Ghoul King the Necromancer

Stories and Legends

The Ghoul King: Quest for the Golden Tomb

In a far away place, in the forgotten realm of Eldoria, where shadows danced in the twilight and whispers of ancient magic echoed through the air, there reigned a ruler unlike any other - the Ghoul King, known as Kaelthar. With skin like faded parchment and eyes that gleamed like polished obsidian, he commanded legions of the undead and wielded the formidable power of necromancy. Yet, beneath the crown of bones and tattered robes, Kaelthar held a secret desire: to discover the legendary Golden Tomb, said to be filled with treasures beyond imagination.

The tales of the Golden Tomb had traveled through time, told in hushed tones around flickering campfires. It was said to be hidden deep within the Haunted Vale, guarded by vengeful spirits and enchanted creatures. Many brave souls had sought its riches, yet none returned. The Ghoul King, however, was not dissuaded by the legends; he saw only the opportunity to amass a fortune that could secure his reign for eternity.
A dark and foreboding figure in a black robe, holding a sword of flame in one hand, and a blazing fire sword in the other, stands in the heart of a shadowy cave, the light flickering from the blades illuminating his stern face.
In the depths of darkness, the Bone Enchanter harnesses the destructive power of flame, each sword a testament to his mastery of fire.

One moonlit night, Kaelthar summoned his most loyal servant, a clever skeletal knight named Varok. "Prepare the legions," he commanded, his voice a haunting echo. "We embark on a quest to the Golden Tomb." Varok's eye sockets glimmered with excitement, and he quickly assembled an army of ghouls, wraiths, and mummies, ready to follow their king into the depths of peril.

As dawn broke, the ghastly procession wound through the twisted forests and craggy mountains of Eldoria, leaving a trail of unsettling silence in their wake. The air grew heavy with an eerie chill as they approached the fabled Haunted Vale, a place where the sun struggled to shine and shadows loomed larger than life.

"Stay vigilant," Kaelthar warned, his voice barely rising above a whisper. "The spirits of the vale are not fond of intruders."

As they ventured deeper, the landscape morphed into a nightmarish tableau: gnarled trees twisted like the claws of the damned, and the ground was littered with remnants of those who had perished seeking the same treasure. Then, the ghastly army encountered their first challenge - a spectral guardian named Eldrath, whose eyes burned with an ancient fury.

"Turn back, foul creatures," Eldrath boomed, his voice resonating like thunder. "Only the pure of heart may pass. The rest shall meet their doom!"

Kaelthar, unshaken by the guardian's threat, raised his hand. "I come not to conquer but to bargain," he declared, his tone measured and commanding. "What if I offer you a choice - a pact?"

Intrigued, Eldrath paused. "Speak, necromancer."

"The souls of my army shall serve you as your warriors. In return, allow us passage to the Golden Tomb," Kaelthar proposed, weaving a spell of persuasion through his words.

Eldrath contemplated the offer, his ethereal form shimmering like mist. "Very well, but know this: the treasure you seek is cursed. Only the worthy may claim it." With a flick of his wrist, he opened a path through the thicket, allowing Kaelthar and his legions to proceed.
A dark enchanter robed in flowing black, his face half-hidden beneath a shadowy hood. He holds a glowing red light in one hand, while a twisted sceptacle rests atop his head. Behind him, the desolate desert stretches endlessly, a world void of hope.
Surrounded by the barren desert, the dark enchanter's red light flickers with ominous intent. His sceptacle seems to draw power from the very sands around him.

The air thickened with foreboding as they approached the entrance to the Golden Tomb, a colossal structure cloaked in darkness and adorned with ancient runes. The door creaked open, revealing a dimly lit chamber filled with shimmering gold coins, glittering jewels, and artifacts lost to time. But amidst the treasure lay a haunting presence - a dark specter known as the Harbinger of Despair.

"You have come for the gold, Ghoul King," the specter hissed, its voice like the rustling of dry leaves. "But to take it, you must face the trials of the heart. Only then will you be deemed worthy."

Kaelthar, undeterred, stepped forward. "What trials must I face?"

"Three challenges await you," the Harbinger intoned. "One of greed, one of loyalty, and one of sacrifice. Overcome them, and the treasure is yours."

The first challenge manifested as an illusion of boundless wealth, shimmering coins and jewels swirling around Kaelthar. "Take it all!" the whispering voices urged. But the Ghoul King, remembering his purpose, resisted the temptation, allowing the visions to fade into nothingness.

Next, the trial of loyalty arrived, as Varok was ensnared in a web of dark magic. "Betray your king, and I will free you," the Harbinger taunted. Varok, torn between loyalty and survival, looked to Kaelthar, who raised his hand. "I trust you, my friend. Do not falter." With renewed determination, Varok broke free from the binds of darkness, proving his loyalty and earning passage to the final trial.

The last challenge demanded sacrifice. A chasm appeared, threatening to swallow the treasure. Kaelthar, faced with the choice to save the gold or his army, knew what must be done. "We will share our wealth, but I will not abandon my legions!" He stepped toward the edge and conjured a spell, binding the treasure to his army's souls, merging their fates.

With that act of selflessness, the darkness receded, and the Harbinger of Despair vanished in a swirl of shadows. The golden treasure sparkled brighter than ever, now free of its curse.
The Grave Lich, garbed in a flowing red costume, stands in a dark, lava-filled cave. Holding a sword and shield, he seems poised to strike, while the flickering lava casts an ominous glow over the rocky, fiery landscape.
The Grave Lich stands unyielding, ready for battle amidst the fiery chaos of the lava-filled cave.

"Take what is yours, Ghoul King," a new voice echoed, belonging to Eldrath. "You have proven your worth."

Kaelthar and his army celebrated their victory, gathering the treasure and filling their coffers. As they returned to the realm, the Ghoul King realized that true wealth was not just in gold but in the loyalty of his companions and the bonds forged in adversity.

With the riches of the Golden Tomb, Kaelthar ruled Eldoria with wisdom and compassion, transforming the realm into a haven for lost souls and wayward spirits. The legacy of the Ghoul King lived on, not merely as a ruler of the undead but as a king of honor, forever remembered in the annals of time. And in the depths of the Haunted Vale, the whispers of the Golden Tomb continued to tell the tale of the king who sought treasure but found something far greater - unity and purpose among the shadows.
Author:

The Hilarious Chronicles of Ghoul King: Master of Misfortune

Long time ago, far away, in the misty realm of Oubliette, where shadows danced and giggles echoed among the tombstones, lived a rather peculiar necromancer known as the Ghoul King. His name echoed across the land, instilling equal parts fear and confusion in the hearts of the brave and the foolish alike. With a long, tattered robe and a staff that looked suspiciously like a giant pickle, the Ghoul King was both revered and ridiculed by all who crossed his path.

One gloomy day, the Ghoul King, while attempting to raise an army of the undead to take over the realm, accidentally summoned an army of overly enthusiastic dancing skeletons. Instead of menacing warriors, he found himself leading a conga line of bony figures, clacking their jawbones in a rhythmic display of awkward dance moves.
An enigmatic necromancer draped in a deep green hooded robe grips a sceptre tightly in a mystical, snowy forest. A single glowing eye pierces the darkness, watching from the shadows as the chilling winds stir the snow around him.
In the stillness of the frostbitten woods, the necromancer wields dark power, his glowing eye a beacon of his mysterious magic.

"By the great shadows!" he exclaimed, watching as his skeletons twirled around a bewildered scarecrow. "This was not the plan!"

But as the Ghoul King watched the skeletons breakdance in the moonlight, a crazy idea sparked in his twisted mind. "Why not make the best of this? I shall host the first-ever Undead Dance-Off!" And thus, a brilliant plan was born.

News spread like wildfire across Oubliette. The zombie populace, curious about this peculiar event, shambled in from every corner. They brought their own dance moves: the Rotting Rumba, the Bone Bop, and even the Dreadful Disco. The atmosphere was charged with excitement, and soon, the once-dreary graveyard transformed into a vibrant dance floor under a cascade of twinkling stars.

As the Ghoul King watched his undead army bust a move, he realized he needed a prize to crown the best dancer. So, he scoured his spooky castle for something spectacular. After rummaging through cobwebs and moth-eaten curtains, he stumbled upon a dusty, ancient tome that promised immense power - if he could decipher it without turning into a toad. Instead, he found a pair of glittery disco ball sunglasses and a rubber chicken.

"Perfect!" he declared, wearing the sunglasses like a crown. "The winner shall receive the legendary Golden Chicken of Eternal Clucking!" The crowd roared with approval, a symphony of clattering bones and muffled moans.

The dance-off commenced. The zombie crowd erupted into cheers as they witnessed the sheer absurdity of it all. Wobbling with decay, they performed with fervor, their hearts still beating with the joy of rhythm. The Ghoul King judged with enthusiasm, bouncing along with his skeletons as they executed increasingly ridiculous moves.

But in the midst of this undead jubilation, a sinister force lurked nearby. The Witch of Whimsy, a rival necromancer with a flair for mischief, was peeking through the bushes, her eyes narrowing with envy. "I cannot let this mockery continue!" she hissed. With a flick of her wrist, she conjured a cloud of confusion, hoping to disrupt the revelry.
The Crypt Keeper, with a horned skull for a head, stands in a cave surrounded by flames. Holding a staff, his ominous presence commands both fear and respect as the fiery glow illuminates his skeletal form.
In the heart of a fiery cave, the Crypt Keeper's skeletal form casts a long shadow, his staff crackling with power as the flames rage around him.

Suddenly, the music warped, and instead of upbeat tunes, the undead were subjected to the sound of an old kazoo band. The dancing skeletons, bewildered by the sudden change, began to wobble erratically, crashing into each other and forming a chaotic pile of bones.

"Quick! Adjust the playlist!" shouted the Ghoul King, waving his pickle staff in a frenzy. As he swung it, he accidentally triggered a spell meant for summoning enchanted cucumbers, creating a swarm of tiny, dancing pickles.

The sight of pickles swirling around his bickering skeletons sent the Ghoul King into a fit of laughter. "This is ridiculous! Who needs fear when you can have a pickle party?"

The chaos reached a boiling point as the zombie crowd burst into laughter, their groans transformed into hysterical chuckles. The Witch of Whimsy, taken aback by the unexpected hilarity, lost her focus and collapsed into fits of giggles herself.

Finally, the competition reached its climax when a particularly daring skeleton, wearing an oversized sombrero, attempted to execute a triple backflip. Instead, he landed face-first into a pile of dancing pickles, causing an eruption of laughter from the crowd.

At that moment, the Ghoul King realized something profound. "What is power without joy? Dance is a magic of its own!" he proclaimed. He declared the entire crowd the winners, gifting them all with miniature rubber chickens as tokens of their victory.
An imposing Vampire Sorcerer, clad in dark red and black attire, stands ominously, sporting a regal pair of horns that emphasize his powerful aura, as he embraces the dark energy surrounding him.
This dramatic portrayal captures the Vampire Sorcerer's dark allure, hinting at the potent mysteries and seductive powers that come with his mastery of magic enveloped in shadows.

As the sun rose over Oubliette, the joyous sounds of laughter and celebration echoed through the valley. The Ghoul King had unwittingly transformed a quest for domination into a festival of absurdity, bringing together the undead in a way no one had ever imagined.

From that day forward, Oubliette was known not for its fearsome necromancer, but for the Great Undead Dance-Off. The Ghoul King became a legend, not as a dark master of the night but as the jovial ruler of the dance floor, reminding everyone that sometimes the best kind of magic is simply letting loose and having fun - preferably while wearing sparkly sunglasses and surrounded by dancing pickles.

And thus, the tale of the Ghoul King became a timeless epic, passed down through the ages, a testament to the hilarity that can arise when the dark arts take a turn for the ridiculous. The end.
Author:

The Myth of the Ghoul King and the Eternal Flame

In a far away place, in the land where night lingers long and stars glitter like cold, distant eyes, there lived a Necromancer so powerful that even death itself bowed to his will. His name was Varak, but the living knew him as the Ghoul King. Though he once had a mortal name, he had long since forgotten it, swallowed by the dark forces he commanded. His hands wove necrotic spells that could turn the very bones of the earth into soldiers and his voice echoed like a thousand dead souls. Yet, for all his might, the Ghoul King desired one thing more than power: eternal life.

It was in the darkest corners of the realm, where the wind howled through forgotten ruins and the moonlight only faintly touched the earth, that Varak discovered the legend of the Eternal Flame. Said to burn with the fire of creation itself, this flame could grant its bearer immortality, an unending life, and dominion over death. It was hidden away in the heart of the Infernal Abyss, a realm of torment and madness, where the living were forbidden to tread. Many had sought it, yet none returned.
In a boat marked by flickering flames, a hooded Spectral Mage grips a long sword, navigating eerie waters illuminated by fire's glow, surrounded by an atmosphere rich in ancient secrets and enchanted tales, drifting through timeless realms.
As the spectral waters shimmer with firelight, the Mage's journey unfolds through realms unknown, embodying stories of bravery, enchantment, and the mystical allure of the unseen world.

The Ghoul King, consumed by ambition, knew that to claim the flame, he could not journey alone. And so, he began forging an alliance with the creatures of shadow and sorrow, beings whose very existence was entwined with death. He sought out the Wraith Queen, a spirit whose sorrow was so great that it became a force that could strip the living of their will to live. She resided in the Bleeding Vale, a place where the souls of the forgotten were lost to eternity. Her eyes were two hollow voids, and her wails could tear through the very fabric of the soul.

He found her amidst the swirling fog, her translucent form shimmering in the gloom. "Ghoul King, why do you seek me?" she asked, her voice like the wind whispering through graveyards.

"I seek the Eternal Flame," Varak declared. "With it, I shall claim immortality and break the bonds of life and death. I require your power to navigate the Abyss."

The Wraith Queen considered his words, her empty gaze studying him. "And what do I gain from this?"

"I shall give you the power to shape the void itself, to weave the fabric of existence as you see fit," the Ghoul King promised. "No longer shall you be a prisoner of grief. You shall control death itself."

The Wraith Queen, ever the cynic, agreed. She could sense the truth in his words, the twisted ambition that mirrored her own. Together, they could rewrite the laws of life and death.

Their next ally was a being even more terrifying: The Harbinger of Decay, a creature formed from the putrescence of ages past, born from the first corpse ever buried. Its form was a constant shifting mass of rotting flesh and bone, an amalgamation of death's infinite leftovers. The Harbinger lived in the Gravefields, an ancient battlefield where the dead never rested. It was said that the Harbinger could summon swarms of locusts from the earth that would devour all in their path, reducing kingdoms to dust.

Varak traveled to the Gravefields, summoning the Harbinger with an offering of bones wrapped in shrouds of night. When it emerged, its hollow eyes glinted with a hunger only those touched by true decay could understand. "What do you seek, Necromancer?" the Harbinger rasped.

"I seek the Eternal Flame," Varak said, unwavering. "With it, I shall rule all that lives and all that dies. Join me, and I will grant you dominion over decay itself."
A majestic Wight Lord adorned in a flowing green dress gracefully stands beside a glowing fire pit. At her feet, a faithful dog looks up lovingly, while a proud lion watches protectively from behind, creating a scene of mystical harmony in the twilight.
In a captivating twilight setting, the Wight Lord exudes an otherworldly charm. Surrounded by her loyal companions, the fire pit flickers with warmth, inviting a moment of tranquility amidst nature's wilderness.

The Harbinger, intrigued by the promise of new realms to rot, agreed, for even it understood that to master decay, one must first hold the power to create.

Finally, Varak approached the most dangerous of all: the Beast of Eternal Hunger. This ancient entity existed only in the shadows, feeding on the deepest fears and desires of mortals. It was said that it was born at the dawn of time, a creature whose hunger could never be sated. The Beast's very breath could tear at the fabric of reality, and its roar could shatter mountains.

Varak found the Beast in the Cradle of Despair, a chasm where hope had long since died. The Beast's massive form loomed like an endless night, a vast, writhing mass of black fur and red eyes. "Why do you dare disturb me, Necromancer?" it growled, its voice like the sound of worlds collapsing.

"I seek the Eternal Flame," Varak said, meeting its gaze. "With it, I shall master all things. You will never hunger again. Join me, and I will feed you on the souls of those who defy death."

The Beast, sensing the truth of Varak's words, agreed, its hunger momentarily appeased by the promise of endless sustenance.

The alliance was forged. The Ghoul King, the Wraith Queen, the Harbinger of Decay, and the Beast of Eternal Hunger made their way to the Infernal Abyss. Together, they crossed the barren lands of forgotten souls, past the Cries of the Lost and through the Gates of Mourning. Each step took them closer to the heart of darkness, where the Eternal Flame burned in a vast, hollow cavern.

But the Abyss was no ordinary realm. It was a place of trials, where the mind was shattered and the body bent to the will of the void. The Wraith Queen led the way, her ethereal form passing through the illusions that sought to turn them away. The Harbinger of Decay summoned storms of locusts, clearing the path of traps meant to devour their souls. The Beast's hunger, though immense, allowed it to break through barriers of bone and flame, clearing the path ahead. Only Varak, with his mastery of death, could call the flame to him.

Finally, they arrived at the Eternal Flame. It burned in the center of the Abyss, a brilliant and terrifying light. But as Varak stepped toward it, the flame flickered, as if it knew the corruption that accompanied the Necromancer's soul. It demanded a sacrifice - something precious to those who sought it. The Wraith Queen wept for the life she once had, and the Harbinger wept for the dead it had consumed. The Beast, too, felt its hunger stir, its eyes on the flame but unsure of what price it would have to pay.

Varak stepped forward. "I give my name," he said, his voice resolute. "I forsake the man I was, so that I may be eternal."
A fantastical Zombie King, adorned in a lavish costume complete with horns and striking pearls, stands boldly before a fearsome demoness, her own horns accentuating her fierce beauty amidst an ethereal backdrop.
This striking image captures the essence of a fantastical realm, where a regal Zombie King meets a formidable demon, heralding an epic tale of bravery and enchantment.

And so, the flame accepted him.

The Ghoul King became more than mortal, yet he was less than divine. He ruled the realms of death with an iron fist, but his existence was one of solitude, for none of his allies could truly share in his immortality. The Wraith Queen returned to her Vale, the Harbinger to its gravefields, and the Beast to its endless hunger.

Thus, the Ghoul King's name was erased from history, for he no longer needed a name. His alliance was but a fleeting shadow in the grand tapestry of time. And so, the Eternal Flame burns still, in the depths of the Infernal Abyss, waiting for another soul to claim it - and pay the price for immortality.
Author:
More about "Ghoul King"
Ghoul King
9
3
2
0
Ghoul King
The Ghoul King and the Lost City of Eldrath

Long time ago, in the heart of the desolate Moaning Marshes lay the forgotten city of Eldrath, a place shrouded in mist and legend. Once a flourishing hub of trade and culture, it had fallen to ruin, swallowed by time and darkness. Whispers spoke of a curse that had befallen Eldrath, leading its inh...

Read: Ghoul King
Shamble
3
3
1
0
Shamble
Shamble’s Quest for the Dragon Egg

Far-far away, in the dim light of the Moonlit Hollow, where shadows danced and whispered tales of old, lived a ghoul named Shamble. Unlike the ghouls of legend, who reveled in terror and dread, Shamble was a creature of curiosity, often found rummaging through forgotten relics and old books in the a...

Read: Shamble
0
3
0
0
Scourge
The Parable of Scourge and the Wish-Stone

In a land where shadows danced between the trees and whispers of ancient magic filled the air, there lived a ghoul named Scourge. Unlike the tales that painted ghouls as mindless fiends, Scourge was a thoughtful creature, often gazing at the stars and pondering the nature of desire. He dwelled in a ...

Read: Scourge
Delve into the eerie legend of the Ghoul King, a figure of darkness and despair in demonology. Learn more about his sinister origins and the fear he instills in the hearts of many.

Read: The Legend of the Ghoul King: Unveiling the Darkness Beneath
Dive into the legend of the Ghoul King, a terrifying figure in demonology. Learn about its powers and the chilling tales that define this sinister entity in horror lore.

Read: Unveiling the Mysteries of the Ghoul King: Power, Legend, and Horror
Dive into the eerie world of the Ghoul King, where we unravel the myths, legends, and cultural significance of this terrifying figure from the realm of demons.

Read: The Haunted Legacy of the Ghoul King: Myths and Mysteries Unveiled
Relatives of Ghoul King
Necromancer
698
8
71
0
Necromancer
Necromancer
5
3
6
0
Necromancer
Lich
4
3
6
0
Lich
Death Knight
6
3
6
0
Death Knight
Revenant
5
3
12
0
Revenant
Undead Sorcerer
5
2
11
0
Undead Sorcerer
Dark Wizard
12
3
13
0
Dark Wizard
Grave Lord
4
3
6
0
Grave Lord
Skeleton Mage
5
3
13
0
Skeleton Mage
Vampire Lord
6
3
14
0
Vampire Lord
Wraith King
6
3
14
0
Wraith King
Dread Necromancer
5
3
12
0
Dread Necromancer
Bone Wizard
3
3
6
0
Bone Wizard
0
3
0
0
Shadow Mage
Elder Necromancer
18
3
18
0
Elder Necromancer
Corpse Master
13
3
12
0
Corpse Master
Bone Lord
5
3
18
0
Bone Lord
Undying Sorcerer
14
3
18
0
Undying Sorcerer
Spectral Mage
48
3
18
0
Spectral Mage
Zombie King
19
3
18
0
Zombie King
Wight Lord
19
3
17
0
Wight Lord
Necrotic Sorcerer
0
3
6
0
Necrotic Sorcerer
Shade Master
0
3
12
0
Shade Master
Doom Mage
0
3
6
0
Doom Mage
Soul Reaver
10
3
18
0
Soul Reaver
Black Wizard
3
3
6
0
Black Wizard
Death Sorcerer
18
3
18
0
Death Sorcerer
Necromantic King
33
3
18
0
Necromantic King
Crypt Keeper
22
3
18
0
Crypt Keeper
Undead King
20
3
18
0
Undead King
Grave Sorcerer
9
3
18
0
Grave Sorcerer
Dark Enchanter
13
3
12
0
Dark Enchanter
Lich King
6
3
12
0
Lich King
Mummy Lord
6
3
18
0
Mummy Lord
Soul Weaver
49
3
17
0
Soul Weaver
Cursed Mage
7
3
12
0
Cursed Mage
Hollow Sorcerer
18
3
17
0
Hollow Sorcerer
Wraith Sorcerer
22
3
12
0
Wraith Sorcerer
Flesh Weaver
7
3
6
0
Flesh Weaver
Eldritch Necromancer
9
3
6
0
Eldritch Necromancer
0
3
0
0
Phantom Mage
Deathlord
10
3
12
0
Deathlord
Shadow Sorcerer
16
3
18
0
Shadow Sorcerer
Grave Warden
0
3
6
0
Grave Warden
Blood Mage
37
3
18
0
Blood Mage
Ebon Necromancer
21
3
6
0
Ebon Necromancer
Zombie Sorcerer
24
3
12
0
Zombie Sorcerer
Necrotic Warlord
7
3
12
0
Necrotic Warlord
Reaper Mage
10
3
17
0
Reaper Mage
Bone Sorcerer
20
3
18
0
Bone Sorcerer
Undead Wizard
16
3
12
0
Undead Wizard
Grave Lich
38
3
18
0
Grave Lich
Death Wraith
49
3
12
0
Death Wraith
Necromancer King
2
3
12
0
Necromancer King
Cursed Necromancer
8
3
6
0
Cursed Necromancer
Wraith Warden
25
3
18
0
Wraith Warden
Soul Mage
6
3
12
0
Soul Mage
Crypt Sorcerer
13
3
6
0
Crypt Sorcerer
Dark Summoner
5
3
18
0
Dark Summoner
Revenant Lord
8
3
17
0
Revenant Lord
Fallen Sorcerer
2
3
12
0
Fallen Sorcerer
Shadow Wraith
23
3
18
0
Shadow Wraith
0
3
0
0
Death Weaver
Undying Mage
6
2
12
0
Undying Mage
Necrotic Enchanter
59
3
12
0
Necrotic Enchanter
Grave Enchanter
15
3
12
0
Grave Enchanter
Phantom Sorcerer
6
3
18
0
Phantom Sorcerer
Lich Sorcerer
9
3
11
0
Lich Sorcerer
Hallowed Mage
12
3
17
0
Hallowed Mage
Doom Sorcerer
12
3
18
0
Doom Sorcerer
Cursed Wraith
4
3
6
0
Cursed Wraith
Vampire Sorcerer
9
3
12
0
Vampire Sorcerer
Undead Enchanter
7
3
7
0
Undead Enchanter
Wight Sorcerer
2
3
18
0
Wight Sorcerer
Dark Reaper
10
3
18
0
Dark Reaper
Soul Summoner
7
3
17
0
Soul Summoner
Necrotic Priest
12
3
12
0
Necrotic Priest
Bone Reaver
5
3
12
0
Bone Reaver
Elder Lich
3
3
6
0
Elder Lich
Specter King
18
3
18
0
Specter King
Shade Sorcerer
14
3
18
0
Shade Sorcerer
Wraith Enchanter
14
3
18
0
Wraith Enchanter
Death Enchanter
9
3
18
0
Death Enchanter
Undead Sovereign
0
3
18
0
Undead Sovereign
Grave Reaver
0
3
17
0
Grave Reaver
Flesh Mage
3
3
17
0
Flesh Mage
Dread Sorcerer
0
3
17
0
Dread Sorcerer
Dark Necromancer
6
3
12
0
Dark Necromancer
Lich Sovereign
8
3
12
0
Lich Sovereign
Wight Enchanter
0
2
12
0
Wight Enchanter
Phantom Enchanter
5
3
18
0
Phantom Enchanter
Shadow Reaver
8
3
17
0
Shadow Reaver
Corpse Sorcerer
4
3
18
0
Corpse Sorcerer
Deathlord Sorcerer
5
3
6
0
Deathlord Sorcerer
Crypt Enchanter
5
3
16
0
Crypt Enchanter
Necrotic Warden
9
3
6
0
Necrotic Warden
Wraith Sovereign
4
3
18
0
Wraith Sovereign
Bone Enchanter
12
3
18
0
Bone Enchanter
Dark Summoner King
0
3
18
0
Dark Summoner King
Revenant Sorcerer
2
2
6
0
Revenant Sorcerer
Undead Overlord
10
3
7
0
Undead Overlord
The images on this page (and other pages) are the fan fiction, we created them just for fun, with great respect for the creators of the stories that inspired us. The images are not protected by any copyright and are posted without commercial purposes.
Continue browsing posts in category "Crafts"
Take a look at this Music Video:
You may find these posts interesting:
Gwynevere
16
3
18
0
Gwynevere
Simon Magus
10
3
8
0
Simon Magus
Freyja
6
3
6
0
Freyja
Camilla
2
3
6
0
Camilla
Bran Stark
47
3
18
0
Bran Stark
Trafalgar Law
24
3
18
0
Trafalgar Law
Home
Terms of Service
Contact Us

© 2023 Snargl.com