Long ago, in a forgotten era, when the sun still bathed the world in light and the moon held sway over the tides, there was a kingdom called Lethar, a realm both beautiful and dark, where the skies stretched wide and the forests whispered with magic. Among its people lived a figure so shrouded in mystery that even the eldest of the sages had forgotten his true name. He was known only as
Shadow - a being whose very presence seemed to warp the air around him, casting a cold and oppressive stillness that left all who encountered him uneasy.
Shadow was once a mortal prince of Lethar, born to the ruler of the land, King Beladric, whose throne was built upon a foundation of power and treachery. Shadow's true name was Kiran, and his soul had been pure, untainted by the dark dealings of his father. But fate, cruel as it is, often betrays those who trust too deeply in the goodness of their hearts. Kiran's life, once filled with promise, was shattered the day his father betrayed him.

In a frozen wasteland, the Mummy Lord raises his weapons, his ancient gaze fixed on the distant city as he prepares for a battle lost to time.
King Beladric, in his unending thirst for dominance, struck a deal with an ancient, malevolent force - an entity known only as
The Devourer, a creature that fed on the souls of the living and gave dark power in return. In exchange for the Devourer's promises of eternal dominion, Beladric agreed to offer the soul of his own son, Kiran, as the price. It was a bargain that would seal Kiran's fate, for the Devourer demanded his soul on the eve of the prince's coming-of-age ceremony.
The night of the betrayal, as Kiran stood in the great hall adorned with banners of his family's lineage, ready to take his place beside his father as heir, the king's soldiers struck. They bound him in chains forged from the essence of the Devourer itself and dragged him to the ancient altar in the deepest chamber of the royal palace. As the Devourer's shadow crept across the land, Kiran's body was sacrificed, his spirit torn from him by dark forces beyond mortal comprehension.
Yet, the Devourer's ritual was flawed. The prince's soul, though violently wrenched from his body, refused to be consumed. Instead, it lingered in the void, caught between life and death. Over time, Kiran's soul grew colder, darker, filled with rage. His spirit, bound to the realm of shadows, took on a form of pure malice, a being neither living nor dead. He became
Shadow - a wraith of vengeance, an entity of pure hatred for the one who had betrayed him: King Beladric.
The power of Shadow was immense. The Devourer, having failed in its attempt to claim Kiran's soul, abandoned the mortal realm. But the consequences were far-reaching. Lethar, once a prosperous kingdom, began to wither. Crops failed, the seas grew still, and a creeping fog of darkness swallowed the land. As Shadow's rage grew, so did his influence over the world, his presence corrupting everything it touched.
King Beladric, haunted by the knowledge of his son's return from beyond the grave, attempted to seek solace in the forbidden arts, hoping to protect himself from the wrath of the vengeful prince. But it was too late. Shadow, in his quest for vengeance, began to summon an army of the undead - souls twisted and raised from the grave, bound to his will. These were not mindless husks, but warriors, once living, now reanimated by Shadow's dark magic.

In the silence of the forest, a masked figure holds a knife, their mysterious aura blending with the shadows that move through the trees and the fog.
The first battle between father and son was inevitable. Shadow, draped in the black shroud of death, appeared before the gates of Lethar's capital, where his father waited, desperate and trembling. The sky above was filled with swirling clouds, and the earth beneath seemed to tremble with the weight of the curse that had befallen the kingdom.
King Beladric, though powerful in his own right, was no match for the fury of his son's wrath. His army, despite being bolstered by dark sorceries and forbidden relics, faltered before the relentless tide of Shadow's undead. The streets ran red with the blood of those who once swore fealty to the crown, as the undead legions overran the city, tearing through its defenses.
In the heart of the royal palace, Shadow and Beladric faced each other in a final, tragic confrontation. The king, his face twisted with guilt and fear, begged for forgiveness. "I was a fool," he cried, his voice breaking. "I thought I could control it, that power would make me immortal... but you were my blood! My son!"
But Shadow, now a creature of pure vengeance, knew no mercy. His form was a void, a consuming darkness that had no place for forgiveness. With a final, silent gesture, Shadow raised his hand, and Beladric was consumed by the very darkness that had once been his son's soul. His body disintegrated in an instant, his life snuffed out as though it had never existed.

This striking scene captures a mythical figure in its natural habitat, exuding a sense of strength and allure, as sunlight filters through the landscape, enhancing the magic of the moment.
But Shadow's vengeance was not complete. Though his father was gone, the kingdom of Lethar lay in ruins, and the once-beautiful land had become a desolate wasteland. The undead that had fought so fiercely were left to roam the earth, their purpose fulfilled. Yet, Shadow's soul still felt hollow, for vengeance could never bring back the life that had been stolen from him.
So Shadow wandered the land, a wraith with no true purpose, his only companion the cold wind that howled through the empty forests. The people of Lethar, those few who survived, whispered of the Dark Prince who had returned from the grave, of the
Undying Revenge that had broken the kingdom. But no matter how many years passed, Shadow could not escape the haunting emptiness within him, nor the bitter truth: that even the most terrible vengeance could not heal the wounds of the past.
And so, the legend of Shadow endures, a tale of betrayal and retribution, a warning to those who would trade their soul for power. For even in death, the wronged may rise again - and sometimes, even the most relentless vengeance can never undo what has been done.