Wight the Dementor

Stories and Legends

The Wight's Quest for the Crystal Sphere

In a far away place, in the forgotten realm of Eldoria, where mist swirled like restless spirits and ancient trees whispered secrets to the wind, there lived a Wight named Thalos. Unlike the grotesque figures often spoken of in hushed tones, Thalos had a glimmer of purpose in his spectral eyes, hidden beneath the darkness of his ethereal form. His existence was bound to the shadows, yet his heart yearned for something greater - a chance to forge an alliance with the living and fulfill a destiny entwined with the Crystal Sphere.

The Crystal Sphere, an artifact of unparalleled power, was said to grant its bearer the ability to manipulate fate itself. Legends spoke of its brilliance, a swirling mass of colors that held the essence of time and dreams. But it was also shrouded in peril; the sphere had been lost for centuries, guarded by the enigmatic Council of the Elements, a group of beings composed of earth, air, fire, and water. Thalos, haunted by visions of the sphere's potential, understood that to restore balance to Eldoria, an alliance was crucial.
A formidable Wraith, cloaked in a hooded ensemble, stands ready in a fog-drenched glade, gripping a sword that glimmers faintly against a light green background, radiating an aura of ominous strength.
In this striking portrayal, the Wraith stands as a guardian of the shadows, their ominous strength palpable against the backdrop of a foggy glade, hinting at adventures lurking in the veils of darkness.

Summoning his courage, Thalos set forth on his quest. The chill of the night accompanied him as he glided through the ancient forest, each step leaving a faint imprint on the dew-kissed ground. Whispers of the Council echoed in his mind, for they were said to hold the key to the Crystal Sphere. If he could persuade them to unite their powers, the sphere could be restored to its rightful place.

As dawn broke, Thalos arrived at the edge of the Whispering Lake, where the elemental spirits convened. The air shimmered with anticipation as he approached the Council's meeting place, an ancient stone circle adorned with intricate runes. The four elements materialized, their forms swirling in and out of visibility.

"Thalos, Wight of Shadows," the Earth Spirit rumbled, a voice deep as the roots of the mountains. "What brings you to our sacred circle?"

"I seek the Crystal Sphere," Thalos declared, his voice a mere whisper in the rustling leaves. "Eldoria is in turmoil, and only by uniting our powers can we restore balance. The sphere can guide us, but I need your help to locate it."

The Fire Spirit flickered with intensity, its flames dancing. "What do you offer in return? Our power is not easily bartered."

The Water Spirit flowed gracefully, her voice soothing yet stern. "The Council has remained divided for too long. Why should we trust a Wight, a creature of shadows, with such a momentous task?"

Thalos felt the weight of their scrutiny. "Because I know what it is to be lost," he replied, his voice growing steadier. "I was once a guardian of light, a protector of the realm. But darkness consumed me, and I have roamed these lands seeking redemption. With your alliance, we can uncover the sphere's location and, in doing so, I can reclaim my purpose."

The Air Spirit swirled around him, its presence both comforting and intimidating. "Your words carry the weight of sincerity. But trust must be earned. To find the Crystal Sphere, we shall test your resolve."
A enigmatic Phantom Stalker, cloaked in flowing garb, stands before a breathtaking waterfall cascading down into a shadowy cave, with soft light illuminating the magical ambiance that surrounds this solitary figure.
This enchanting image depicts the Phantom Stalker caught in introspection, framed by the beauty of nature and cascading waters, embodying a bridge between known worlds and whispered mysteries of the beyond.

With a wave of their hands, the Council conjured a series of trials - one for each element. Thalos felt the air grow thick with tension as he faced the first challenge. The Earth Spirit summoned a labyrinth of stone, a test of endurance and wisdom. Navigating the maze, Thalos encountered shadows of his past, specters of regret that sought to ensnare him. With determination, he confronted each memory, acknowledging his failures, until the path cleared before him.

Next, the Fire Spirit ignited a tempest of flames, demanding courage in the face of destruction. Thalos summoned his essence, allowing the fire to engulf him, transforming the pain into strength. Emerging from the flames, he stood unscathed, his resolve hardened.

The Water Spirit's challenge flowed like a current. Thalos was plunged into a swirling abyss, where he had to find clarity amidst chaos. Struggling against the tide, he recalled the dreams of unity that had guided him. Reaching out, he embraced the tumult, and in doing so, found the calm within.

Finally, the Air Spirit set a tempest against him, testing his agility and finesse. With each gust, Thalos danced through the winds, weaving between shadows and light until he became one with the breeze.

Upon completing the trials, the Council stood before him, their forms radiant with newfound unity. "You have proven your worth, Thalos," the Earth Spirit proclaimed. "The Crystal Sphere lies beyond the Veil of Whispers, where time stands still and dreams converge."

Guided by the Council, Thalos ventured to the fabled location. As they approached the Veil, it shimmered like a mirage, a gateway between realms. With the Council by his side, he stepped through, and the world transformed. Colors collided, time ebbed and flowed, and at the center of it all, the Crystal Sphere floated, pulsating with a heartbeat of its own.

Thalos reached for the sphere, feeling its power surge through him. The whispers of Eldoria filled his mind, a chorus of hope and despair. "Together," he said to the Council, "we can reshape our fate."
A shadowy Wight, dressed in a black cloak, stands confidently against the backdrop of an ethereal green glow, with hands resting casually in pockets, inviting curiosity and caution in equal measure.
As the Wight lingers in this surreal environment, the interplay of light and shadow heightens its enigmatic allure, making it a focal point of intrigue in a realm where the boundaries between reality and myth begin to blur.

With their combined strength, the sphere was restored, illuminating the realm in a brilliant light that cast away the shadows. Eldoria thrived anew, bound by the alliance of elements and the Wight who dared to dream.

Thalos, no longer just a creature of darkness, embraced his role as a guardian of balance. He had found his purpose not in the shadows but in the light of unity, a beacon for all who sought to navigate the delicate tapestry of existence.

And so, the legend of the Wight's quest for the Crystal Sphere echoed through the ages, a testament to the power of alliances forged in courage, compassion, and the unwavering belief that even in the darkest of times, hope could shine through.
Author:

The Revenant’s Embrace

Long time ago, far away, in the shadowed heart of a crumbling kingdom, there lingered a tale told in whispers, a tale of the Revenant - the beautiful, haunting specter who had once been a queen. Her name was Liraeth, and her kingdom had been lost to time and betrayal, swallowed by the very darkness she had come to embody.

The tale began centuries ago, in a realm where the land was lush and the skies a soft, eternal twilight. Liraeth had been a ruler of unparalleled beauty and wisdom, beloved by her people. But beneath her serene grace, she carried a heavy secret, a gift - or curse - that none could understand. She had been born with the power to control life and death, a power she inherited from an ancient bloodline, one that had protected the kingdom for generations.
In the shadowy woods, a formidable Death Eater, garbed in a hooded costume, looms with a skull masked face, surrounded by dense foliage. The ethereal atmosphere thickens with anticipation as dark secrets of the forest seem to breathe around him, creating
This evocative image invites viewers into the realm of the unknown, where the Death Eater's spectral form blends seamlessly with the shadows of the woods, underscoring the powerful connection between humanity and fear in nature's embrace.

But the kingdom's peace was fragile, and peace always attracts shadows. A rival nation, driven by jealousy and ambition, sought to seize her realm. The betrayal came swiftly - her most trusted advisors, those she had called friends, turned against her. The armies of the invaders stormed her castle with ruthless speed, and though Liraeth fought valiantly, her strength waned. In the final hours, as her kingdom crumbled around her, Liraeth stood before the altar of her ancestors, the blood of her people staining the stone beneath her feet.

It was then that the kingdom's ancient magic responded, fusing with her grief and fury. She cast a forbidden spell, one that would preserve her kingdom, its people, and its memories, but at the cost of her own soul. The spell turned her into a revenant, a living ghost bound to the ruins of the kingdom. Her beauty remained untouched by time, but her soul was lost to the endless night. As the invaders claimed the land, they saw only an empty throne, and in the hollowed remains of the city, they found nothing but silence and ruin.

But legends are not so easily erased.

The Revenant, Liraeth, became a phantom - a dark figure robed in silver light, haunting the forsaken halls of her kingdom, her gaze empty yet full of sorrow. Her beauty remained as radiant as it had been in life, but it was a beauty forever tinged with mourning. Her touch was said to freeze the very air, and the cold despair she brought would consume those who ventured too close.

For centuries, those who sought her - foolish adventurers, ambitious sorcerers, and curious historians - never returned. It was whispered that the Revenant would claim them, not with the fury of a monster, but with the melancholy of a lover abandoned. She would appear to them in dreams first, and then in waking moments, her face as stunning as a star at dusk, her voice a gentle whisper that carried an ancient sadness. The men and women who encountered her were often driven mad, unable to tear themselves away from her spectral presence, consumed by the longing for something they could never possess.

But then, a young man named Dorian arrived, a wanderer from a distant land, drawn to the ruins by the legends of the Revenant. He had heard stories of a kingdom lost to time, and of the beautiful queen who still haunted the empty halls, waiting for a lover who would never return. He was not like the others - he was not interested in gold or power. His heart, broken by the loss of his own family, sought only the quiet solace of the past, a place where time could stand still, where the pain of loss might be understood.

When Dorian entered the ruins, the air seemed to thicken with the weight of history. The towering remnants of the castle loomed overhead, the once-grand structures now reduced to broken stone and twisted iron. But there, in the heart of the ruins, stood Liraeth. She was more beautiful than he could have imagined - her pale skin gleamed in the moonlight, her raven-black hair flowed like a river of night, and her eyes... her eyes were the color of twilight, deep and endless.

She did not speak at first, merely gazing at him with an intensity that made his heart beat in his throat. Dorian felt a chill creep into his bones, not from the cold, but from the raw grief in her eyes. There was something ancient in her presence, something that transcended the physical world. It was as if she were not just a woman, but the very embodiment of loss, of an entire kingdom forgotten by time.

"I know what you seek," she said, her voice a soft caress. "But it is not peace you will find here."
Emerging from darkness, a wight stands menacingly, enveloped in an ominous costume that exudes dread. With glowing eyes piercing through the shadows and a chilling demon mask obscuring its face, it embodies nightmarish legends come to life.
The wight looms in the depths of darkness, dressed in a shroud of despair. Its glowing eyes and grotesque mask tell a timeless tale of nightmarish folklore, igniting the imagination with primal fear and fascination.

Dorian hesitated, his breath caught in his chest. "I seek nothing but understanding," he said, his voice barely a whisper. "The world you lost... what was it like?"

Liraeth's eyes flickered with a sorrow so deep it seemed to echo through the ruins. She stepped closer, her presence overwhelming, her beauty both a balm and a wound. "It was a land of love and light," she murmured, "until darkness consumed it. My people loved me, and I loved them. But I could not save them. I could not even save myself."

Dorian took a step forward, drawn to her like a moth to a flame. "But you're still here," he said softly. "You're still waiting."

Her eyes seemed to burn with an intensity that took his breath away. "I wait for nothing. I am bound here, a wraith with no soul. I am the keeper of memories - memories of a kingdom that no longer exists. I cannot feel what you feel, and yet... I do."

For a long moment, there was only the sound of their breaths and the wind sweeping through the ruins. Then, slowly, Dorian reached out, touching her cold hand. She did not pull away.

"Perhaps," he said, his voice trembling, "we are both lost."

Liraeth looked at him, her gaze softening for the first time in centuries. She took his hand in hers, and for a fleeting moment, the cold of the ruin seemed to recede. In that moment, there was no kingdom, no ghost, no revenant. There was only the memory of love, lost and found in the ruins of time.

But as quickly as it had come, the moment passed. Liraeth's eyes darkened once more, and she stepped away from him, her form growing insubstantial, fading like mist under the morning sun.
A dark figure draped in a flowing black robe stands before a weathered ship, the tumultuous waves crashing against its hull in a foreboding dark sea, creating a scene ripe with tension and looming peril.
In the shadow of a mysterious ship, draped in black robes, the figure gazes across the dark sea, as ominous waves crash, echoing stories of peril and adventure untold.

"You cannot save me," she whispered, her voice a fading echo. "No one can. I am the Revenant - the beautiful Dementor of a lost kingdom. And you, Dorian, will be my last memory."

With those words, she vanished into the night, leaving Dorian standing alone in the ruins, the weight of a thousand lifetimes pressing upon his heart.

And so the tale of the Revenant lived on, as it always had, in the hearts of those who dared to listen. A tragic, beautiful love story - one of loss, of longing, and of a kingdom that would never be reborn.
Author:

The Myth of Wight, the Soul-Drenched Herald

In a far away place, in the beginning, when the land was still young and the sky bled hues of unmarked dusk, there existed an empire of light. It was a time when the Earth breathed with a rhythm of purpose, when the hearts of men beat in synchrony with the sun's rise and fall. The people, known as the Luminari, wore their souls like cloaks, radiant with purity and harmony. They forged a society founded on eternal joy and unyielding hope, basking in the warmth of their eternal Sun.

But as all things woven by time's hands, the era of light faded. From the deepest shadows, born in the blackness between stars, arose a figure of dreadful grace. It was Wight, the first of the Dementors - the Soul-Drenched Herald.
A wight surrounded by towering bookshelves in a dimly lit library embodies an air of mystery, as shadows dance amidst the tall stacks of ancient tomes, each whispering secrets of knowledge and forgotten tales.
The serene yet eerie presence of the wight invites viewers to explore the vast world of forgotten stories, where every book holds a whisper of the past waiting to be uncovered.

Wight was not of flesh or bone but of emptiness, a hollow being wrought from the aching void between existence and non-existence. He was the first, the greatest of the Dementors, beings whose sole purpose was to extinguish the light within the Luminari. His body was a cloak of swirling darkness, void of form yet pulsating with a deep, suffocating presence. His eyes were twin pits, black as the cosmos before the first dawn, consuming the very essence of what they beheld. His mouth, if it could be called such, was an endless chasm, a mouth that devoured not food, but hope, life, and the very will to endure.

It was foretold that Wight would come, but no one had heeded the prophecy. In the days of the Luminari's glory, when their hearts were full of light, the people believed themselves invulnerable. They did not know the depths from which Wight would emerge or the horror he would bring.

The first shadow to fall was not one of darkness, but of quiet despair. It came as a whisper, so faint that it might have been mistaken for the wind. Wight's arrival was heralded by a single phrase that no one understood: "The Sun is but a flicker in the Void." And with this utterance, the first Luminari fell, their light sputtering into an unholy silence. The soul of the fallen was consumed, devoured by the presence of Wight, leaving behind an empty shell - no memory, no purpose. The people were unaware, at first, that their numbers were dwindling, for their joy persisted like a fragile flame in the breeze. But soon, as one by one, they vanished, their souls consumed, a palpable emptiness began to grow in the world.

It is said that Wight did not strike in violent fury, but in a slow, unrelenting hunger. He would come to a village, a town, or even a lone traveler, and gaze upon them with those all-consuming eyes. His gaze would seep into the very core of their being, feeding on the light within them. As the light dimmed, the victims grew weaker, unable to recall their names, their pasts, or even their desires. And yet, they would never die. They would walk in an eternal half-life, their minds shattered, their souls drained. These were the Broken, the forsaken, those who had become vessels for the emptiness, shadows of themselves that clung to the waking world, yet had no place in it.

As the years passed, Wight's influence spread like rot beneath the earth, unseen yet undeniable. Entire cities fell to his touch, turning into desolate husks of silent, soulless wanderers. The Luminari, once proud and unshakable, began to falter. Their songs, once bright and uplifting, became hushed, tremulous echoes. Their vibrant hearts, once so full of purpose, grew cold, as if the very sun had abandoned them.

In the heart of the empire, a council of the greatest of the Luminari convened, their faces drawn with fear. They knew that Wight had to be stopped, but none could find the source of his power. He could not be slain, for he was not a thing that could be killed. To destroy him was to destroy the very idea of light, for he was the antithesis of everything that gave the Luminari their power.
A shadowy wight cloaked in a dark robe emerges from a fog-laden setting, their eerie visage hauntingly alive against a backdrop of majestic arches and ancient pillars, encapsulating a scene of intrigue and suspense.
In this eerie portrayal, the wight embodies a haunting elegance, drawing viewers into a world where the shadows tell stories of forgotten lore and untold mysteries linger in the air.

In desperation, they summoned the Elder Seer, a figure who had long since been forgotten in the age of bright certainty. The Seer, whose name was lost to time, was the last of a forgotten order, an order whose sole task had been to track the cycles of the cosmos and the unseen forces that governed the fates of all things. The Seer gazed into the deep folds of time, her eyes clouded with the knowledge of eons. When she spoke, it was with a voice like the rustling of ancient leaves.

"Wight is not an enemy to be fought. He is not a beast that can be slain. He is a herald of truth. He is the inevitable fall of all things. To fight him is to deny the will of the cosmos itself."

The Luminari, desperate, begged the Seer for a way to undo the damage, to bring back the light that was slipping through their fingers. The Seer's answer was a riddle:

"The light within you is not of the Sun, nor the stars, nor the earth. It is a flame that burns in your heart, but to keep it alive, you must feed it not with pride, but with sacrifice. The more you grasp at the light, the faster it slips through your hands. Only by accepting the void within, can you restore the balance."

But the Luminari were not ready. They could not bear the thought of surrendering their precious light. And so they continued to fight against Wight, each attempt leading them deeper into despair.
A chilling wight draped in a lengthy veil looms within the depths of a dark, foreboding forest, their unsettling visage blending seamlessly with the shadows that flicker between twisted trees and creeping vines.
Caught in the eerie stillness of the forest, the haunting figure of the wight evokes a sense of foreboding, guiding viewers to ponder the secrets that lurk in the shadowy depths of the woods.

The myth of Wight grew with each passing year, a tale passed down through generations as a warning. He became more than a figure of horror; he became a symbol. The Dementors, of whom Wight was the first, grew in number, their hunger for light becoming insatiable. But it was not only the souls of the Luminari that he devoured. Over time, he began to twist their very hearts, feeding on their hope, their joy, their desire for meaning, until even the very notion of life itself seemed but a fleeting illusion.

And so, the people of the Earth now live in the shadow of the Sun, where the light flickers weakly, uncertain. Some have embraced the shadow, learning to live with the darkness, while others cling to the fading remnants of a past they can never reclaim. In the end, it is said that Wight will not be defeated, for he is not a force that can be overcome. He is the inevitable ending of all things - the knowledge that no light, no joy, no hope, can last forever.

The myth of Wight, the Soul-Drenched Herald, is a reminder: that light cannot exist without darkness, and that all things must one day return to the void from which they came. And in that return, there is a kind of peace, for the light is but a flicker in the vast, unfeeling void.

Example of the color palette for the image of Wight

Picture with primary colors of MSU Green, Dark slate gray, Hooker green, Cadet grey and Slate gray
MSU Green35%
Dark slate gray30%
Hooker green19%
Cadet grey
Slate gray
Top 5 color shades of the illustration.
See these colors in NCS, PANTONE, RAL palettes...
NCS (Natural Color System)
NCS S 6020-B90G
NCS S 6020-B10G
NCS S 4020-B70G
NCS S 3010-B70G
NCS S 4010-R90B
PANTONE
PANTONE 3308
PANTONE 553
PANTONE 5545
PANTONE 7543
PANTONE 2361
RAL Classic
RAL 6005
RAL 6028
RAL 6000
RAL 7001
RAL 5014
RAL Design
RAL 180 20 15
RAL 180 30 15
RAL 160 50 25
RAL 180 70 10
RAL 270 50 10
RAL Effect
RAL 750-M
RAL 710-6
RAL 740-M
RAL 180-M
RAL 610-2
Author:
Relatives of Wight
Dementor
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Dementor
Dementor
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Dementor
Wraith
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Wraith
Shade
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Shade
Specter
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Specter
Banshee
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Banshee
Phantom
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Phantom
Shadow Fiend
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Shadow Fiend
Death Eater
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Death Eater
Soul Stealer
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Soul Stealer
Abyssal Spirit
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Darkling
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Darkling
Night Haunter
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Fearmonger
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Fearmonger
Grim Reaper
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Grim Reaper
Voidwalker
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Voidwalker
Nightshade
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Nightshade
Soul Harvester
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Gloomshade
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Shade Fiend
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Deathshadow
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Deathshadow
Dreadfiend
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Dreadfiend
Shade Wraith
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Shade Wraith
Soul Eater
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Soul Eater
Revenant
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Revenant
Spectral Entity
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Spectral Entity
Soul Chaser
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Soul Chaser
Void Spirit
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Void Spirit
Malignant Wraith
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Malignant Wraith
Nightmare
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Nightmare
Phantom Fiend
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Phantom Fiend
Dark Wraith
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Dark Wraith
Mournful Shade
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Mournful Shade
Harbinger of Darkness
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Harbinger Of Darkness
Abyss Wraith
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Abyss Wraith
Tormented Soul
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Tormented Soul
Dread Shadow
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Dread Shadow
Shadowspawn
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Shadowspawn
Eternal Shade
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Eternal Shade
Grim Shade
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Grim Shade
Soul Whisperer
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Soul Whisperer
Dark Specter
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Dark Specter
Sorrow Wraith
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Sorrow Wraith
Shadow Stalker
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Shadow Stalker
Dread Harbinger
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Dread Harbinger
Gloomwalker
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Gloomwalker
Silent Wraith
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Silent Wraith
Lamenter
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Lamenter
Night Specter
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Night Specter
Doom Wraith
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Doom Wraith
Eternal Reaper
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2
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Eternal Reaper
Shadow Weaver
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Shadow Weaver
Grim Soul
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Grim Soul
Black Specter
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Black Specter
Death Fiend
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Death Fiend
Fear Shade
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Fear Shade
Mourner
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Mourner
Shadecaller
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Shadecaller
Dark Entity
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Dark Entity
Whisperer of Night
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Whisperer Of Night
Soul Reaver
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Soul Reaver
Twilight Shade
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Twilight Shade
Phantom Harbinger
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Phantom Harbinger
Eternal Shadow
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Eternal Shadow
Soul Drainer
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Soul Drainer
Death Lingerer
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Death Lingerer
Grim Wraith
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Grim Wraith
Void Wraith
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Void Wraith
Haunting Shade
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Haunting Shade
Abyssal Wraith
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Abyssal Wraith
Morbid Specter
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Morbid Specter
Night Reaver
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Night Reaver
Lurker of Shadows
34
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Lurker Of Shadows
Haunting Wraith
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Haunting Wraith
Dread Specter
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Dread Specter
Soul Siphoner
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Soul Siphoner
Shadow Terror
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Shadow Terror
Darkshade
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Darkshade
Phantom Stalker
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Phantom Stalker
Shadow Reaper
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Shadow Reaper
Void Harbinger
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Void Harbinger
Eternal Phantom
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Eternal Phantom
Sable Shade
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Sable Shade
Fearsome Wraith
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Fearsome Wraith
Dread Soul
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Dread Soul
Grim Reaver
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Grim Reaver
Shadow Ghost
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Shadow Ghost
Abyss Phantom
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Abyss Phantom
Dark Mourner
17
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Dark Mourner
Soul Taker
9
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Soul Taker
Harrowing Wraith
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Harrowing Wraith
Death Whisperer
5
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Death Whisperer
Eternal Lurker
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Eternal Lurker
Phantom Drainer
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Phantom Drainer
Dread Harvester
17
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Dread Harvester
Lurking Shade
27
2
12
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Lurking Shade
Shadowfiend
44
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18
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Shadowfiend
Wraithcaller
0
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Wraithcaller
Soul Night
38
3
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Soul Night
The images on this page (and other pages) are the fan fiction, we created them just for fun, with great respect for the creators of the stories that inspired us. The images are not protected by any copyright and are posted without commercial purposes.
Continue browsing posts in category "Demons"
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Apsara's Dance
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0
Asmodeus
Valac
7
3
18
0
Valac
Vampire
18
3
18
0
Vampire
Kallistratos
26
3
18
0
Kallistratos
Korymbos
19
3
18
0
Korymbos
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