Gnimsh the Gnome

Stories and Legends

Chronicle of the Gnimsh: The Whispers in the Hollow

In a hidden glade deep within the Whispering Woods, where sunlight danced on dewdrops and the air thrummed with magic, there lived a peculiar creature known as Gnimsh. With a round belly, oversized ears, and a scruffy beard that seemed to have a mind of its own, Gnimsh was a gnome like no other. His charm was undeniable; his laughter echoed through the trees, enchanting all who ventured near. But beneath that cheerful exterior lay a heart burdened with secrets.

Gnimsh had a close-knit group of friends: Tilly, a brave pixie with a penchant for adventure; Bran, a stoic dwarf who valued loyalty above all; and Mira, a whimsical sprite who could conjure illusions that danced like fireflies. Together, they formed a bond that could withstand the trials of any enchanted realm.
A gnome with a flowing white beard and a red cape stands in the midst of a forest, holding a wooden staff. Towering trees surround him, and the forest is alive with the colors of autumn.
Amidst the vibrant forest, the gnome stands as a guardian of the woods, his staff ready to protect nature's harmony as the leaves fall around him.

One fateful evening, as the sun dipped below the horizon, casting a warm glow over the forest, the friends gathered at Gnimsh's cozy burrow for their weekly storytelling circle. Laughter filled the air until it was pierced by a haunting whisper that seemed to echo from the depths of the woods. The sound was chilling, a warning that something was amiss. Gnimsh's eyes widened as he recognized the voice - it was the voice of an ancient legend, one that spoke of a forgotten curse.

Intrigued and apprehensive, Tilly suggested they investigate. "What if it leads us to treasure?" she chimed, her wings shimmering in the dim light. Bran frowned, ever the pragmatist. "Or danger. We should stay here, Gnimsh. You're not well."

But Gnimsh felt an inexplicable pull toward the sound. "We can't ignore it," he said, his voice trembling with a mix of excitement and fear. "What if it's a cry for help?"

With the moon guiding their path, the group ventured into the heart of the Whispering Woods, where shadows twisted like living things. The whispers grew louder, a cacophony of voices weaving tales of despair. They led them to a hollow tree, ancient and gnarled, its bark scarred with the passage of time.

Inside the hollow, the air thickened with magic. There, in the depths, they found a shimmering stone pulsating with light. Gnimsh approached it, mesmerized. "It's beautiful," he murmured, reaching out to touch it.

As his fingers brushed the surface, a shockwave of energy surged through him. The whispers crescendoed, forming a single voice that echoed in his mind: "Free us, Gnimsh. You hold the key."

The realization struck like lightning - this was the Heart of Echoes, a powerful artifact that imprisoned lost spirits. In that moment, Gnimsh felt an overwhelming sense of responsibility. He glanced back at his friends, their expressions a mixture of awe and concern.

"What if we release them?" Bran asked, eyes narrowed. "What if they're malevolent?"
Hopple, wearing a red hat and a chain around his neck, stands near a majestic waterfall. The sound of the water crashing down fills the air as the mist surrounds him, creating an aura of mystery.
The powerful waterfall cascades behind Hopple, his attire gleaming in the misty air as he contemplates the power of nature in its raw form.

Tilly's wings fluttered anxiously. "But what if they're innocent? We can't turn our backs on them!"

Mira, her illusions swirling around her like a cloak, stepped forward. "Gnimsh, it's your choice. You know what's right."

As Gnimsh stood torn between the spirits' desperate pleas and the uncertainty swirling in the air, he felt the weight of his friends' trust. He couldn't let fear dictate their fate. Summoning every ounce of courage, he spoke aloud: "I will help you. I will set you free."

The stone blazed with light, and the whispers enveloped him, merging with his essence. In that moment, Gnimsh glimpsed the tragic stories of the spirits - lost loves, unfulfilled dreams, lives cut short. His heart ached for them. He focused on releasing the energy within, channeling it through the bond he shared with his friends.

But just as the stone began to crack, a dark shadow surged from the depths of the tree. It materialized into a figure cloaked in darkness, the malevolence of centuries radiating from it. "Foolish gnome!" it hissed, its voice dripping with malice. "You dare defy me?"

The friends stood together, ready to fight. Bran brandished his axe, Tilly summoned a gust of wind, and Mira crafted a shimmering shield of illusions around Gnimsh. With their powers combined, they confronted the darkness, drawing strength from their friendship.

As the shadow lunged, Gnimsh felt the warmth of the spirits' gratitude surrounding him. "Together!" he shouted, and in that moment, the four of them unleashed a surge of light that shattered the shadow's hold.

With a final, echoing wail, the darkness dissipated, leaving behind a tranquil silence. The stone glowed brightly before crumbling into dust, releasing the spirits into the night sky as shimmering motes of light.
Jerik Highhill, a stoic gnome with a flowing beard, stands in the snow with a massive axe in his hands. The cold air and snowy landscape surround him, emphasizing his resolute nature and readiness for whatever challenges lie ahead.
Standing tall in the snow, Jerik Highhill grips his mighty axe, unshaken by the freezing cold, ready to face any challenge that comes his way in the unforgiving wilderness.

The friends stood breathless, a sense of victory washing over them. They had faced the unknown, united by their trust and courage. Gnimsh looked at his friends, his heart swelling with gratitude. "We did it," he whispered, a smile breaking through his earlier fear.

Yet, as they returned to their glade, the whispers faded, replaced by a gentle breeze. The adventure had changed them. No longer just a cute gnome, Gnimsh understood the weight of responsibility that came with his heart. They had faced darkness, and together, they had emerged stronger.

In the end, the bond forged in that hollow tree would guide them through many more adventures, reminding them that friendship was the greatest magic of all. And as they settled back in their circle, the stars above twinkled like the spirits they had freed, whispering promises of stories yet to be told.

Example of the color palette for the image of Gnimsh

Picture with primary colors of Bulgarian rose, Dim gray, Pale silver, Charcoal and Grullo
Top 5 color shades of the illustration.
See these colors in NCS, PANTONE, RAL palettes...
Author:

The Legend of Gnimsh the Gnome: Keeper of the Crystal Grove

In a realm hidden beyond the glimmering mists of time, where twilight lingered like a cherished secret, there existed a mystical forest known as the Crystal Grove. This enchanted woodland was home to myriad magical beings, but none were as intriguing as Gnimsh, a diminutive gnome with a heart larger than the tallest trees.

Gnimsh, with his emerald-green cap and twinkling amber eyes, possessed an extraordinary gift: he could communicate with nature. His voice flowed like the gentle streams that meandered through the Grove, and the creatures of the forest revered him. Yet, Gnimsh bore a heavy burden. The balance of the Grove depended on a radiant crystal nestled at its heart, a jewel pulsating with the essence of life itself. It glimmered with hues of cerulean and gold, representing the harmony of the earth, air, and water.
A green gnome sits peacefully on a boat, floating calmly across the water during the soft transition of dusk or dawn, as the sky is painted in gentle hues of orange and pink.
The green gnome enjoys a serene ride across the water, surrounded by the beauty of the early morning or late evening sky.

One fateful twilight, an ominous darkness seeped into the forest. The crystal's glow dimmed, casting shadows that danced menacingly among the trees. Whispers of despair filled the air as the inhabitants of the Grove gathered. From the deepest roots to the highest branches, they sensed a malevolent force encroaching upon their sanctuary. It was said that a sorceress named Malithra, driven by envy, sought to claim the crystal's power for herself. She longed to use its magic to dominate the forest and its inhabitants, sowing discord where once there was harmony.

Realizing the peril that loomed over his beloved home, Gnimsh took it upon himself to protect the crystal. With a heart full of courage, he set off on a quest to confront the sorceress and restore the light of the Grove. As he ventured deeper into the forest, he encountered allies who would aid him in his quest. First, he met Eldara, a wise and ancient owl whose feathers sparkled like the night sky. She offered Gnimsh a feather imbued with foresight, allowing him to glimpse the shadows of fate and navigate the challenges ahead.

Next, he stumbled upon Rindel, a spirited fox whose fiery coat shimmered like autumn leaves. Rindel's cleverness and agility proved invaluable as they traveled through treacherous paths guarded by thorny brambles and deceptive illusions. Together, they forged a bond of friendship, fueled by laughter and shared stories, illuminating the darkness that threatened to consume them.

As they ventured forth, they faced trials that tested their resolve. A raging river, its waters swollen with fury, stood between them and their goal. Gnimsh closed his eyes, channeling the essence of the crystal. He called upon the spirit of the river, asking for guidance. The waters calmed, revealing a shimmering path of stones that led them across. Each stone resonated with the melody of life, reminding Gnimsh of his purpose.

The trio pressed on until they reached the edge of a vast, mist-laden chasm. Here, the winds howled, echoing the cries of those who had come before. In the depths of the chasm, Gnimsh felt the weight of despair, an oppressive force seeking to drown him in hopelessness. Yet, recalling the bonds he had forged, he raised Eldara's feather and summoned their shared courage. The winds shifted, creating a gentle breeze that lifted them, allowing them to soar above the darkness.
A toy figure of a Wigglefizz stands heroically before a roaring fire pit, his sword and shield at the ready. A fierce dragon looms in the background, adding an air of adventure and danger to the scene.
Wigglefizz, ready for battle with his sword and shield, faces the dragon in a scene full of tension and excitement.

At last, they arrived at Malithra's lair, a tower of twisted vines and shadows pulsating with sinister energy. The air crackled with tension as Gnimsh confronted the sorceress, who loomed like a tempest, her eyes glimmering with greed. "You dare challenge me, little gnome?" she sneered, her voice echoing like thunder.

Gnimsh stood tall, his heart steadfast. "I do not seek power, but harmony. The Grove belongs to all who dwell within it, not to one who wishes to dominate." His voice rang with conviction, resonating with the essence of the crystal.

Malithra, fueled by rage, unleashed torrents of dark magic. Yet, Gnimsh remembered the lessons learned on his journey. He drew strength from Eldara, Rindel, and the spirit of the Grove itself. With the crystal's light glowing brighter within him, he countered her dark spells, weaving a tapestry of light and color that enveloped the chamber.

In that moment, Gnimsh unleashed the true power of the crystal: unity. The magic radiated outward, touching the hearts of all beings connected to the Grove. The forest responded, awakening the spirits of nature. Trees swayed, flowers bloomed, and the very air shimmered with life. The darkness that had once threatened them dissolved into a mist, leaving only a tranquil light.

Realizing her defeat, Malithra faltered, her form unraveling like a shadow at dawn. With one last cry, she faded, leaving behind a lingering echo of sorrow. Gnimsh stood in the midst of the illuminated chamber, the crystal restored to its former brilliance. It pulsed with the vibrant energy of the Grove, singing songs of unity and hope.
Gnimsh, with his long green beard and matching outfit, holds a candle in his hand, casting a soft light around him. His calm expression and elegant attire add a sense of mystery to the atmosphere.
In the stillness of the moment, Gnimsh’s candlelight illuminates the surroundings, casting shadows that enhance the sense of mystery and adventure in the air.

Gnimsh returned to the heart of the Crystal Grove, greeted as a hero by all its inhabitants. Eldara perched upon a branch, and Rindel danced in the dappled light. The forest thrummed with life, the bond between its inhabitants stronger than ever. The crystal shone brightly, a symbol of their shared journey and the harmony they had fought to preserve.

As twilight settled upon the Grove, Gnimsh looked out over the realm he had saved. He understood that his journey was not just about protecting the crystal; it was about the connections forged along the way, the lessons learned, and the unity that blossomed in the face of adversity. From that day forth, Gnimsh became the Keeper of the Crystal Grove, a guardian not only of the light but of the bonds that intertwined the lives of all its inhabitants.

And thus, the legend of Gnimsh the Gnome echoed through time, a tale of courage, friendship, and the unbreakable spirit of unity that forever illuminated the heart of the Crystal Grove.
Author:

The Golden Crown of Gnimsh

Long time ago, in the heart of the Enchanted Forest, where the sun filtered through the emerald leaves and the air was sweet with the scent of blooming wildflowers, lived a peculiar gnome named Gnimsh. He was not like the others of his kind; Gnimsh was both clever and curious, traits that often led him into unexpected adventures. His home was a cozy burrow beneath an ancient oak, filled with knick-knacks he collected during his wanderings: shimmering stones, intricate leaves, and maps of forgotten realms.

One day, while exploring a particularly dense thicket, Gnimsh stumbled upon an old, moss-covered statue of a queen, her hand outstretched as if offering something precious. Intrigued, he brushed aside the vines that cloaked the base of the statue and found a hidden inscription that read, "To the seeker of the crown, beware the heart that burns." His heart raced with excitement; the legend of a golden crown, said to grant the wearer immense power and wisdom, danced in his mind. It was a crown lost to time, hidden in the depths of the Eldergrove, a part of the forest feared by many.
A wise gnome with a long, gray beard and a red hat, standing tall in a cave. He holds a sturdy wooden staff, his figure illuminated by a soft light that shines through the rocky cavern.
With his trusty staff, the gnome stands at the heart of a mysterious cave, the glow from a distant light highlighting his presence in the shadowy space.

Gnimsh's mind raced with possibilities. He envisioned himself adorned with the golden crown, respected by all the creatures of the forest, his name sung in tales of heroism. But he was not the only one seeking the crown. Across the brook, in a quaint burrow of his own, lived a rival gnome named Tristle. Tristle was sly and ambitious, known for his silver-tongued charm and relentless pursuit of treasures. The two had been rivals since childhood, their competitions often devolving into humorous yet fierce contests.

That evening, as the sun dipped below the horizon and the fireflies began their dance, Gnimsh hatched a plan. He decided to reach the crown before Tristle could. He packed his satchel with essentials: a map, a handful of enchanted seeds to throw at any danger, and a small mirror to navigate through illusions. With determination in his heart, Gnimsh set off into the moonlit woods.

The journey to Eldergrove was fraught with challenges. Gnimsh encountered whispering winds that tried to lead him astray, mischievous sprites that stole his belongings, and dark shadows that loomed ominously. But his resolve never wavered. He skillfully used his enchanted seeds to create barriers and distractions, inching closer to his goal.

Meanwhile, Tristle had also embarked on his quest, using his charm to gather information from the creatures of the forest. He learned of Gnimsh's journey and was determined to outsmart his rival. While Gnimsh faced obstacles in the woods, Tristle befriended a band of cunning foxes, who agreed to assist him in finding Gnimsh and claiming the crown for themselves.

As Gnimsh neared the Eldergrove, he found the entrance flanked by towering trees that seemed to whisper secrets. There, at the center of the grove, lay a magnificent pedestal upon which the golden crown gleamed, radiating an aura of allure. Gnimsh's heart raced; he had finally found it. However, as he stepped closer, he noticed the crown was surrounded by a shimmering barrier, pulsing with an enchanting glow.

Just then, Tristle emerged from the shadows, flanked by the foxes. "Ah, Gnimsh! How quaint that you think you could win this little race," he sneered, a sly grin spreading across his face. "But I believe I'll be the one to wear the crown."
A gnome in a red cape and matching red hat stands at the entrance of a tunnel, with a glowing red light illuminating the scene behind him. The atmosphere is mysterious, drawing the viewer into the depths of the unknown.
This gnome stands ready for whatever lies ahead, bathed in the eerie glow of the red light, as he prepares to venture deeper into the mysterious tunnel, where secrets and adventure await.

"Not if I can help it!" Gnimsh retorted, standing his ground. The tension in the air thickened as they prepared for a showdown. But deep down, Gnimsh felt something stir - an urge to negotiate rather than fight. "Why don't we join forces?" he proposed. "Together, we can break the barrier and share the power of the crown."

Tristle's eyes narrowed, weighing the proposal. He was intrigued, yet cautious. "And how can I trust you? You've always sought to outshine me," he countered.

"Because," Gnimsh replied earnestly, "the legend spoke of a heart that burns. We both desire the crown, but it is only through unity that we can achieve our goal. Alone, we may fall to its curse."

After a tense pause, Tristle agreed, albeit reluctantly. They combined their knowledge, pooling their resources and skills. Gnimsh used his maps to decipher the runes on the pedestal, while Tristle employed his charisma to rally the foxes into forming a protective circle.

Together, they recited an ancient incantation, and the shimmering barrier began to dissipate. As they reached for the crown, an unexpected surge of energy flowed through them. The crown floated into the air, and both gnomes found themselves mesmerized by its beauty. But in that moment of unity, they also felt a strange connection, a shared understanding that surpassed rivalry.

As the crown descended, Gnimsh turned to Tristle. "Perhaps there is more to this crown than power. Maybe it is a symbol of our bond - of friendship rather than competition."
Hopple, wearing a red hat and a chain around his neck, stands near a majestic waterfall. The sound of the water crashing down fills the air as the mist surrounds him, creating an aura of mystery.
The powerful waterfall cascades behind Hopple, his attire gleaming in the misty air as he contemplates the power of nature in its raw form.

Tristle, looking at Gnimsh with newfound respect, nodded slowly. "You may be right. Let's not let our desires blind us."

In a surprising turn of fate, they placed the crown together upon the pedestal. The grove erupted in a brilliant light, and the spirits of the forest surrounded them, celebrating their newfound alliance. The crown, it seemed, had chosen not one but both of them, transforming their rivalry into a partnership.

From that day on, Gnimsh and Tristle became legends, known not just for their adventures but for their friendship that blossomed in the heart of the Enchanted Forest. The golden crown served as a reminder of their journey - a testament to the power of unity over discord. Together, they forged a new path, leaving behind a legacy that inspired gnomes and creatures alike to seek harmony rather than conflict, proving that sometimes, the greatest treasures lie not in gold, but in the bonds we form along the way.
Author:
Relatives of Gnimsh
Gnome
1012
8
63
3
Gnome
Gnarl
4
3
18
0
Gnarl
Dobby
25
3
18
0
Dobby
Bilbo Biggins
4
3
17
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Bilbo Biggins
Alston Greycloak
17
3
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Alston Greycloak
Lilli
26
3
18
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Lilli
Jigglewit Sparkfizzle
30
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18
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Jigglewit Sparkfizzle
Willicker Tonks
9
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Willicker Tonks
Tinkergnome
19
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Tinkergnome
Nebin
7
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Nebin
Zook
18
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Zook
Nipsy
23
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Nipsy
Glim
26
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Glim
Belwar Dissengulp
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Belwar Dissengulp
Boondoggle
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Boondoggle
Garl Glittergold
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Garl Glittergold
Fizzgig
19
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Fizzgig
Jerik Highhill
21
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Jerik Highhill
Woopadee
5
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Woopadee
Ellywick Tumblestrom
23
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Ellywick Tumblestrom
Wigglefizz
23
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Wigglefizz
Gimble Nackle
24
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Gimble Nackle
Alston Deepdelver
12
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Alston Deepdelver
Blinkin
18
3
18
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Blinkin
Rumpelstiltskin
7
3
18
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Rumpelstiltskin
Noggin
14
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18
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Noggin
Jebeddo Triggertap
5
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Jebeddo Triggertap
Nackle
19
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Nackle
Trudi
18
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Trudi
Grinklefoot
13
3
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Grinklefoot
Zipwiggle
22
3
17
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Zipwiggle
Jervis Flinch
32
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Jervis Flinch
Yuli Sprat
4
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18
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Yuli Sprat
Dillet
29
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Dillet
Penwig
17
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Penwig
Orick
27
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Orick
Fizzlewip
20
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Fizzlewip
Tansy
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Tansy
Knobble
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Knobble
Mekkatorque
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Mekkatorque
Fizzlethorp
26
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Fizzlethorp
Dinky
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Dinky
Lunk
19
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Lunk
Clanger
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Clanger
Neblin
12
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Neblin
Wizzlefrik
30
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Wizzlefrik
Gizmodo Gearspark
15
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Gizmodo Gearspark
Teebo
11
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Teebo
Tinker Tim
10
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17
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Tinker Tim
Sprocket
13
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Sprocket
Widget
5
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Widget
Boomer
28
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Boomer
Fiddlestump
28
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Fiddlestump
Blinksy
0
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Blinksy
Torque Spannercrank
9
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Torque Spannercrank
Winklebright
19
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Winklebright
Nimblefoot
18
3
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Nimblefoot
Fenwick
18
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18
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Fenwick
Jerrick
18
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Jerrick
Boddynock
12
3
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Boddynock
Snikle
11
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Snikle
Zib
17
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Zib
Zeebo
28
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Zeebo
Rootle
15
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Rootle
Thimblewick
25
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Thimblewick
Squib
14
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Squib
Brimble
22
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Brimble
Frothgar
30
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Frothgar
Chipwig
12
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Chipwig
Hopple
20
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Hopple
Winklefizz
29
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18
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Winklefizz
Gunder
18
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Gunder
Fizzbark
23
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Fizzbark
Remy
25
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Remy
Spindle
14
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Spindle
Thistlewick
18
3
17
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Thistlewick
Sporkle
21
3
18
0
Sporkle
Nib
24
3
18
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Nib
Giggs
23
3
17
0
Giggs
Tricklefoot
14
3
18
0
Tricklefoot
Finnan
22
3
18
0
Finnan
Hobswaddle
11
3
18
0
Hobswaddle
Dobble
24
3
18
0
Dobble
Glinwizzle
16
3
18
0
Glinwizzle
Fribble
12
3
18
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Fribble
Odo Fumblefoot
9
3
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Odo Fumblefoot
Sparkplug
10
3
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Sparkplug
Piffle
20
3
18
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Piffle
Quibble
14
3
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Quibble
Jangles
9
3
18
0
Jangles
Nimsy
16
3
18
0
Nimsy
Poggle
17
3
18
0
Poggle
Rimple
15
3
18
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Rimple
Sniggles
10
3
18
0
Sniggles
Trufflenose
21
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Trufflenose
Yaffle
9
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Yaffle
Fizzlebang
18
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Fizzlebang
Norny
24
3
18
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Norny
Bumblebop
15
3
18
0
Bumblebop
Gribble
13
3
18
0
Gribble
The images on this page (and other pages) are the fan fiction, we created them just for fun, with great respect for the creators of the stories that inspired us. The images are not protected by any copyright and are posted without commercial purposes.
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