Duma the Grim Reaper

Stories and Legends

The Duma of Shadows

Far away, in the realm where the living and the dead converge, there existed a legend whispered among mortals - a tale of the Duma, the most beautiful Grim Reaper to ever walk the earth. Clad in ethereal robes that shimmered like starlight, her presence was a paradox of allure and dread. With cascading raven hair framing her porcelain face, and eyes that held the depth of ancient secrets, she reaped souls with grace that belied her grim duty. Yet, despite her beauty, she carried an unspeakable burden, one that made her the most feared and revered being in existence.

For centuries, the Duma roamed the twilight realms, collecting the souls of those who had met their end. Each soul whispered a story, a life lived, and with each passing, she felt a flicker of their essence mingling with her own. As the years passed, she grew weary of her eternal task, her heart heavy with the weight of countless lives. She longed for more than mere existence; she yearned for adventure, for the thrill of the unknown.
The Angel of Death, cloaked in dark robes, cradles a large dragon-like object and gazes intently with a piercing red light in his eye, creating an atmosphere of foreboding yet captivating intrigue.
With an aura of mystery, the Angel of Death commands attention, the ruby glow in his eye hinting at ancient secrets as he clutches the dragon-like object, shrouded in the allure of the unknown.

One fateful night, as a silver crescent moon hung low in the sky, a prophecy echoed through the shadows: a mythical creature, the Nykthos, would soon awaken from its slumber in the forgotten Vale of Whispers. This creature, a magnificent fusion of wolf and shadow, was said to possess the power to grant a single wish to the one who could tame it. Intrigued, the Duma decided that this was her chance to break free from her shackles. If she could tame the Nykthos, she would wish for the ability to experience life as mortals did, to taste joy and sorrow, and to understand the depth of existence beyond death.

Guided by the haunting whispers of the night, she ventured into the Vale of Whispers, where shadows danced and the air hummed with magic. The forest was alive with the sounds of ancient trees swaying, their leaves murmuring secrets long forgotten. As she walked deeper into the woods, the atmosphere thickened with anticipation. It wasn't long before she encountered the Nykthos - a creature of breathtaking beauty, its fur a swirling blend of midnight and moonlight, eyes glimmering with wisdom that transcended time.

The Nykthos stood proud, its powerful frame radiating an energy that sent shivers down her spine. "Why have you come, Duma of Shadows?" it inquired, its voice resonating like distant thunder. "Many seek me for their desires, but few understand the price of their wishes."

With unwavering determination, she replied, "I seek to understand life, to embrace its joys and sorrows. I wish to know what it means to truly live." The Nykthos regarded her with a piercing gaze, sensing the sincerity of her plea.

"Very well," it finally said. "But know this: to understand life, you must first understand death. You shall walk among the living, but for every moment you relish, a fragment of your essence shall fade from this realm."
Giltiné, draped in a hooded robe and horned mask, brandishes a sinister staff adorned with red eyes, casting an ominous presence over the realm.
This foreboding image of Giltiné reveals the tension between fear and fascination, as the hooded figure looms, its staff radiating an unsettling energy, compelling the viewer to ponder its dark intentions.

The Duma, undeterred, accepted the challenge. With a graceful leap, the Nykthos approached her, and in a whirlwind of shadows and light, they were bound in a pact. Suddenly, the world shifted, and the Duma found herself standing in a vibrant village bustling with life. The sun warmed her skin, laughter filled the air, and the scent of blooming flowers enveloped her. For the first time, she felt the pulse of life coursing through her.

As days turned into weeks, she danced, sang, and loved - a beautiful enigma among the mortals. Yet, with each passing moment, she felt the tether to her essence unravel, a bittersweet reminder of the price she was paying. The village people adored her, unaware of her true nature, and she reveled in their company, but the thought of her fading essence gnawed at her heart.

One evening, while wandering through the woods, she stumbled upon a graveyard, its headstones etched with names long forgotten. There, she witnessed the profound sorrow of a family mourning the loss of their beloved. Overwhelmed, she knelt before the grave, tears flowing freely, for she understood the cycle of life and death more deeply than ever. In that moment of clarity, she realized that to truly live was to embrace both joy and pain.

Resolute, she returned to the Nykthos, her heart heavy yet enlightened. "I wish to return to my duty," she declared, her voice steady. "I have lived, and now I understand the weight of existence. I will continue to guide souls through death, but with a renewed appreciation for life."
A mysterious figure draped in a deep hooded costume stands amidst a misty forest, clutching an ornate sceptacle that glimmers faintly in the gloom. Shadows dance around the trees, adding an eerie atmosphere to the scene.
In the heart of a silent forest cloaked in fog, a mysterious figure emerges, holding a sceptacle that seems to whisper secrets of ancient rituals and forgotten lore, inviting the viewer into a world of shadows and whispers.

The Nykthos nodded, its form shifting back to the shadows. "Your choice is wise, Duma. You may walk among the living, but your heart shall forever carry the memories of your experiences."

In a flash of twilight, she was transported back to the realm of shadows. The Duma, now enriched with the knowledge of life's beauty and sorrow, resumed her sacred duty with a newfound vigor. She became not just a collector of souls but a guide, illuminating the path for those who ventured into the unknown.

And so, the Duma of Shadows continued her eternal journey, embodying the delicate balance of life and death, beauty and sorrow. The legend of her adventures spread far and wide, inspiring countless souls to cherish the fleeting moments of their existence, for they were gifts meant to be embraced, not feared. The Duma had not only explored the world of the living but had also discovered the true essence of her own being - one that would forever resonate in the hearts of those she guided.
Author:

The Legend of Duma: The Soulkeeper's Sacrifice

In an age long forgotten, when shadows lingered in every corner and hope flickered like a distant star, there arose a being known as Duma, the Grim Reaper. Unlike the traditional harbingers of death, Duma was not a figure of fear but a solemn guardian of the soul's journey. With a skeletal frame cloaked in tattered robes that whispered like the winds of change, Duma traversed the realms between life and the afterlife, guiding lost souls through the trials of existence.

The world was fraught with strife, as mortals fought wars born of greed and ambition. In their hubris, they summoned dark forces, and from this chaos arose the Harbinger, a malevolent entity that sought to consume all life and extinguish the light of hope. The Harbinger's minions, twisted creatures born of despair, spread terror and despair, siphoning the very essence of life itself. It became evident that the balance of the realms was in jeopardy, and Duma, the guardian of souls, could not stand idly by.
An imposing character dressed in striking black and red armor, brandishing a sharp sword with a fierce expression, a horned helmet atop their head and a dramatic red cloak that billows like smoke, surrounded by a swirling ambiance.
The fierce warrior stands poised, exuding an aura of defiance and power, ready to confront any challenge that crosses their path, the red hues of their attire flickering like embers of a raging fire.

In the village of Eldoria, whispers of Duma's presence echoed through the hearts of the beleaguered townsfolk. The elders spoke of Duma's wisdom, recounting tales of how he had guided their ancestors through the veil of death, ensuring they reached the realms of peace. But now, in the face of the Harbinger's dark tide, the people felt abandoned, their faith waning in the light of the encroaching shadows.

One fateful night, as the moon hung high and pale, casting an ethereal glow over the land, Duma descended upon Eldoria. He appeared before the villagers, cloaked in the shimmering mists of twilight, his hollow gaze reflecting the burdens of countless souls. The people trembled, not from fear, but from a deep-seated longing for solace and salvation. Duma raised a bony hand, and his voice, echoing like the tolling of a distant bell, resonated with profound authority.

"I am Duma, the Keeper of Souls," he intoned. "I have come not to claim, but to offer a pact. The Harbinger's darkness shall not reign unchallenged. Together, we shall confront this scourge, and in doing so, we shall illuminate the path of hope."

With those words, Duma bound himself to the villagers, sharing his strength and ancient wisdom. He revealed that the true power to combat the Harbinger lay within the hearts of the mortals, in their courage to confront despair and to forge bonds of unity. Each villager became a vessel of light, and together they kindled a flame of hope that burned bright against the encroaching darkness.

As the first rays of dawn broke over Eldoria, the villagers, armed with the strength of their newfound purpose, set out to confront the Harbinger. Duma led them through the twisted forests, over the jagged mountains, and into the heart of the Harbinger's domain, a realm shrouded in a pall of despair. They encountered phantoms of doubt and fear, twisted reflections of their innermost struggles, yet with every step, Duma's presence reminded them of their resilience.
A hooded Yurei stands heroically, sword poised before a luminous full moon; its ethereal glow backlights the figure dramatically, reflecting both grace and power in a hauntingly serene scene.
Under the radiant gaze of the full moon, the Yurei stands vigilant, embodying a mystical spirit of ancient folklore, a guardian armed with a glowing sword ready to protect against the shadows.

The final confrontation took place in the Valley of Shadows, where the Harbinger awaited, cloaked in a swirling tempest of darkness. The air crackled with malevolence as the Harbinger unleashed waves of despair, seeking to extinguish the light within the hearts of Duma's followers. But as the shadows loomed, Duma stood tall, a beacon of unwavering strength.

"Fear not!" Duma's voice rang out, a clarion call in the tempest. "Embrace your light! Together, we are the storm that shall cleanse this darkness!"

With their hearts aflame with courage, the villagers rallied behind Duma. They forged a wall of light, each soul contributing their hope, their memories, and their dreams. As the Harbinger lashed out, the collective resolve of the villagers surged forth, meeting the darkness head-on. The clash echoed like thunder, reverberating through the fabric of existence.

In that moment of unity, Duma summoned the full weight of his power, merging with the villagers' light. They became a radiant force, illuminating the valley with a brilliance that shattered the Harbinger's dark veil. With a final, desperate cry, the Harbinger was engulfed, banished to the depths of oblivion from whence it came.

As silence enveloped the valley, Duma stood amidst the villagers, their breaths mingling in the crisp air. They had faced the embodiment of despair and emerged victorious, their bonds forged in the crucible of conflict. Yet, the battle had taken its toll. Duma, the soulkeeper, felt the weight of countless lives within him, a burden that could not be ignored.
A shadowy figure robed in darkness, wielding a shining sword and a sturdy shield, stands defiantly within a snowy cave, the cold gleam of ice formations enchanting the scene, showcasing a tale of valor in desolation.
In the heart of a frozen cave, the defender readies themselves for the unforeseen, surrounded by shimmering icicles and echoing silence, a monument to bravery and solitude in the face of adversity.

"Now, my dear friends," Duma spoke, his voice softening. "You must carry forth the light. I must return to my eternal vigil, to guide the souls who wander the shadows."

The villagers, though sorrowful, understood the depth of Duma's sacrifice. They pledged to honor his legacy, to carry the light into their lives, and to never forget the bond they shared. And so, as dawn broke anew, Duma faded into the horizon, his form dissolving into the morning mist, yet his spirit lingered within the hearts of those he had saved.

The Legend of Duma became a tale told for generations, a reminder that in the darkest of times, hope can ignite a spark that vanquishes despair. Duma, the Grim Reaper, became not a figure of death, but a symbol of resilience, an eternal guardian of the light that shines within us all.
Author:

The Legend of Duma: The Reaper's Vengeance

Long ago, in a realm where time was but a fleeting breath and the very fabric of life was woven by unseen hands, there existed a name whispered among the ancients - Duma, the Grim Reaper. Yet, unlike the faceless entities of death who quietly reaped the souls of the fallen, Duma was no ordinary harbinger. She was once a guardian of knowledge, a keeper of lost truths, a protector of ancient wisdom that could bend the will of the heavens themselves. Her tale is one of vengeance, and of a lost object that held the very key to the future - a lost object that would not be forgotten.

It began in an age where knowledge was both a gift and a curse. The great Archive of Neth'ra, a sprawling library of infinite corridors and endless scrolls, was a place where the most sacred and forbidden truths were kept. Among these secrets, there lay a single artifact - the Cognition Stone. This gem was said to hold the power of complete enlightenment, the ability to recall every moment, every thought, every truth from the beginning of time until the end. It was the power to shape worlds, to undo history, to know everything and nothing at once. And it was lost.
Duma, draped in a flowing black robe, wields a sceptacle and sword, commanding a fog-laden landscape that seems alive with mystery and ancient allure.
Amidst the ethereal fog, Duma's powerful stance, armed with a sceptacle and sword, compels the observer to ponder the untold stories shrouded in mystery and darkness in this enchanted landscape.

No one knew the true story of its loss, nor who stole it. The rumors were many. Some said it was taken by a rogue god seeking to control fate itself. Others whispered of a mortal king who sought to use its power to bend the gods to his will. What was clear was that, after its disappearance, a great war was waged - a war that scarred the heavens and shattered the mortal world. The gods, in their fury, sought to erase all traces of the Cognition Stone. Those who knew of its existence vanished in the night, their memories erased as if they had never been.

Duma, however, remembered. She had been the chief among the Archivists of Neth'ra, a position entrusted to her not only for her strength but for her mind, keen as a blade. She alone retained the knowledge of the stone's true power. Yet, when it was stolen, the gods did not spare her. In their wrath, they cursed her, binding her to the realm of death itself. She was stripped of her title and cast into the Underworld, where she became an agent of death - one who would reap the souls of those who trespassed into the forbidden realms, or who dared to wield knowledge beyond their station.

Years passed, and though Duma was bound to the cold underworld, the fire of vengeance burned within her heart. She would not forget the Cognition Stone. She could not allow the theft of such power to go unanswered. But her time would come.

One day, the skies above the mortal realm grew dark, as though a great storm was brewing. It was in the shadow of this omen that a warrior named Vael appeared at the gates of the Underworld. He had come seeking Duma, not for death, but for help. Vael was a prince of a fallen kingdom, a land destroyed by the very same gods who had cursed Duma. His people had perished, their souls claimed by the void. His only desire was revenge, and he had learned of the Cognition Stone's power. Vael knew that the stone, once restored, could bring about a world in which the gods would be overthrown and the lost souls of his people could be revived.

"I seek the stone," Vael said, his voice strong and determined. "And you, Duma, are the only one who can find it."

Duma's eyes, cold and unfeeling, met his. She recognized the fire within him - the same fire that had once burned in her heart. She was no longer the guardian she once was, but something more, something less - a being of vengeance. Still, there was something in Vael's plea that stirred something long dormant within her. Perhaps it was the memory of what she had once protected. Perhaps it was the thought of reclaiming what was stolen. Either way, Duma agreed.

She struck a bargain with the prince. He would aid her in returning to the mortal realm, and together they would seek the Cognition Stone, hidden deep within the lost lands where the gods dared not tread. There, amidst the ruins of forgotten empires and beneath the shadow of fallen temples, they would find the key to vengeance.

Their journey was fraught with danger. The gods, ever watchful, sent their agents to hinder their progress - terrifying creatures who wielded the powers of the divine. But Duma, with her knowledge of the realms, and Vael, with his sword of unyielding resolve, pressed on. They ventured into the heart of the forgotten wilderness, a land where the dead whispered and the earth itself seemed to mourn. For months, they searched, facing trials that would break lesser mortals.
The Time Reaper stands alone in a vast desert, his robe flowing in the wind. Holding a sceptacle, he surveys the barren landscape, his figure a striking contrast against the vastness of the dry, sun-drenched terrain.
Amidst the endless sands, the Time Reaper’s solitary figure towers over the desert landscape, the sceptacle in his hand a symbol of his enigmatic presence.

At last, they found it - hidden beneath the roots of an ancient tree, where the air itself seemed to crackle with magic. The Cognition Stone lay before them, glowing with an ethereal light. It was as beautiful as it was dangerous, and Vael, without hesitation, reached out to claim it. But as his fingers brushed the surface of the stone, the earth trembled, and the heavens themselves seemed to cry out in fury. The gods had not forgotten their prize, and they would not let it slip away so easily.

The ground split asunder, and from the rift emerged a towering figure - the very god who had orchestrated the theft of the stone in the first place. His name was Azra, the Keeper of Oblivion, a deity of time and memory, and he was not pleased.

"You dare defy me?" Azra's voice boomed, shaking the heavens. "You dare seek what was never meant for mortals?"

But Duma, now freed from the bonds of death, stood before the god, her eyes burning with a righteous fury. She had learned, through her years of suffering, that vengeance was not simply the reclaiming of what was lost - it was the punishment of those who would trespass against the sacred balance of the world.

"I defy you," she said, her voice cold as the void itself. "I defy you, and all that you represent. The stone is mine to protect, and if you wish to take it, you must face me."

A battle unlike any other ensued, as Duma, wielding the power of the Underworld, clashed against Azra, who commanded the very forces of time. In the end, it was not strength alone that won the day but the knowledge that Duma had protected for eons - the knowledge of the gods' own weaknesses.

With a final, crushing blow, Azra was cast into the abyss, and the Cognition Stone was returned to its rightful place. Vael, now holding the stone in his hands, turned to Duma.
In a mystical foggy landscape, Grimter clutches a sceptacle surrounded by flickering candles. The ethereal glow casts ominous shadows, deepening the enigmatic allure of the scene.
Amidst the swirling fog, candlelight flickers around Grimter, creating an otherworldly ambiance. His grip on the sceptacle signals a connection to the arcane, weaving a tale of enchantment and secrecy.

"You have avenged your people," he said. "And in doing so, you have freed yourself."

Duma nodded, her gaze distant. The stone was but a symbol now, a reminder of the price of knowledge, and of the vengeance that had shaped her fate.

From that day forth, the name of Duma was known throughout the realms - not just as a reaper of souls, but as a heroine who sought justice for the lost, the forgotten, and the wronged. The Cognition Stone was no longer just a relic of power; it was a symbol of what it meant to fight against fate, to reclaim what was taken, and to ensure that even in death, vengeance would be served.

Example of the color palette for the image of Duma

Picture with primary colors of Dark jungle green, Dark sea green, Feldgrau, Xanadu and Smoky black
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Relatives of Duma
Grim Reaper
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Grim Reaper
Death
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Death
Azrael
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Azrael
Thanatos
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Thanatos
Anubis
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Anubis
Hades
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Hades
Morrigan
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Morrigan
Charon
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Mors
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Mors
Shinigami
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Shinigami
Black Rider
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Black Rider
Pale Rider
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Samael
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Yama
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Valkyrie
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Keres
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Hel
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Hel
Namtar
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Namtar
La Parca
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La Parca
La Muerte
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La Muerte
Santa Muerte
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Santa Muerte
Ankou
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Ankou
King Yama
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King Yama
Death
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Death's Head
Mortis
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Mortis
Reaper Man
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Reaper Man
Mictlantecuhtli
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Shroud
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Nekros
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Nekrataal
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Nekrataal
Dullahan
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Orcus
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Orcus
Valkyries
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Valkyries
Kali
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Kali
Giltiné
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Giltiné
Black Shuck
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Black Shuck
The Sandman
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The Sandman
Lady Death
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Skuld
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Urd
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Verdandi
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The Angel Of Death
Ma
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Ma'at
Makaria
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Makaria
The Lich King
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The Lich King
The Soul Taker
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The Soul Taker
Yurei
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Baron Samedi
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Baron Samedi
The Gatekeeper
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The Gatekeeper
Nergal
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Nergal
The Cloaked One
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The Cloaked One
Deathtouch
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White Lady
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The Black Specter
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Thanatoid
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Nekrosphere
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The Phantom
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Lord Death
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Lord Death
Father Time
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Father Time
The Undertaker
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The Undertaker
Nekron
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Soul Reaver
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Deathbringer
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Deathbringer
Harvestman
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Harvestman
Keeper of Souls
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Keeper Of Souls
The Sin Eater
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The Sin Eater
Death’s Emissary
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Death’s Emissary
The Black Angel
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The Black Angel
The Dead Hand
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The Dead Hand
The Pale Death
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The Pale Death
The Soul Reaper
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The Soul Reaper
The Ender
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The Ender
The Death Dealer
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The Death Dealer
The Blood Reaper
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The Blood Reaper
Spirit of Death
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Spirit Of Death
The Dark Harvester
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The Dark Harvester
The Scythe Bearer
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The Scythe Bearer
Reaper of Souls
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Reaper Of Souls
The Fate Weaver
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The Fate Weaver
Thanaton
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Thanaton
Deathlord
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Deathlord
Shadow of Death
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18
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Shadow Of Death
The Morbid One
21
3
18
0
The Morbid One
The Dark Reaper
30
3
18
0
The Dark Reaper
The Skull King
41
3
18
0
The Skull King
Grim Specter
10
3
18
0
Grim Specter
The Black Cloak
25
2
12
0
The Black Cloak
The Time Reaper
52
3
18
0
The Time Reaper
The Harbinger of Death
7
2
12
0
The Harbinger Of Death
The Necromancer
40
3
18
0
The Necromancer
Master of Souls
47
3
18
0
Master Of Souls
The Soul Harvester
26
3
18
0
The Soul Harvester
The Shadow Scythe
61
3
18
0
The Shadow Scythe
The Silent Reaper
45
3
18
0
The Silent Reaper
Soul Keeper
43
3
18
0
Soul Keeper
The Shade
16
3
18
0
The Shade
The Last Reaper
38
3
18
0
The Last Reaper
The Spectral Guide
32
3
18
0
The Spectral Guide
The Angel of Mercy
22
3
18
0
The Angel Of Mercy
The images on this page (and other pages) are the fan fiction, we created them just for fun, with great respect for the creators of the stories that inspired us. The images are not protected by any copyright and are posted without commercial purposes.
Continue browsing posts in category "Demons"
Take a look at this Music Video:
Gimli Song
Lyrics for the 'Gimli Song'
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