Lurcher the Boggart

Stories and Legends

The Parable of Lurcher the Boggart and the Hidden Treasure

In a quiet, misty glen where the trees whispered secrets and the streams sang ancient songs, there lived a clever Boggart named Lurcher. Unlike the mischievous Boggarts of lore, Lurcher was known for his wit and cunning, often helping the villagers in subtle ways. He could slip through shadows and become invisible at will, but his true passion lay in solving mysteries that befuddled even the wisest of the village.

One day, word spread that an ancient treasure had been unearthed in the nearby moors. This treasure, said to be the lost riches of a long-forgotten king, was believed to hold not only gold and jewels but also the power to grant wishes to its possessor. Excitement rippled through the village as adventurers and treasure hunters flocked to the moors, each hoping to claim the treasure for themselves.
A horned figure, known as Puckered Tom, grips a staff as he stands in a shadowy cave, the light catching his face in dramatic fashion. The surrounding darkness suggests a world full of magic and ancient power.
With ancient magic in his hands, this figure stands alone in a cave, shrouded in mystery and ready to wield his power.

Lurcher watched from the edge of the glen, amused by the chaos unfolding before him. He knew that the treasure was protected by a series of clever riddles and traps, each more cunning than the last. The foolish treasure hunters rushed headlong into the moors, ignoring the signs and warnings that littered the paths.

One evening, as the sun dipped below the horizon, Lurcher decided it was time to intervene. He transformed himself into a scruffy old man and made his way to the center of the village where the treasure hunters gathered.

"Good evening, brave souls!" he called, his voice a gravelly whisper. "I hear you seek the king's treasure, but beware! The moors are fraught with peril. Only the wise shall find what they seek."

The hunters laughed at the old man, brushing off his warning. "We are strong and clever! We need no old fool's advice!" one shouted, swaggering forward.

Lurcher smiled knowingly. "Very well, but heed my words - if you wish to succeed, you must solve the riddles that guard the treasure. Each riddle reveals a truth about yourself. Fail to answer honestly, and you shall be lost to the moors forever."

With that, Lurcher turned and shuffled away, his heart racing with anticipation. He knew the treasure was not merely gold and jewels; it was a reflection of one's character, a mirror of the heart. He had witnessed many who were blinded by greed and arrogance, and he hoped this treasure would teach them a lesson.

As the first light of dawn broke, the treasure hunters set forth, determined to conquer the moors. The first riddle they encountered was carved into a stone tablet:

"I speak without a mouth and hear without ears. I have no body, but I come alive with the wind. What am I?"
Old Whitey, a rugged figure wielding a sword, stands watchful in a dim cave illuminated by glowing red eyes. His fierce presence and the eerie surroundings create an enthralling image that hints at untold sagas of bravery, guardianship, and the enigmatic
With a steely gaze, Old Whitey stands guard within the shadows of the cave, where glowing eyes heighten the sense of mystery. Each corner echoes tales of valor and legacy, inviting all to ponder the sagas woven into the very walls of his domain.

The hunters bickered among themselves, throwing out guesses like stones. Some shouted "A bird!" while others insisted it was "An echo!" As the arguing grew more heated, a thick fog rolled in, enveloping them. In their anger, they had failed to see the truth - the answer was indeed an echo, yet they were too blinded by their pride to agree.

The moors began to shift, and one by one, the hunters disappeared into the mist, lost to their own folly.

Undeterred, a smaller, quieter girl named Elowen had followed behind. Unlike the others, she listened carefully to the riddle, her heart open to the wisdom it held. As she pondered, the echoes of laughter and shouts faded away, leaving her in a serene silence.

"The answer is an echo," she whispered to herself, her voice barely above a breath. Instantly, the fog began to lift, revealing a hidden path lined with soft moss.

Encouraged, Elowen continued on, encountering more riddles that revealed her own insecurities and dreams. Each time she answered honestly, the path grew clearer, and she felt lighter, as though the burdens of others' expectations were falling away.

At last, she reached the heart of the moors, where the treasure lay nestled beneath a great stone. It shimmered in the soft light, revealing not only gold and jewels but also a simple wooden box. Curiosity overcame her, and she opened it to find a mirror inside.

As Elowen gazed into the mirror, she saw not just her reflection but the struggles she had faced, her moments of doubt, and the strength she had discovered within herself. In that moment, she realized that the true treasure was not the riches before her but the wisdom and self-acceptance she had gained on her journey.

Meanwhile, Lurcher, still in the guise of the old man, watched from the shadows, a smile playing on his lips. He knew the treasure had chosen its rightful owner - a lesson learned through humility and honesty.
A mystical figure, dressed in flowing green robes, stands in a foggy field with a sword raised and a shield by their side. The fog weaves through the trees, adding to the eerie, enchanted atmosphere of this ghostly warrior.
A ghostly figure, ready for battle, emerges from the fog in this hauntingly beautiful scene where nature meets the supernatural.

As Elowen returned to the village, treasure in hand, she shared her tale. The villagers listened, captivated, as she spoke of the importance of understanding oneself. They learned that the greatest treasures often lay not in material wealth but in the lessons we glean along our paths.

And so, the legend of Lurcher the Boggart spread, not as a tale of greed but as a reminder that true treasure is found in the heart, where honesty, humility, and courage reside. The moors, once feared, became a place of wisdom, guiding those who dared to seek not just riches but the truths of their own souls.

From that day forward, whenever a traveler approached the glen, Lurcher would be there, watching with a twinkle in his eye, ready to share his riddles and perhaps a few lessons of his own. And in the quiet moments, when the sun set and the stars twinkled like diamonds, the Boggart would smile, knowing that the greatest mystery of all was the journey within.
Author:

The Heart of Lurcher

In a far away place, in the sleepy village of Greysmere, nestled in the shadow of an ancient forest, there lived a creature no one had ever dared to speak of - a Boggart named Lurcher. The villagers had heard tales of Boggarts that haunted the shadows, playing cruel tricks on the unsuspecting. Yet, Lurcher was different. While the rest of his kin thrived in mischief and malice, Lurcher had long grown tired of such antics. He was no longer interested in scaring or tormenting; instead, he longed for something much more elusive - friendship.

Lurcher lived in the deepest part of the forest, a place where few humans ventured. His home was a twisted oak tree, its gnarled roots curling into the earth like the fingers of a long-forgotten giant. Lurcher's appearance matched the eerie landscape. His long, bony limbs and sharp features made him look more like a specter than a creature of the living world. Yet his eyes, large and strangely kind, held a warmth that seemed out of place in a creature born of shadow.
A horned figure, known as Puckered Tom, grips a staff as he stands in a shadowy cave, the light catching his face in dramatic fashion. The surrounding darkness suggests a world full of magic and ancient power.
With ancient magic in his hands, this figure stands alone in a cave, shrouded in mystery and ready to wield his power.

For years, Lurcher had watched the humans from afar. He had seen them laugh, argue, and love, and he envied their ability to form bonds with one another. But Lurcher knew better than to approach them. His kind was not meant for companionship. Boggarts were creatures of chaos, born from the murky edges of the world where fear and curiosity danced together. To the humans, he was nothing more than a monster.

One day, however, a young woman named Elira entered the forest. She was an orphan, having lost her parents to a winter illness. Her heart, heavy with grief, led her to wander the woods in search of solace. She was drawn to the wild beauty of the forest, its dense canopy of leaves providing her with the comfort of silence. Yet, in the depth of the woods, she began to feel a strange presence. At first, it was subtle - a rustling sound in the leaves, a flicker of movement in the corner of her eye. Then, it grew bolder. Objects seemed to shift, and the air became thick with an unexplainable tension.

Elira, frightened yet curious, followed the sounds deeper into the forest. She knew that some folk spoke of dark spirits and strange creatures lurking within the trees, but she had never truly believed in such tales. Until now.

She came to a clearing, where the trees parted to reveal a crooked oak, its roots like the claws of some ancient beast. There, standing beneath its twisted limbs, was Lurcher. His appearance made her gasp in surprise, but it was his eyes that held her attention - eyes that gleamed with an unspoken sorrow.

Lurcher had seen her from a distance, but he had never expected her to approach him. His kind was meant to be feared, not sought after. But in her eyes, he saw something he hadn't seen before - curiosity, not fear.

"Who are you?" Elira asked, her voice trembling but not with terror. She could sense the sadness in his gaze.

"I... am Lurcher," the Boggart replied, his voice low and gravelly. "I am a creature of the forest, and I have no name among your people."

Elira took a tentative step forward. "What do you want from me? Why have you been following me?"

Lurcher's eyes softened. "I have not been following you, dear one. I merely wished for someone to see me, to understand that I am not like the others. I do not wish to harm you. I am... lonely."
Old Whitey, a rugged figure wielding a sword, stands watchful in a dim cave illuminated by glowing red eyes. His fierce presence and the eerie surroundings create an enthralling image that hints at untold sagas of bravery, guardianship, and the enigmatic
With a steely gaze, Old Whitey stands guard within the shadows of the cave, where glowing eyes heighten the sense of mystery. Each corner echoes tales of valor and legacy, inviting all to ponder the sagas woven into the very walls of his domain.

The honesty in his voice was undeniable. Elira, despite the oddness of the situation, felt a connection to him. She, too, was lonely - lost in a world that no longer made sense after the death of her parents. She had wandered into the forest seeking peace, but now, in the company of this strange being, she felt a different kind of peace - one that came from shared understanding.

"I know loneliness," Elira said softly, sitting down beneath the crooked oak. "I've been alone since my parents died. I came here to find something… anything that would fill the emptiness inside me."

Lurcher stepped closer, his long limbs moving silently. "I, too, understand that emptiness. I have been wandering for so long, watching others from the shadows. I have seen what it is to love, to laugh, and to lose. But I have never had a friend. Never."

Elira's heart ached for him. She reached out, her hand trembling slightly. "Maybe we can be friends. We both know what it's like to be lost."

For the first time in his existence, Lurcher felt a flicker of something he had never known: hope. He reached out one long finger, gently brushing against her hand. It was a simple gesture, yet it held all the weight of a lifetime of yearning.

From that day on, Elira and Lurcher met in the forest, forming an unlikely but unbreakable bond. She would bring him food, and they would sit together beneath the crooked oak, speaking of everything and nothing. She shared stories of her childhood, of her parents, and of her dreams. Lurcher, in turn, told her of the forest's secrets, of the creatures that roamed its dark corners, and of the loneliness that had been his constant companion.

Over time, their friendship grew into something more - a deep, quiet love that neither of them had anticipated. Elira found in Lurcher a companion who understood her in ways no human ever could. And Lurcher, once a creature of shadows, found in her a light that illuminated the darkest corners of his soul.

But as much as they shared, there was a lingering sadness between them. Lurcher knew that he could never fully join her world. He was not human, and no matter how much love they shared, there would always be a barrier between them - one made of flesh and spirit, of light and shadow.

One evening, as the sun dipped low behind the trees, Elira placed her hand on Lurcher's arm. "Do you ever wish… that you could be more like me?" she asked softly. "That you could walk beside me in the daylight?"
A mystical figure, dressed in flowing green robes, stands in a foggy field with a sword raised and a shield by their side. The fog weaves through the trees, adding to the eerie, enchanted atmosphere of this ghostly warrior.
A ghostly figure, ready for battle, emerges from the fog in this hauntingly beautiful scene where nature meets the supernatural.

Lurcher's eyes darkened with the weight of the question. "I have wished for that, Elira. But I was born into shadow. That is my nature. And yet, in your presence, I have known a joy that I never thought possible. I may never walk in the sunlight, but in your heart, I have found warmth."

Tears filled Elira's eyes, and she leaned in, pressing her forehead to his. "And in your heart, Lurcher, I have found my own peace."

And so, under the crooked oak tree, in the quiet forest of Greysmere, the unlikely friendship between the lonely Boggart and the orphaned girl blossomed into a love that defied the very nature of their beings. Though the world around them could never fully accept their bond, they found something far more valuable - the understanding that love, in any form, was enough.
Author:

The Sogbog: The Royal Boggart and the Quest for the Forbidden Artifact

Far-far away, in the ancient kingdom of Gorthar, where dark and light merged into a shadowed veil, the legend of the Sogbog reigned supreme. The term "Sogbog" was not simply a title - it was a legend. For centuries, it was whispered that the Sogbog was more than a mere royal; they were the living embodiment of the kingdom's supernatural protection, a Boggart of unparalleled power. The Sogbog's true nature, however, was not known to all. Only those who had ventured deep into the heart of Gorthar knew the truth of the Sogbog's origins and the destiny that lay ahead.

The royal bloodline of Gorthar was said to be blessed by the gods, and yet, in the darkest recesses of the kingdom, a secret was kept. The Sogbog was not born of human flesh alone. Their bloodline carried within it the essence of a Boggart - an ancient and volatile creature of the supernatural realms. The Boggarts were known to be shape-shifters, tricksters, and harbingers of chaos, their actions guided by forces beyond mortal comprehension. The Sogbog, however, had inherited something far rarer: the power to control the darkness, to shape it for both protection and devastation.
A horned figure, known as Puckered Tom, grips a staff as he stands in a shadowy cave, the light catching his face in dramatic fashion. The surrounding darkness suggests a world full of magic and ancient power.
With ancient magic in his hands, this figure stands alone in a cave, shrouded in mystery and ready to wield his power.

The conflict began when a mysterious artifact - the Forbidden Orb - was discovered. It was said to be forged in the depths of the Underworld, crafted by the gods themselves, and imbued with unimaginable power. Whoever wielded the Orb could reshape the world, altering the very fabric of reality itself. The Orb was feared by many, for it was capable of destroying or creating life as easily as a mortal could snap their fingers.

The artifact had long been lost to the ages, until the day a prophetic vision guided the kingdom's seers to its location. It was found beneath the ruins of an ancient temple, sealed in a forgotten valley, its power resonating across the lands of Gorthar. And so it was that the quest for the Forbidden Orb began - one that would thrust the Sogbog into a conflict unlike any the kingdom had ever known.

The Sogbog, in their royal position, held dominion over the supernatural forces within Gorthar. But there were those who sought to claim the Orb for themselves - sorcerers, warlocks, and even other Boggarts who had once been allies. Among them was Zhurath, a rival Boggart, whose hunger for power surpassed all reason. He believed that only through the Orb could he elevate the Boggarts above all other creatures, to reign supreme over the realms of men, spirits, and gods alike.

Zhurath's methods were ruthless. He amassed an army of cultists, shadow-mancers, and wraiths to seize the Orb by force. But the Sogbog, ever vigilant, stood against him. Their royal lineage, fused with the ancient power of the Boggarts, made them a formidable protector. The Sogbog knew that if Zhurath claimed the Orb, the balance of the world would be shattered. Yet, the power of the Sogbog was not without cost.

With each passing day, the Sogbog's own powers grew stronger, but so too did the darkness that simmered beneath their skin. They could feel the Boggart's nature, the trickster's urge, tugging at their very soul. The Sogbog had always kept the darker impulses of their lineage in check, but the lure of the Forbidden Orb was a temptation too great to ignore. The Orb could give them control over their own nature, could grant them dominion over the chaos that ran through their veins. And yet, deep within their heart, the Sogbog knew that the artifact's power would ultimately corrupt anyone who sought to wield it.
Old Whitey, a rugged figure wielding a sword, stands watchful in a dim cave illuminated by glowing red eyes. His fierce presence and the eerie surroundings create an enthralling image that hints at untold sagas of bravery, guardianship, and the enigmatic
With a steely gaze, Old Whitey stands guard within the shadows of the cave, where glowing eyes heighten the sense of mystery. Each corner echoes tales of valor and legacy, inviting all to ponder the sagas woven into the very walls of his domain.

The conflict escalated when Zhurath's forces clashed with the royal armies, laying siege to the capital of Gorthar. It was a battle like no other - one that blended magic, steel, and the unnatural forces of the Boggarts. The Sogbog, their form shifting and flickering between human and Boggart, led the charge, summoning the dark energies of their ancestors to repel the invaders. Yet, despite their power, Zhurath's forces grew more insidious, slipping through cracks in the world that the Sogbog could not close.

The Sogbog was forced to make a choice: to destroy the Forbidden Orb or risk losing everything. But Zhurath had already anticipated this decision. He had planted spies within the royal court, whispering into the ears of key allies, sowing seeds of doubt. The Sogbog's own people began to question whether the Boggart's reign should continue, whether such an ancient and dangerous power should remain in the hands of a single ruler. They feared the potential for corruption, for the transformation of the Sogbog into something far darker, something beyond their control.

As the siege wore on, the Sogbog retreated into the depths of the royal palace, seeking guidance from the Oracles who had long served the royal family. The Oracles were the keepers of ancient prophecies, and they warned the Sogbog of the Orb's true nature. It was not simply an artifact of power - it was a key. A key to an ancient prison, a prison that held a force far darker than the Boggarts themselves. The Orb was not meant to be wielded by any mortal - it was meant to be kept sealed. Whoever sought to use the Orb would unleash a force of destruction that would consume not only Gorthar but the entire world.

The Sogbog knew what had to be done. They gathered their most trusted allies, including the enigmatic sorceress Vaela and the former champion of Gorthar, Prince Aric. Together, they formed a desperate plan to reach the Forbidden Orb before Zhurath could claim it. With Zhurath's army closing in, the Sogbog and their allies embarked on a perilous journey to the valley where the Orb was kept. Along the way, they faced treacherous landscapes, illusions, and creatures of the abyss, each challenge testing their resolve.

At the heart of the temple, the Sogbog confronted Zhurath. The two Boggarts clashed in a furious battle of magic and will, each using the powers of their bloodlines to their fullest extent. In the end, it was the Sogbog who triumphed, but not without cost. As they shattered the Orb, a terrible release of energy surged through the temple, threatening to tear the world asunder. The Sogbog, with a final act of sacrifice, sealed the Orb's power, but in doing so, they were consumed by the darkness.
A mystical figure, dressed in flowing green robes, stands in a foggy field with a sword raised and a shield by their side. The fog weaves through the trees, adding to the eerie, enchanted atmosphere of this ghostly warrior.
A ghostly figure, ready for battle, emerges from the fog in this hauntingly beautiful scene where nature meets the supernatural.

The kingdom of Gorthar was saved, but the Sogbog was lost to the annals of legend, their fate sealed by their own sacrifice. The Forbidden Orb was destroyed, but the memory of its power lingered, and the kingdom would never be the same. The Sogbog's name became a whispered myth, a story of sacrifice, power, and the eternal struggle between light and darkness.

The world would remember the Royal Boggart, who, in the end, chose the fate of the many over the temptation of absolute power.

And thus ends the chronicle of the Sogbog, the protector and the destroyer, in the eternal dance of darkness and light.
Author:
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Relatives of Lurcher
Boggart
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Grimly
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Knocker
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Puckered Tom
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Puckered Tom
Old Bess
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Old Bess
Lazy Lawrence
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Robin Roundcap
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Bloody Bones
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Tom Pokers
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Dobie
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Nut Nancie
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Old Whitey
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Old Whitey
Rawhead
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Jenny Greenteeth
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Old Snap
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Gurt Dog
Jinny Greenteeth
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Old Hob
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The Cauld Lad Of Hylton
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Green Witch
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0
Wrackspite
Throttletide
0
3
1
0
Throttletide
Spiderling
10
3
1
0
Spiderling
Crackjaw
0
3
6
0
Crackjaw
Old Mother Gruff
0
3
6
0
Old Mother Gruff
Slinker
5
3
6
0
Slinker
Mudwhisk
5
3
6
0
Mudwhisk
Greycap
0
3
6
0
Greycap
Garbag
0
3
6
0
Garbag
Leafscraper
0
3
6
0
Leafscraper
Sogbog
0
3
6
0
Sogbog
Glumble
0
3
6
0
Glumble
Fleetfoot
0
3
6
0
Fleetfoot
Slumbergrip
0
3
6
0
Slumbergrip
Black Bogger
0
3
6
0
Black Bogger
Blithermug
3
3
6
0
Blithermug
Plodding Paul
0
3
6
0
Plodding Paul
Gremlock
3
3
6
0
Gremlock
Brambleclaw
0
3
6
0
Brambleclaw
Snubnose
0
3
6
0
Snubnose
Hobbledy Hoy
2
3
6
0
Hobbledy Hoy
Foggy Jack
0
3
6
0
Foggy Jack
Blubberbog
9
3
7
0
Blubberbog
Widdershins
0
3
6
0
Widdershins
Old Sticky
4
3
6
0
Old Sticky
Thrumblefinger
5
3
6
0
Thrumblefinger
Snarltooth
2
3
6
0
Snarltooth
Grimshanks
5
3
7
0
Grimshanks
Smelly Sid
3
3
6
0
Smelly Sid
Old Growler
0
3
6
0
Old Growler
0
3
0
0
Hobthrush
The images on this page (and other pages) are the fan fiction, we created them just for fun, with great respect for the creators of the stories that inspired us. The images are not protected by any copyright and are posted without commercial purposes.
Continue browsing posts in category "Demons"
Take a look at this Music Video:
Legolas Song
Lyrics for the 'Legolas Song'
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