Puckon the Satyr

Stories and Legends

The Parable of Puckon the Satyr: The Dance of Desire

Far away, in the heart of a dense, enchanted forest, where the air shimmered with magic and mischief, lived Puckon, a young Satyr with a heart as wild as the wind and a spirit full of playfulness. He was known throughout the land for his joyous revelry, dancing under the silver moonlight, and playing melodies that made even the trees sway to his tunes. Puckon was a beloved figure among the woodland creatures, and many admired his carefree nature.

Yet, despite his joyful demeanor, Puckon felt a lingering emptiness within. He often heard tales from wandering travelers about a powerful artifact hidden deep within the forest - a gem known as the Heart of Ambrosia. This gem was said to grant its possessor immense power, not just to control nature but to weave the very fabric of destiny itself. Puckon, enchanted by the idea of wielding such power, began to dream of owning the Heart of Ambrosia, believing it would fill the void in his heart and elevate him above mere revelry.
A whimsical being clad in a horned costume stands proudly in a vast field under a dynamic cloud-filled sky. The unusual goat head draped over its shoulders adds to its charm, creating an intriguing and magical aura in the playful landscape.
In a vibrant landscape dotted with grass and wildflowers, a figure in a quirky horned costume stands proud. The impressive goat head perched on its shoulders adds a touch of whimsy in a backdrop that seems to dance with the wind.

As the news of the Heart spread, so did the ambition of others. A fierce band of warriors led by the valiant knight, Sir Aldric, sought the Heart for themselves. Sir Aldric believed that with the Heart, he could bring peace to the warring kingdoms, claiming glory and honor in the process. Another, a cunning sorceress named Vespera, craved the Heart's power to dominate the magical realms, yearning for control over all beings, both human and mystical. Each sought the Heart not just for its power, but for the promise of greatness it held.

One twilight evening, as the sun dipped below the horizon, painting the sky with hues of gold and crimson, Puckon decided it was time to embark on his quest for the Heart of Ambrosia. He set forth with nothing but his enchanted flute and a heart full of determination. As he ventured deeper into the forest, the trees whispered ancient secrets, guiding him toward the location of the Heart. Yet, the deeper he went, the more he felt the presence of others hunting for the same prize.

Puckon soon encountered Sir Aldric, who stood tall and proud, his armor gleaming in the dim light. "Step aside, Satyr," the knight commanded. "The Heart is mine to claim, for I shall use its power to unite the kingdoms."

Puckon, ever the trickster, replied, "Ah, noble knight, why not join me for a dance? Let us celebrate this quest before we fight for such glory!"

The knight, taken aback by the Satyr's audacity, agreed. They danced under the stars, Puckon leading with his nimble steps and laughter echoing through the night. As the music flowed from his flute, Aldric's heart softened, and he began to question his own motives. Was it truly glory he sought, or was it a way to fill the emptiness within?

Before long, they were interrupted by Vespera, who emerged from the shadows with an air of mystery. "Fools," she sneered. "Your dancing will not help you claim the Heart. I alone possess the skills to harness its power."

Vespera conjured a storm of magic, swirling shadows around her as she prepared to strike. But Puckon, quick-witted and clever, began to play a haunting melody. The music danced through the air, weaving a spell of confusion around Vespera. She found herself entranced by the beauty of the melody, and for a fleeting moment, her ambition faltered.
A striking Meliboeus, sporting impressive horns and a grand beard, stands dramatically before a blazing sun. The fiery red light casts an evocative glow, transforming the creature into a captivating figure against the backdrop of vivid colors.
This imposing Meliboeus commands attention as it stands before the fierce glow of a setting sun, its formidable presence accentuated by the radiant reds surrounding it, inviting contemplation of the power and beauty of nature in harmony.

Seeing his chance, Aldric raised his sword, but Puckon stopped him. "Wait! If we battle, we may lose sight of what truly matters. Power without purpose is a hollow victory."

Vespera, still swaying to the music, began to realize the emptiness of her own desires. "What is power," she mused, "if it only serves to isolate and destroy?"

In that moment, a shift occurred. The forest around them seemed to pulse with life, and the creatures gathered, drawn by the energy of the confrontation. They too sensed the power struggle and the folly of their ambition. Puckon, recognizing the wisdom in the harmony of their desires, invited both Aldric and Vespera to join him in a new dance - one that celebrated unity rather than division.

As they danced together, the Heart of Ambrosia began to glow softly in the distance. Drawn by the rhythm of their newfound camaraderie, it pulsed with vibrant colors, illuminating the forest in a spectacle of light. In that enchanting moment, they realized that the true power of the Heart lay not in its ability to control, but in its capacity to connect.

Puckon smiled, understanding that the emptiness he had felt was not a lack of power but a lack of purpose. "Let us use the Heart together," he proposed, "to bring joy and harmony to our worlds, instead of seeking glory for ourselves."

With a newfound understanding, they agreed. As they approached the Heart of Ambrosia, it resonated with their combined intentions, granting them a different kind of power - a power rooted in friendship, empathy, and collaboration.
A mysterious prytanis stands in a shadowy cave, its horned silhouette emerging from the fog, evoking an air of intrigue and danger, as wisps of smoke swirl in the background.
This intriguing prytanis emerges from a fog-filled cave, its imposing horns and shadowy form creating an atmosphere of suspense, inviting exploration of the mystical secrets it holds.

And so, the Heart transformed into a beacon of hope, not just for Puckon, Aldric, and Vespera, but for all creatures of the forest. They became guardians of the Heart, vowing to protect the forest and its magic while using their gifts to bring happiness to others.

Puckon the Satyr learned that true power is not in dominance but in unity, that joy is found in the connections we forge, and that the greatest adventures often lie not in the pursuit of personal glory but in the harmony of shared experiences.

From that day forth, the forest thrived, echoing with laughter and music, a reminder that together, they could achieve what alone would remain unattainable. And Puckon, forever the whimsical Satyr, continued to dance under the moonlight, not for power, but for the sheer joy of life.
Author:

The Parable of Puckon and the Endless Dance

In a realm veiled from mortal sight and hidden deep within the groves of the Eternal Forest, there lived a satyr named Puckon. He was a sprightly creature, half-man, half-goat, with curling horns and nimble, fur-tipped hooves. Puckon was renowned among the satyrs for his light heart and his talent for song. His laughter echoed through the woods as he led his kin in lively jigs under the moonlight, their music weaving spells of joy and illusion for any who dared wander near.

But the heart of Puckon was also a restless one, and in time he grew weary of his revels and longed for something beyond merriment. This yearning twisted within him like a thorn buried beneath his flesh. A shadow began to creep over his spirit, a silent call to venture beyond the music and laughter into the forbidden regions of the forest.
Kalchas, draped in a horned costume, stands in a foggy forest, a tombstone looming in the mist. Holding a staff and stick, his figure is both mystical and foreboding, a guardian of the ancient and the forgotten.
In the heart of the foggy forest, Kalchas stands as a sentinel to the past. His staff and stick seem to hold the secrets of those who came before, and his presence is a link to forgotten worlds.

One evening, Puckon wandered alone into the heart of the wood, where the trees grew thick and ancient. At the root of a mighty yew, he came upon an ancient satyr, horned and gnarled with age. The elder satyr was known as Tarchon, Keeper of the Woodland Ways, who seldom left his spot by the yew. Tarchon saw the fire of yearning in Puckon's eyes and spoke to him in a voice that rustled like dry leaves.

"Why do you wander here, young one, so far from your kin and their song?" asked Tarchon, his gaze sharp yet sad.

"I seek a purpose beyond our dancing and singing," Puckon replied. "I wish to know the secrets of our world and the power that lies hidden beneath the roots and stones."

The elder watched him with wary eyes and said, "Power is a dance far more dangerous than the one you know. It is the dance of taking and losing, of binding and severing. If you wish to know it, beware, for such knowledge is not easily unlearned."

But Puckon's heart was set, and Tarchon, seeing that words would not sway him, drew forth an ancient flute, carved from a branch of the yew itself. "Take this, then," he said. "Its magic is strong, but it does not yield lightly to whim. It binds you to the forest and its spirits, linking you to the currents of life and death. But heed my warning: once this path is chosen, it cannot be undone."

Without hesitation, Puckon accepted the flute. From that day on, he began to play it in place of his own pipes, and the magic of the forest began to stir within him. But as he gained this power, he also found a strange new darkness filling his heart. His eyes, once merry, grew calculating, and his laughter turned mocking. He played his flute in ways that twisted the minds of his fellow satyrs, leading them into dark reveries, a dance that took rather than gave.

It was not long before other creatures of the forest grew wary of Puckon. Yet he reveled in his growing influence, his once joyous spirit now drunk with the power of command.

One day, while playing his flute on a cliff overlooking the woods, he sensed a presence beside him. It was the figure of a large, shadowy bird - an owl with eyes like embers. The owl spoke in a voice thick and hoarse, saying, "Puckon, your music stirs even the slumbering spirits. You play not only with sound but with the threads of fate itself."
A figure dressed in a horned costume grips a large, menacing axe, standing in a mysterious room with the glow of a setting sun shining through a nearby window. The atmosphere is heavy, charged with energy and anticipation.
A warrior, cloaked in an otherworldly costume, faces an unseen threat. The dramatic sunlight casts shadows, adding an aura of mystery to this powerful scene.

Puckon, puffed up with pride, replied, "I play for those who will listen, bird. What does it matter if the spirits stir or sleep?"

"Beware, little satyr," warned the owl. "When you disturb fate, you do not command it. You merely awaken it. And what you stir may in turn stir against you."

Puckon scoffed and continued his songs of command. As the moon waxed and waned, his power grew, but so did his loneliness. His kin began to avoid him, even fearing his presence. Gone were the days of shared laughter and song; his only companions were the whispers of the spirits he called upon with his flute.

One night, as he stood alone under the stars, he played a mournful tune, longing for the warmth he once knew. The song drifted far, touching the heart of every creature of the forest, reminding them of what they had lost to his ambition. Even Tarchon, listening from his place beneath the yew, felt the sorrow in Puckon's song.

Seeing that his kin were drawn to him once more by the sadness in his melody, Puckon believed that he could reclaim their friendship if only he played well enough. So he poured his soul into his flute, weaving spells of memory and longing. But as he played, he felt something change within him. His hands grew heavy, and his vision blurred. He tried to stop, but his fingers seemed bound to the flute, forced to continue playing. Panic seized him as he realized the spell had reversed - it was not he who commanded the music, but the music that now commanded him.

The spirits he had so carelessly awakened swirled around him, pulling him into a dance he could not escape. He was lifted into the air, spinning and spinning, the mournful strains of his flute echoing through the forest, growing darker with every note.

The creatures of the forest watched in silence as Puckon was carried away by his own magic. His dance grew wilder, desperate, until he vanished into the shadows of the woods, leaving behind only the faint, haunted sound of his flute.
A striking horned character stands dominantly in a dimly lit street at night. Streetlights cast a glowing hue around it, enhancing the drama of the night, creating a captivating interplay of light and shadows as the atmosphere feels alive with mystery.
As night falls, a horned figure stands among the shadows of a sleepy street. The soft glow from distant lamps brings to life the night around it, hinting at adventures waiting to unfold under the cover of darkness.

When dawn broke, the forest was quiet. The satyrs and woodland creatures searched for Puckon but found only a pile of withered leaves where he had last stood, and, lying atop them, the yew-wood flute.

In time, they returned to their lives, but Puckon's tale became a whispered warning among them: a reminder of the danger of seeking power beyond one's grasp. The spirits of the forest, it is said, could sometimes be heard, late at night, playing a melody that drifted through the trees, a sorrowful tune that seemed to echo the lost laughter of a once-merry satyr.

And so, Puckon's fate became a lesson for all who would listen, a parable of ambition and the perils of wielding forces beyond one's wisdom. And though he was gone, his story lived on, carried in the wind and whispered by the leaves, a reminder that the dance of life is one of harmony, not dominion, and that those who forget may find themselves drawn into a dance with no end.
Author:

The Enchanted Scroll of Puckon

In a far away place, in the heart of the Eldwood Forest, where the sunlight danced through the gnarled branches and the air hummed with ancient magic, lived a charming Satyr named Puckon. Unlike his more boisterous kin, who reveled in wild abandon, Puckon possessed an endearing innocence, marked by his delicate horns and wide, curious eyes that sparkled with mischief. His laughter could be heard echoing through the glades, an inviting call to creatures great and small.

Puckon spent his days frolicking among the meadows, playing his melodious pan flute that wove spells of tranquility into the lives of all who heard it. He adored every aspect of the forest - from the majestic oaks that stood as guardians to the shimmering streams that whispered secrets of old. However, beneath this canopy of serenity, the Satyr knew that something was amiss in the world. Tales had begun circulating of forgotten scrolls hidden in the darkest corners of Eldwood, scrolls that harbored immense knowledge and power, if only one could decipher their coveted secrets.
A striking figure with a horned head and flowing hair wields a gleaming axe, standing in shallow water beside a magnificent rock, creating an aura of strength and determination as reflections ripple around them.
The cool water laps gently at the legs of this bold figure, poised with a powerful axe as natural beauty envelops the scene, imbuing it with a sense of primal connection and unwavering resolve.

One crisp autumn day, while exploring a thicket near the Whispering Waterfall, Puckon stumbled upon a moss-covered stone that caught his eye. Intrigued, he approached and brushed away the foliage to reveal an inscription - a riddle that shimmered like dew in the morning light: "To find the heart of wisdom, seek the shadow of the oak, where past and present dance with the ghost of the dreamer's cloak."

Puckon's heart raced with excitement. He felt a shiver of destiny ripple through him as he realized the importance of this clue. He had to find the forgotten scroll - the heart of wisdom - before it fell into the wrong hands. With determination, he set off on a journey deeper into the Eldwood, guided by instinct and the enchanting call of adventure.

As twilight painted the sky in ethereal hues, Puckon came upon the ancient oak mentioned in the riddle. Towering and gnarled, its roots penetrated deep into the earth, and its branches whispered tales of yore. The air was thick with anticipation as he circled the base, searching for a sign. Suddenly, he noticed a faint glow emanating from a hollow at the trunk's base. With bated breath, he reached inside and pulled out a scroll, ornate and shimmering with a hue that defied description.

But then, the ground trembled, and a figure emerged from the shadows - a twisted, malevolent spirit long imprisoned, drawn to the power of the scroll. "You dare trespass in my domain, Satyr? Hand over that scroll, and I might spare your wretched life!" it growled, its voice like a rasping wind.
A majestic figure named Charnos, adorned with long flowing hair and a pair of magnificent horns, stands confidently in tranquil waters, his eyes closed as he embraces the serenity of his surroundings, exuding an aura of strength and calm.
In a moment of profound stillness, Charnos stands in the water, reflecting on his journey while the gentle ripples mirror the elegance of his horned silhouette against the serene landscape.

Puckon, quaking yet resolute, knew he had to protect the scroll's wisdom. "I may be small, but I will not let you claim this knowledge for dark purposes!" he declared, summoning his courage.

With a swift breath, he played his pan flute, its enchanting melody weaving through the trees, resonating deeply within the spirit. In response, the spirit faltered, trapped in the beauty of the music, as memories of a time when it had been a guardian of the forest tugged at its essence. Puckon poured his heart into each note, illustrating the harmony and purity of the Eldwood Forest.

Drawing upon the spirit's long-forgotten joys, Puckon found common ground and offered mercy. "Let us share this wisdom, and together we can preserve the beauty of what is left of Eldwood." The malevolence in the spirit's eyes faded, unveiling the lingering glimmer of humanity lost to darkness. Slowly, it accepted Puckon's offer, allowing the Satyr to keep the scroll.
In a lush forest surrounded by earthy tones, a magnificent Pheres with grand horns stands proudly, partially obscured by leaves and rocks. The natural beauty of the forest enhances its majestic presence, celebrating the harmony between creature and enviro
Nestled amidst nature's embrace, the Pheres embodies the essence of the forest, a majestic guardian of the wild whose impressive horns rise like the very peaks of the mountains surrounding it.

In that moment of revelation, the spirit dissolved into a gentle breeze, echoing with gratitude. Puckon returned to his beloved forest, cradling the scroll filled with enlightenment - the history of magic, balance, and harmony between all creatures.

From that day forth, Puckon not only played his flute but also shared the wisdom of the scroll with the inhabitants of Eldwood. He taught them the importance of unity and preservation, allowing all to thrive in the enchanted embrace of their forest home. The melody of Puckon's pan flute echoed through the ages, woven into the fabric of the Eldwood, a testament to the power of courage, compassion, and the strength found in understanding.

Thus, the tale of Puckon, the cute Satyr, lived on for generations, etched into the lore of the forest, illuminating paths for those who sought knowledge and harmony in a beautifully chaotic world.
Author:
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Relatives of Puckon
Satyr
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9
59
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Satyr
Pan
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18
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Pan
Mr. Tumnus
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Mr. Tumnus
Grover Underwood
13
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Grover Underwood
Puck
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Puck
Silenus
18
3
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Silenus
Phil
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Phil
Fawnelle
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Fawnelle
Marsyas
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Marsyas
Satyros
10
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Satyros
Bromius
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Bromius
Faunus
25
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Faunus
Faunius
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Faunius
Lupercus
20
3
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Lupercus
Mimas
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3
18
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Mimas
Cernunnos
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Cernunnos
Satyrion
13
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18
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Satyrion
Leprecaun
12
3
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Leprecaun
Silenos
15
3
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Silenos
Tityrus
5
3
18
0
Tityrus
Linus
10
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Linus
Panagos
5
3
18
0
Panagos
Krinos
9
3
18
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Krinos
Evoe
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Evoe
Nomion
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Nomion
Papposilenos
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Papposilenos
Elowen
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Elowen
Daphnis
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Daphnis
Komos
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Komos
Crotus
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Crotus
Hypsipyle
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Hypsipyle
Sabazios
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Sabazios
Kernius
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Kernius
Foras
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Foras
Kallistratos
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Kallistratos
Tirso
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Tirso
Lycomedes
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Lycomedes
Calys
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Calys
Olen
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Olen
Thyrsus
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Thyrsus
Alastor
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Alastor
Fyal
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Fyal
Xanthos
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Xanthos
Quercus
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Quercus
Icarion
3
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Icarion
Molus
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Molus
Euphorbus
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Euphorbus
Oxylus
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Oxylus
Saranos
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Saranos
Kadmos
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Kadmos
Hercynth
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Hercynth
Anesidora
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Anesidora
Brontes
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Brontes
Nikodemos
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Nikodemos
Prytanis
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Prytanis
Lambrinos
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Lambrinos
Kylix
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Kylix
Kolones
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Kolones
Orophylos
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Orophylos
Thriambos
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Thriambos
Mimnermus
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Mimnermus
Thyrsilos
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Thyrsilos
Pelagon
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Pelagon
Euboios
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Euboios
Korax
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Korax
Karnos
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Karnos
Charnos
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Charnos
Methe
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Methe
Tauron
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Tauron
Korymbos
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Korymbos
Geryon
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Geryon
Kerastes
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Kerastes
Thymbres
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Thymbres
Pronomos
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Pronomos
Kratos
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Kratos
Chirron
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Chirron
Pithios
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Pithios
Hyssos
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Hyssos
Dorcon
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Dorcon
Tymnes
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Tymnes
Pleiades
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Pleiades
Lasthenes
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Lasthenes
Galidor
8
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Galidor
Lysanthos
22
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Lysanthos
Kynaithos
23
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Kynaithos
Meliboeus
35
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Meliboeus
Leucippus
25
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18
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Leucippus
Cleomenes
17
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Cleomenes
Keleos
23
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Keleos
Lykis
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Lykis
Menodorus
2
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Menodorus
Thyle
6
3
18
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Thyle
Pheres
28
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18
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Pheres
Orgytos
7
3
18
0
Orgytos
Salpinx
22
3
17
0
Salpinx
Kleon
16
3
18
0
Kleon
Amythaon
32
3
18
0
Amythaon
Polemocrates
25
3
18
0
Polemocrates
Hyacinthos
0
3
18
0
Hyacinthos
Proteon
14
3
18
0
Proteon
Demophilos
12
3
18
0
Demophilos
Kalchas
11
3
18
0
Kalchas
Ladon
33
3
18
0
Ladon
The images on this page (and other pages) are the fan fiction, we created them just for fun, with great respect for the creators of the stories that inspired us. The images are not protected by any copyright and are posted without commercial purposes.
Continue browsing posts in category "Demons"
Take a look at this Music Video:
Galadriel
Lyrics for the 'Galadriel'
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