Elminster the Wizard

Stories and Legends

The Myth of Elminster and the Spell of Eternal Insight

In a time long forgotten, when the realms of magic flowed freely through the world, there existed a great wizard known as Elminster. He was a man of unmatched intellect, with a silver beard flowing like a river of wisdom and eyes that sparkled like the stars in the night sky. Elminster lived in the mystical land of Shadowfen, where the air was thick with magic, and the whispers of ancient spells danced upon the winds.

The heart of the realm was the Library of Lore, a colossal structure built from enchanted stones that gleamed with the knowledge of the ages. Within its towering walls lay the Codex of Infinite Wisdom, a tome that contained spells so powerful they could alter the very fabric of reality. Yet, the Codex was sealed, protected by an intricate puzzle crafted by the ancients, a challenge only the most astute and clever could overcome.
A young wizard, dressed in a dark wizard’s costume, walks through a damp tunnel. His wide-brimmed hat and billowing cape flow behind him, adding to the air of mystery and secrecy that surrounds him.
A figure draped in a wizard’s cloak walks through an eerie tunnel, his presence leaving an aura of mystery in his wake.

For centuries, many sought to unlock its secrets, but none succeeded. As the ages passed, the Codex became the stuff of legend, a beacon of hope for those who believed that understanding its contents could grant them wisdom beyond measure. The yearning for the power of the Codex eventually sparked a great conflict, as various factions emerged, each determined to seize control of its potent knowledge.

One fateful evening, as the sun dipped below the horizon, casting a fiery glow across the land, Elminster stood atop a craggy peak overlooking Shadowfen. He gazed into the horizon, where dark clouds swirled ominously, heralding the arrival of a great storm. With his heart heavy, he knew that the time had come for him to take a stand. The world was descending into chaos, and the pursuit of knowledge had become a battleground for those with greedy hearts.

Determined to protect the Codex, Elminster descended the mountain, his robes billowing like shadows behind him. As he approached the Library of Lore, he sensed the tension in the air, the palpable fear that gripped the hearts of those who valued knowledge for its own sake. He stepped into the grand hall, where a gathering of wizards had assembled, their faces etched with uncertainty.

"Dear friends," Elminster spoke, his voice resonating like thunder, "the Codex must not fall into the hands of those who would wield its power for selfish ends. We must unite in our pursuit of understanding, not in conflict."

But his words fell on deaf ears. The wizards were divided, each faction led by a powerful sorcerer, each convinced that they alone were worthy of the Codex's secrets. The tension erupted into chaos, spells crackling through the air as the factions unleashed their might against one another.

Elminster, his heart heavy with sorrow, realized that he must intervene. He conjured a powerful barrier, a shimmering dome that enveloped the Library, isolating it from the outside conflict. Within the protective sphere, he proposed a challenge: a contest of cognition, where each wizard would be given a riddle, a test of their wisdom and understanding. Only those who proved their insight would gain access to the Codex.
The Enchanter, dressed in green with a matching hat, stands on a boat at sunset. He holds a glowing green staff, his presence as commanding as the fading light on the horizon.
As the sun sets, The Enchanter stands firm on his boat, his green staff a beacon of his connection to nature’s mystical forces.

The factions agreed, and the first riddle was presented. The wizards strained their minds, sweat beading on their brows, as they grappled with the elusive answer. One by one, they faltered, their egos shattered by the complexity of Elminster's design. But Elminster, in his wisdom, had ensured that the riddles would not only test their knowledge but also teach them humility and cooperation.

Days turned into nights, and nights into days as the wizards struggled, but one remained steadfast: a young sorceress named Seraphina. She was brilliant, with a mind as sharp as a blade and a heart filled with compassion. Unlike the others, Seraphina approached each riddle not as a competition, but as a means of understanding. She listened, collaborated, and shared her insights with others, forging alliances among those who had once been adversaries.

As the final riddle was presented - a complex puzzle that danced around the very essence of magic - Seraphina, fueled by her desire to protect knowledge, drew upon the wisdom of her fellow wizards. Together, they unlocked the answer, illuminating the Library with a radiant light.

Elminster, who had watched the events unfold, smiled with pride. He stepped forward and, in a voice like the rustling of leaves, proclaimed, "The Codex is not merely a collection of spells; it is a testament to the strength of unity and the understanding that knowledge is best shared."

With that, the Codex of Infinite Wisdom opened before them, revealing secrets not just of magic, but of compassion, understanding, and the interconnectedness of all beings. The wizards who had once been divided stood united, transformed by the trials they had faced together.
In a mystical forest cloaked in mist, a valiant figure dressed in a striking blue outfit confidently holds two gleaming swords. The ethereal fog weaves between ancient trees, creating an atmosphere thick with anticipation, embodying bravery and the pursui
Encountering the unknown, this brave figure stands ready in the heart of an enchanted forest, embodying the spirit of adventure that thrives in the shadows of ancient trees.

As peace returned to Shadowfen, Elminster, with his silver beard flowing in the wind, turned to Seraphina. "You have shown us the true path of wisdom, my dear. May you carry this knowledge forward."

From that day forth, Elminster became known as the Guardian of Wisdom, a legend whose tale was passed down through the ages. The Library of Lore thrived, becoming a sanctuary for seekers of knowledge, and Seraphina, now the custodian of the Codex, ensured that its teachings inspired generations to come.

Thus, the myth of Elminster and the Spell of Eternal Insight was born - a tale of unity, wisdom, and the timeless truth that knowledge, when wielded with humility and love, can illuminate even the darkest of paths.
Author:

Legend of Elminster: The Heart of the Elven Moon

Long time ago, in the ancient realm of Faerûn, nestled between the Whispering Woods and the Silvermist Lake, a legend speaks of a wizard named Elminster, a figure woven into the very fabric of magic itself. Born under the glow of a harvest moon, Elminster was destined for greatness. With hair as silver as starlight and eyes reflecting the deep azure of the skies, he embodied the spirit of the elven gods. His innate power was undeniable, yet it was his heart that would define him.

Elminster's life took a fateful turn when he fell in love with an enchanting elven maiden named Aria, whose laughter was like the tinkling of wind chimes and whose beauty rivaled the rarest moonflowers. She dwelled in the heart of the Whispering Woods, a place where magic flowed like water and secrets of the ages were whispered by the trees. Their love blossomed in secret, shielded by the canopy of leaves and the veil of twilight.
A young wizard, dressed in a dark wizard’s costume, walks through a damp tunnel. His wide-brimmed hat and billowing cape flow behind him, adding to the air of mystery and secrecy that surrounds him.
A figure draped in a wizard’s cloak walks through an eerie tunnel, his presence leaving an aura of mystery in his wake.

But peace is often a fleeting dream. A darkness loomed over Faerûn, born from the hatred of a vengeful sorceress named Nythara, who sought to wield the power of the moon for herself. Envious of Elminster's talents and driven by a desire to extinguish his light, Nythara unleashed her minions to capture Aria, believing that breaking his heart would render Elminster powerless.

One night, as the silvery moon hung high in the sky, Elminster sensed a disturbance. He rushed to the edge of the woods, where the air crackled with dark energy. There, he found Aria, captured by Nythara's shadowy creatures. With desperation surging through him, Elminster unleashed a torrent of spells, fire and ice intertwining in a dazzling display of magic. But the numbers were overwhelming, and despite his brilliance, the shadows closed in.

In a moment of raw determination, he called upon the ancient bond he shared with the spirits of the forest. Drawing upon the essence of nature itself, he forged a protective barrier around Aria. But Nythara, furious at his defiance, unleashed a powerful curse. In that instant, the light of the moon dimmed, and a fierce storm gathered above. The winds howled like banshees, and the ground trembled beneath them.
The Enchanter, dressed in green with a matching hat, stands on a boat at sunset. He holds a glowing green staff, his presence as commanding as the fading light on the horizon.
As the sun sets, The Enchanter stands firm on his boat, his green staff a beacon of his connection to nature’s mystical forces.

Elminster fought valiantly, his magic a vibrant dance against the dark. Yet the storm grew fiercer, and he realized that to save Aria and the realm, he must make a dire choice. With a heavy heart, he cast a spell of binding - a powerful incantation that would draw upon his life force to trap Nythara within the very shadows she commanded. As the spell took hold, Elminster felt his essence begin to ebb away. The air shimmered with raw magic as he screamed Aria's name, a sound filled with love and anguish.

In a blinding flash, the darkness was sealed away, but the cost was steep. Elminster's body crumpled to the ground, lifeless, as the shadows dispersed. Aria, free yet devastated, knelt beside him, tears streaming down her ethereal face. She whispered a prayer to the moon, begging for a miracle. In that moment of desperation, the moon's light shone down upon them, illuminating their love, and the ancient spirits of the forest answered her call.

Moved by the purity of their bond, the spirits united their magic with that of the moon. Elminster's spirit stirred, caught between the realms of the living and the dead. The essence of Aria's love, pure and unwavering, reached out to him, a beacon in the darkness. In a swirl of luminous energy, Elminster was reborn - a being transformed, a wizard with powers beyond mortal comprehension.
In a mystical forest cloaked in mist, a valiant figure dressed in a striking blue outfit confidently holds two gleaming swords. The ethereal fog weaves between ancient trees, creating an atmosphere thick with anticipation, embodying bravery and the pursui
Encountering the unknown, this brave figure stands ready in the heart of an enchanted forest, embodying the spirit of adventure that thrives in the shadows of ancient trees.

Elminster emerged from the depths of despair, forever changed yet filled with newfound strength. He became a guardian of the realm, a protector of all that was good and pure, his heart forever intertwined with Aria's. Together, they forged a legacy of love and magic, their names spoken with reverence in every corner of Faerûn.

As the years turned into centuries, Elminster became a legend, his tales echoing in the hearts of bards and dreamers. It is said that on nights when the moon shines brightly, you can see Elminster standing at the edge of the Whispering Woods, gazing at the stars, a radiant figure wrapped in a cloak of twilight, whispering secrets to the night. Aria, forever by his side, a guardian of love, their hearts entwined beyond time and space.

And so, the legend of Elminster endures, a timeless story of love, sacrifice, and the enduring power of magic that weaves through the tapestry of the world, inspiring all who dare to believe in the impossible.
Author:

Elminster and the Quest for the Elusive Spellbook

Long time ago, far away, in the far-flung corners of the Forgotten Realms, where wild magic wove itself through the air like an unpredictable storm, there was a wizard known far and wide: Elminster of Shadowdale. Wise, enigmatic, and often a tad too fond of his pipe, Elminster had seen it all - or so he thought. After centuries of study and adventure, he believed he had gathered all the magical knowledge the realms had to offer. However, there was one thing that still eluded him: the fabled Book of Perfect Spells.

Legend said the Book contained the ultimate spell, one so powerful that it could warp the very fabric of reality. Of course, no one had ever actually seen it, and there were many who doubted its existence. But for Elminster, the allure was irresistible. He had to find it. Not because he needed more power - he already had plenty of that - but because... well, because it was out there, and Elminster always needed to know things. Knowledge was his addiction, his driving force, and he could not leave this mystery unsolved.
A young wizard, dressed in a dark wizard’s costume, walks through a damp tunnel. His wide-brimmed hat and billowing cape flow behind him, adding to the air of mystery and secrecy that surrounds him.
A figure draped in a wizard’s cloak walks through an eerie tunnel, his presence leaving an aura of mystery in his wake.

The journey began one rainy evening in his tower. His eyes gleamed with excitement as he poured over an ancient map, a relic from an old, forgotten era. It was drawn in symbols that even Elminster found puzzling, but it was the only clue that had led him to this point. "Ah, so that's where the Book is hidden," he muttered to himself, scratching his long white beard.

The map led him to the Caves of Confounding Conundrums, a place so perilous that most adventurers steered clear of it, preferring to face dragons or displacer beasts rather than whatever confusing magic the caves contained. But Elminster was no ordinary wizard. He'd outwitted a Beholder with nothing but a deck of cards and a bag of cheese, and he'd once convinced a lich to take a nap in a cloud of glitter. A cave full of confusing conundrums? That was just a Tuesday.

He set out the next morning, but his journey was far from straightforward. First, he encountered a group of goblins who had become obsessively fond of poetry. They recited verse after verse about their "tragic existence," which was mostly about how no one understood the complexities of goblin life. Elminster patiently listened, his mind elsewhere, until he realized that they had no intention of letting him pass until he composed a poem that captured the essence of goblin existence.

"Fine," Elminster sighed, rolling his eyes. "You all are misunderstood, I see. But alas, the secret to your torment lies in the lack of rhyme and meter." He snapped his fingers, and a perfectly scansioned poem spilled out, one that expressed the plight of goblins in the most eloquent and heroic way possible. Satisfied with the result, the goblins parted like a living wall, applauding him for his "true understanding."

"Truly, you are a wizard of rare caliber," one goblin said, nodding solemnly. "But do not forget us, when you seek the Book!"

Elminster, with the subtlety of a wandering tornado, waved his hand and muttered a spell that turned their applause into confetti. As the rain of paper settled, he moved on, muttering, "Well, that's one riddle down."

Next came the Forest of Incomprehensible Advice, where every tree seemed to have a voice and offered contradictory counsel. One tree told him to "turn left at the third rock," while the next barked, "No! Right is the correct direction!" Elminster scratched his head, deep in thought.

After a moment, he conjured an illusion of a giant mushroom and asked the trees, "What does this mushroom say?"

"Left!" shouted one.

"Right!" screamed another.

"A mushroom knows nothing of direction!" chimed a third.

Elminster sighed, then snapped his fingers. The trees fell silent. They had all spoken at once, but their advice, like a well-timed spell, was useless. He chose a direction at random and followed it, hearing only the echoes of confused advice behind him.

But the greatest challenge lay ahead: the Caves of Confounding Conundrums. As Elminster approached the entrance, a strange sensation washed over him. It was as though the very air itself was trying to trick him into doubting his every decision. Inside the cave, the walls were covered in runes that shifted every time he blinked. Paths led nowhere, and every step seemed to loop back upon itself.
The Enchanter, dressed in green with a matching hat, stands on a boat at sunset. He holds a glowing green staff, his presence as commanding as the fading light on the horizon.
As the sun sets, The Enchanter stands firm on his boat, his green staff a beacon of his connection to nature’s mystical forces.

After hours of walking in circles and talking to himself, Elminster finally shouted, "Enough!" He threw his hands up in the air. "What do you want from me, cave? Speak plainly!"

To his surprise, a booming voice echoed through the cavern, "You must answer the riddle of the cave."

Elminster paused. "A riddle, eh? Alright, let's have it."

The voice, amused, said, "I speak without a mouth and hear without ears. I have no body, but I come alive with the wind. What am I?"

Elminster thought for a moment, then replied confidently, "An echo."

There was a long, uncomfortable silence. Then the voice, slightly exasperated, replied, "You... actually got it right? Oh, blast it. I've been here for centuries, waiting for someone to get it wrong. I was planning to turn you into a mushroom. Fine, I'll just open the door."

The wall before Elminster parted, revealing a small, unassuming chest. He approached it cautiously, as though expecting it to spring to life and offer yet another conundrum. But no - inside the chest was the Book of Perfect Spells, exactly as the map had promised.

He opened it, eager to find the ultimate spell, but what he found was... extremely disappointing. There was no ultimate spell. No world-bending incantations. No grand secrets of the universe.

Instead, there was a single spell: "How to Make a Perfect Cup of Tea."

Elminster stared at the page in disbelief. "This is... this is what I risked my life for? A tea spell?"

Just then, a familiar voice echoed from the shadows. "I told you it would be useless, Elminster."

It was the voice of Mystra, the goddess of magic, who appeared before him with a wry smile. "Some knowledge, it seems, is better left as a mystery."
In a mystical forest cloaked in mist, a valiant figure dressed in a striking blue outfit confidently holds two gleaming swords. The ethereal fog weaves between ancient trees, creating an atmosphere thick with anticipation, embodying bravery and the pursui
Encountering the unknown, this brave figure stands ready in the heart of an enchanted forest, embodying the spirit of adventure that thrives in the shadows of ancient trees.

Elminster, not one to be easily disheartened, chuckled. "Well, at least it's a useful spell."

As he left the caves, clutching the Book of Perfect Spells, Elminster couldn't help but laugh at the absurdity of it all. "Ah, yes," he mused aloud. "The ultimate quest for knowledge. And the best lesson? Magic is most often found in the simplest things."

With that, he returned to his tower to brew the perfect cup of tea - and ponder the next impossible journey for knowledge.
Author:
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Relatives of Elminster
Wizard
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Merlin
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Merlin
Gandalf
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Gandalf
Saruman
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Saruman
Radagast
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Radagast
Albus Dumbledore
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Albus Dumbledore
Severus Snape
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Severus Snape
Gellert Grindelwald
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Gellert Grindelwald
Raistlin Majere
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Raistlin Majere
Harry Dresden
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Harry Dresden
Rincewind
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Rincewind
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Ged
Morgana Le Fay
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Morgana Le Fay
Prospero
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Prospero
Zatanna
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Zatanna
Doctor Strange
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Doctor Strange
Tim Hunter
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Tim Hunter
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John Constantine
Jafar
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Jafar
The Witch King
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The Witch King
Malekith
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Malekith
The White Witch
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The White Witch
Baba Yaga
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Baba Yaga
The Enchanter
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The Enchanter
Circe
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Circe
Simon Magus
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Simon Magus
Mandrake the Magician
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Mandrake The Magician
Gargamel
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Gargamel
Kelek
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Kelek
Dalamar
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Dalamar
Pug
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Pug
Belgarath
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Belgarath
Polgara
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Polgara
Zeddicus Zu
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Zeddicus Zu'l Zorander
Toth Amon
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Toth Amon
Thoth
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Thoth
Willow Ufgood
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Willow Ufgood
Dagonet
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Auron
Sybil Trelawney
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Sybil Trelawney
Antonidas
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Antonidas
Kel
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Kel'Thuzad
Kael
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Kael'thas Sunstrider
Allanon
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Allanon
Moiraine Damodred
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Moiraine Damodred
Rand al
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Rand Al'Thor
Aviendha
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Thom Merrilin
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Thom Merrilin
Ishamael
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Orko
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Mad-Eye Moody
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Morgoth
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Kvothe
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Baron Mordo
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Urza
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Jace Beleren
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Rita Skeeter
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Rita Skeeter
Yen Sid
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Yen Sid
Schmendrick the Magician
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Schmendrick The Magician
Gwydion
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Ryze
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Ryze
Merlin Ambrosius
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Merlin Ambrosius
Nathair
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Nathair
Mordenkainen
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Mordenkainen
Acererak
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Acererak
Vecna
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Vecna
Fingolfin
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Fingolfin
Pellinore
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Pellinore
Felix Faust
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Felix Faust
Morgase Trakand
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Morgase Trakand
Emhyr var Emreis
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Emhyr Var Emreis
Coriakin
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Coriakin
Elric of Melniboné
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Elric Of Melniboné
Magnus the Red
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Magnus The Red
Erebus
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Erebus
Sauron
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Sauron
Fflewddur Fflam
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Fflewddur Fflam
Alanon
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Alanon
Elphaba
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Elphaba
Bayaz
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Bayaz
Tarmon
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Tarmon
Schmendrick
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Schmendrick
Belisarius
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Belisarius
Math Mathonwy
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Math Mathonwy
John Uskglass
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John Uskglass
Howl
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Howl
Simon Snow
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Simon Snow
Septimus Heap
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Septimus Heap
Sarkan
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Sarkan
Eragon
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Eragon
Brom
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Brom
Mankar Camoran
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Mankar Camoran
Divayth Fyr
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Divayth Fyr
Mannimarco
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The images on this page (and other pages) are the fan fiction, we created them just for fun, with great respect for the creators of the stories that inspired us. The images are not protected by any copyright and are posted without commercial purposes.
Continue browsing posts in category "Crafts"
Take a look at this Music Video:
Legolas Song
Lyrics for the 'Legolas Song'
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