glen by a force she could not explain.

As their eyes met once more, a brilliant light enveloped them. In that radiant glow, their bond solidified, intertwining the magic of both realms. The walls that had separated them crumbled, and the very fabric of the universe recognized their love as an eternal truth.
Amidst a breathtaking sunset, Jervis Flinch stands on a rocky mountain, wearing a vibrant red cape. A large axe rests in his hand, ready for whatever challenges lie ahead in the changing light.
With the glow of the sunset behind him, Jervis Flinch commands the mountain with strength and resolve, ready to face whatever the horizon holds.

Elara, standing beside Jervis, defied her father's wrath. "Love is not a curse but a blessing that binds us together! I choose him, and no dark magic can sever our hearts!"

And with that proclamation, the power of their love rippled through the lands, uniting the gnomes and humans in a new harmony. Jervis and Elara, their spirits forever entwined, became the protectors of both realms, guardians of the love that had transformed them.

From that day forth, the tale of Jervis Flinch and Elara echoed through the ages, a reminder that true love knows no boundaries, and that the bonds of the heart are more powerful than the mightiest magic. In the embrace of the glen, they flourished, their love shining as a beacon of hope for all who dared to believe in the impossible.

Example of the color palette for the image of Jervis Flinch

Picture with primary colors of Onyx, Pastel orange, Rifle green, Deep carrot orange and Light slate gray
Top 5 color shades of the illustration.
See these colors in NCS, PANTONE, RAL palettes...
Author:

The Legend of Jervis Flinch

Long time ago, far away, in the misty hollows of Eldergrove Forest, where shadows danced and whispers wove through the leaves like an ancient song, there existed a legend spoken of in hushed tones: the tale of Jervis Flinch, a gnome whose name would become synonymous with wonder and enigma.

Long before the first settlements dotted the landscape, Eldergrove was a sacred place, a sanctuary for creatures both magical and mundane. The forest was ruled by the ancient spirits of nature, guardians of balance and harmony. Among them was an elusive gnome, Jervis Flinch, known for his remarkable skills in alchemy and his affinity for the forest's secrets. Clad in garments woven from the silken threads of moonlight, he was said to possess knowledge of the hidden properties of flora and fauna. His long, auburn beard was intertwined with ivy and tiny blossoms, a testament to his deep connection with the earth.
In a captivating painting, a wise dwarf stands in a shadowy cave, gripping his staff firmly while a mystical green light illuminates the scene, giving the moment a sense of ancient magic.
The mysterious glow from behind the dwarf casts a magical aura, inviting the viewer into a world of ancient power and secrets.

One fateful autumn, when the leaves turned to flames of red and gold, a great calamity befell the realm. A drought so fierce descended upon Eldergrove that rivers ran dry, and the spirits of the forest grew restless. Crops withered, and the cries of the animals echoed in despair. In their desperation, the inhabitants of the nearby village of Windmere turned to the ancient tales of the gnome. They believed that only Jervis Flinch could restore balance to their land.

A group of brave souls set forth into the heart of Eldergrove, armed with only their courage and a fragile hope. Among them was a young herbalist named Elara, whose grandmother had often recounted the legends of the gnome. Guided by the faint luminescence of the fireflies, the villagers ventured deeper into the forest, crossing babbling brooks and climbing over gnarled roots that seemed to reach out to them like the fingers of ancient giants.

As they journeyed, the air thickened with a magical aroma, a blend of wildflowers and something more elusive. After what felt like an eternity, they stumbled upon a clearing bathed in an ethereal glow. In its center stood a grand tree, its bark shimmering with silver veins, an ancient oak said to be a portal to the realm of the gnomes. Legends spoke of a time when the gnome folk mingled with humans, sharing wisdom and wonders, but those days had long faded into myth.

Desperate for guidance, Elara stepped forward and called out into the stillness, her voice trembling with hope, "Jervis Flinch, guardian of the forest, hear our plea!" Silence enveloped them, stretching like a taut string ready to snap. Just as doubt began to creep into their hearts, a soft chuckle rippled through the air, reverberating like the sound of tinkling bells.

From behind the ancient oak, a figure emerged, small and sprightly, with a twinkle in his eye that seemed to hold the universe's secrets. Jervis Flinch was indeed real, with his vibrant attire and a cap adorned with the feathers of exotic birds. "Ah, humans! How peculiar you are, seeking the wisdom of one so small!" he declared, a grin stretching across his face.

Elara stepped closer, her heart racing. "We need your help, Jervis. The forest is dying, and so are we. Please, will you restore balance?"

Jervis stroked his beard thoughtfully, his eyes narrowing as he assessed the villagers. "Balance, you say? It requires sacrifice, and the will to understand the essence of the forest." With that, he beckoned them to follow him deeper into Eldergrove.
A small, whimsical toy of Jervis Flinch, dressed in a red hat and green pants, stands proudly in the woods, surrounded by fallen leaves, bringing a sense of magic and charm to the forest floor.
This delightful toy version of Jervis Flinch brings a touch of magic to the forest, nestled among the autumn leaves in a charming woodland setting.

Through a labyrinth of towering trees and glimmering flora, they reached a hidden glade where the ground sparkled like starlight. "This is the well of essence," Jervis explained, "the heart of Eldergrove. Its waters hold the power to restore life, but it has been tainted by greed and sorrow." He gestured to the pool, which glowed faintly, the water clouded by dark tendrils.

"To purify it, you must bring me the Song of the Ancients," he continued. "A melody lost to time, sung by the spirit of the forest itself."

The villagers were taken aback. "But how will we find this spirit?" Elara asked, her voice a mix of determination and trepidation. Jervis smiled knowingly. "Follow the song in your hearts, for it can only be heard by those who truly believe."

With newfound resolve, the villagers set forth once more, guided by Jervis' words. Days turned into nights, and the forest enveloped them in its mystique. They listened to the whispers of the wind, the rustling leaves, and the rhythmic heartbeat of the earth beneath their feet.

On the seventh day, as dawn broke with golden light, Elara found herself standing alone beneath a canopy of ancient branches. The air shimmered, and she closed her eyes, focusing on the sounds around her. Suddenly, a haunting melody filled the air, ethereal and mesmerizing. It wrapped around her like a gentle embrace, urging her to sing along. With every note, she felt a surge of energy coursing through her, connecting her to the essence of Eldergrove.

With the villagers following her voice, they gathered, harmonizing their chants with Elara's. The glade filled with the spirit of the forest, a magnificent being made of light and shadow, swirling and twirling in joyous celebration. The ancient spirit, touched by their sincerity, revealed the forgotten melody of the ancients, resonating through the trees like a lullaby of ages.

Guided by the spirit's light, they returned to the well of essence, where Jervis awaited them with a knowing smile. As they sang the sacred song, the water began to glow brighter, the dark tendrils dissolving into sparkling dust. With every note, the well pulsed with vibrant energy, and life returned to the forest. Flowers bloomed, streams flowed, and the air was filled with the sweet scent of rebirth.
A heroic figure named Fizzlewip stands proudly on a towering rock, his staff raised against a backdrop of golden sunlight and fluffy clouds. The wind whips around him, emphasizing his courage and strength amidst the open sky.
Fizzlewip embraces the sky, standing tall on his rock as the sun shines down, a symbol of unwavering resolve.

In gratitude, Jervis Flinch presented each villager with a seed from the heart of the well, infused with the forest's magic. "Plant these in your homes, and they shall flourish, reminding you of the bond between your world and the essence of nature," he said. As they prepared to leave, Jervis looked at Elara, his eyes twinkling with wisdom. "Remember, young herbalist, the forest's secrets are not just to be taken but to be cherished and nurtured."

From that day forth, the villagers of Windmere flourished alongside the vibrant Eldergrove, where whispers of Jervis Flinch spread far and wide. Tales of the gnome became intertwined with the very fabric of their culture, each generation passing down the legacy of the Song of the Ancients, ensuring that the bond between humanity and nature would never be forgotten.

And so, the legend of Jervis Flinch lives on, a reminder of the delicate balance between the seen and the unseen, the small and the mighty, echoing through the ages, inspiring all who hear it to listen to the song of the earth.

Example of the color palette for the image of Jervis Flinch

Picture with primary colors of Sienna, Old lavender, Pastel pink, Onyx and Light Crimson
Top 5 color shades of the illustration.
See these colors in NCS, PANTONE, RAL palettes...
Author:

The Myth of Jervis Flinch and the Lost City of Gloomhaven

Long time ago, far away, in the heart of the ancient realm of Thistlewood, where lush forests whispered secrets to the wind, there lived a gnome named Jervis Flinch. With a beard as wild as the thickets and eyes that sparkled like dew-kissed morning leaves, Jervis was known throughout the land not for his height, but for his cunning mind. He was a craftsman of rare talent, a tinkerer who brought forth wonders from wood and stone. Yet, beneath his cheerful exterior lay a heart gripped by ambition, yearning for glory and power beyond his humble existence.

The gnomes of Thistlewood were guardians of an ancient secret: the location of the fabled city of Gloomhaven, a place said to be built of shimmering stones that reflected the stars. It was a city of unparalleled beauty, long lost to time after a devastating betrayal that had shattered its creation. Legends spoke of treasures and knowledge contained within its walls, waiting for the one brave enough to reclaim it. As whispers of this myth circulated among the gnome clans, Jervis's heart quickened with the possibilities.
On a rocky outcrop by a breathtaking waterfall, Ellywick Tumblestrom stands tall, his silver helmet glistening in the light. The roar of the water surrounds him as he gazes out, contemplative and ready for his next adventure.
In the presence of the roaring waterfall, Ellywick stands strong and resolute, ready to take on whatever journey lies ahead.

Driven by dreams of grandeur, Jervis devised a plan. He gathered a group of like-minded gnomes, each with unique skills - wizards who could weave illusions, warriors who could protect them, and alchemists who could concoct potions for their journey. Under the veil of a new moon, they set forth into the depths of Thistlewood, guided only by the fragmented tales passed down through generations.

As they journeyed, the group faced numerous trials. They crossed the Silverstream River, its waters murky with ancient magic, and navigated the Labyrinth of Whispers, where shadows spoke of doubts and fears. But through each challenge, Jervis's leadership shone, and the group grew closer, united by their common goal. Yet, as the days turned into weeks, the desire for the treasure of Gloomhaven began to twist Jervis's heart. The gnome who once sought glory for his people now became consumed with thoughts of power.

One fateful night, Jervis stumbled upon an ancient artifact hidden within the ruins of a forgotten temple. It was a shimmering amulet, said to hold the essence of betrayal. In its depths, he saw visions of Gloomhaven's riches, each sparkle igniting his ambition further. With the amulet in his grasp, he devised a treacherous scheme to claim Gloomhaven for himself.

In the dead of night, he quietly approached his companions, weaving tales of glory and grandeur. "My friends," he whispered, his voice smooth like honey, "Gloomhaven is within our grasp, but I fear our numbers are too great. If we are to enter the city, we must do so in secrecy. Let us divide our group; I shall enter first to secure our prize, and once I have proven the city is real, I will summon you."
Zook, a mysterious wizard with a long beard and purple attire, stands proudly in a field of vibrant purple flowers, his sword raised high as if to conquer the world around him.
Surrounded by the beauty of nature, Zook stands strong, his sword raised in victory as the purple flowers bloom around him.

Blinded by their trust and the allure of the lost city, the gnomes agreed. Jervis set off alone, clutching the amulet tightly, believing that the treasure of Gloomhaven would finally elevate him above his kin. As he approached the fabled city, the ground trembled beneath him, and the ancient gates of Gloomhaven creaked open, revealing streets paved with luminescent stones and spires that kissed the night sky.

Yet, as Jervis stepped into the city, he felt a shift in the air - a palpable weight of expectation and sorrow. The amulet pulsed with energy, guiding him deeper into Gloomhaven's heart, where a magnificent palace stood. It was there that Jervis uncovered the truth: the city's beauty was tainted by the betrayal that had led to its downfall. The spirits of those wronged lingered in the shadows, bound by the treachery of the past.

In that moment, Jervis realized the full weight of his actions. The treasure he sought was not gold or jewels but the very essence of trust and loyalty that had been lost to greed. In his pursuit of power, he had betrayed his friends, sacrificing the bond that had brought them together. As he turned to leave the palace, the amulet began to dim, its power waning as it fed off his deceit.
A small but determined Giggs, wearing a red coat and hat, holds a fireball in his hand. Behind him, a majestic waterfall cascades down, the mist creating a mystical atmosphere around him as he prepares for an adventure.
With a fireball in hand and a red coat that mirrors the passion of his spirit, Giggs stands before the stunning power of nature, ready to face any challenge that comes his way.

Outside, the other gnomes waited, their faces a mix of hope and worry. Jervis, his heart heavy with regret, could only offer a weak smile as he approached them. But the spirits of Gloomhaven were not easily dismissed. They unleashed a tempest, swirling winds and echoes of betrayal that consumed the gnome, binding him to the very city he had sought to claim.

In the days that followed, Gloomhaven vanished from the eyes of the world, swallowed by the earth, and the gnomes returned to their homes, forever marked by the tale of Jervis Flinch. His ambition had not only cost him his freedom but had also sealed the fate of Gloomhaven, turning it into a myth - a lesson of betrayal, ambition, and the precious bonds of friendship.

Thus, the story of Jervis Flinch lives on, whispered in the winds of Thistlewood, a reminder that the allure of power must never overshadow the value of loyalty. Gloomhaven remains lost, a ghost of a city, but its lesson echoes through the ages: true wealth lies not in riches, but in the bonds we forge and the trust we nurture.
Author:
Relatives of Jervis Flinch
Gnome
1012
8
63
3
Gnome
Gnarl
4
3
18
0
Gnarl
Dobby
25
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18
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Dobby
Bilbo Biggins
4
3
17
0
Bilbo Biggins
Alston Greycloak
17
3
18
0
Alston Greycloak
Lilli
26
3
18
0
Lilli
Jigglewit Sparkfizzle
30
3
18
0
Jigglewit Sparkfizzle
Willicker Tonks
9
3
18
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Willicker Tonks
Tinkergnome
19
3
18
0
Tinkergnome
Nebin
7
3
18
0
Nebin
Zook
18
3
18
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Zook
Nipsy
23
3
18
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Nipsy
Glim
26
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Glim
Belwar Dissengulp
12
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Belwar Dissengulp
Boondoggle
23
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Boondoggle
Garl Glittergold
19
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Garl Glittergold
Fizzgig
19
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Fizzgig
Jerik Highhill
21
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Jerik Highhill
Woopadee
5
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Woopadee
Ellywick Tumblestrom
23
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Ellywick Tumblestrom
Wigglefizz
23
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Wigglefizz
Gimble Nackle
24
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Gimble Nackle
Alston Deepdelver
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Alston Deepdelver
Blinkin
18
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Blinkin
Rumpelstiltskin
7
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18
0
Rumpelstiltskin
Noggin
14
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Noggin
Jebeddo Triggertap
5
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Jebeddo Triggertap
Nackle
19
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Nackle
Trudi
18
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Trudi
Grinklefoot
13
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Grinklefoot
Zipwiggle
22
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17
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Zipwiggle
Yuli Sprat
4
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Yuli Sprat
Dillet
29
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Dillet
Penwig
17
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Penwig
Orick
27
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Orick
Fizzlewip
20
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Fizzlewip
Tansy
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Tansy
Knobble
20
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Knobble
Mekkatorque
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Mekkatorque
Fizzlethorp
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Fizzlethorp
Dinky
8
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Dinky
Lunk
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Lunk
Clanger
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Clanger
Neblin
12
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Neblin
Wizzlefrik
30
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Wizzlefrik
Gizmodo Gearspark
15
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Gizmodo Gearspark
Teebo
11
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Teebo
Tinker Tim
10
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Tinker Tim
Sprocket
13
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Sprocket
Widget
5
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Widget
Boomer
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Boomer
Fiddlestump
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Fiddlestump
Blinksy
0
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Blinksy
Torque Spannercrank
9
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Torque Spannercrank
Winklebright
19
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Winklebright
Nimblefoot
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Nimblefoot
Fenwick
18
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Fenwick
Jerrick
18
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18
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Jerrick
Boddynock
12
3
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0
Boddynock
Snikle
11
3
18
0
Snikle
Zib
17
3
18
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Zib
Zeebo
28
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18
0
Zeebo
Rootle
15
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Rootle
Thimblewick
25
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17
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Thimblewick
Squib
14
3
18
0
Squib
Brimble
22
3
18
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Brimble
Frothgar
30
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17
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Frothgar
Chipwig
12
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Chipwig
Gnimsh
17
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16
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Gnimsh
Hopple
20
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Hopple
Winklefizz
29
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18
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Winklefizz
Gunder
18
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Gunder
Fizzbark
23
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Fizzbark
Remy
25
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Remy
Spindle
14
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Spindle
Thistlewick
18
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17
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Thistlewick
Sporkle
21
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Sporkle
Nib
24
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Nib
Giggs
23
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17
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Giggs
Tricklefoot
14
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Tricklefoot
Finnan
22
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18
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Finnan
Hobswaddle
11
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Hobswaddle
Dobble
24
3
18
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Dobble
Glinwizzle
16
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Glinwizzle
Fribble
12
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Fribble
Odo Fumblefoot
9
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Odo Fumblefoot
Sparkplug
10
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Sparkplug
Piffle
20
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Piffle
Quibble
14
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Quibble
Jangles
9
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Jangles
Nimsy
16
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Nimsy
Poggle
17
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18
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Poggle
Rimple
15
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Rimple
Sniggles
10
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18
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Sniggles
Trufflenose
21
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Trufflenose
Yaffle
9
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Yaffle
Fizzlebang
18
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Fizzlebang
Norny
24
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Norny
Bumblebop
15
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18
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Bumblebop
Gribble
13
3
18
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Gribble
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