Death Fiend the Dementor

Stories and Legends

The Parable of the Death Fiend and the Stone of Wishes

In a realm where shadows whispered secrets and the air shimmered with untold magic, there existed a notorious being known as the Death Fiend. Cloaked in darkness, this entity drifted through the realms of mortals, feeding on despair and fear. Legends spoke of its form - a shadowy specter with glowing eyes that pierced the hearts of those it encountered. Yet, within its wretched heart lay a spark of curiosity that would alter the course of destiny.

One fateful day, a rumor echoed through the lands, reaching even the ears of the Death Fiend. A stone had been discovered deep within the cavern of Crystalline Echoes, said to possess the power to grant wishes beyond mortal comprehension. The inhabitants of the nearby village, weary and burdened by their struggles, grew restless, dreaming of a brighter tomorrow. The Death Fiend, intrigued by the notion of a wish-granting stone, decided to embark on a journey to find it.
A Shadow Ghost clad in a dark hooded cloak stands poised in complete darkness, hands outstretched as if reaching for something unseen. Their enigmatic form merges with the shadows, creating a sense of anticipation that hangs heavily in the air.
Balanced between the tangible and the ethereal, this figure's outstretched hands summon feelings of suspense, drawing the viewer into a world where shadows come alive with untold stories.

As it glided through the night, the Death Fiend found itself in the heart of the village. There, it overheard a group of villagers gathered around a flickering fire. Their faces were drawn with weariness, yet their voices shimmered with hope. "If only we could have the strength to heal our sick, to bring back our lost, or to banish the winter's chill!" they lamented. The Fiend, sensing their wishes, felt a flicker of something it had never known: compassion.

The next day, the Death Fiend ventured into the Crystalline Echoes. The cavern was a labyrinth of shimmering stones and twisting paths, echoing with the cries of ancient spirits. At its heart, atop a pedestal of translucent quartz, lay the coveted Stone of Wishes - a brilliant gem pulsating with light and possibility. The Fiend, drawn to its brilliance, reached out to touch it, only to feel a wave of warmth wash over it. In that moment, a vision unfolded.

Before its eyes, the Death Fiend saw a world transformed. People thrived, their lives filled with laughter and love. The sick were healed, the broken were mended, and joy blossomed like wildflowers in spring. The Fiend felt an overwhelming desire to partake in this joy, yet its nature resisted. "How can a being like me, a harbinger of despair, bring forth happiness?" it mused, feeling the weight of its darkness.

As the Fiend wrestled with its own nature, a voice echoed through the cavern. "To grant wishes, one must first understand the wishes of the heart," it said. The Fiend turned to see an ethereal figure, the Guardian of the Stone, whose presence radiated wisdom. "The true essence of the Stone lies not in its magic, but in the intentions behind the wishes. It is a mirror reflecting the hearts of those who seek it."

Realizing the depth of the Guardian's words, the Death Fiend faced its greatest challenge: to transform its essence from a bringer of despair to a harbinger of hope. With newfound determination, it reached for the Stone of Wishes, channeling its very being into a singular desire - to uplift the hearts of those it had once tormented.
A haunting wraith clad in a black cloak stands before a mysterious obelisk under a foggy sky, the sun breaking through the mist, embodying both hope and uncertainty in this shadowy realm.
This mesmerizing scene captures the moment where light meets darkness, as the wraith and the obelisk convey the complex dance of fate and the passage of time amid a fog-laden atmosphere.

As it grasped the stone, a brilliant light enveloped the cavern, illuminating every shadow. The Death Fiend felt a rush of emotions it had long buried: empathy, love, and an unyielding desire to heal. The stone pulsed in resonance with the Fiend's transformation, and suddenly, the wishes of the villagers began to intertwine with its own essence.

The Fiend returned to the village, its form now glimmering with a light that once would have been unthinkable. The villagers gazed in awe, their initial fear giving way to a cautious hope. The Death Fiend spoke softly, "I have come not to haunt your dreams but to fulfill your wishes."

One by one, the villagers shared their deepest desires - healing for the sick, comfort for the grieving, warmth against the biting cold. With each wish spoken, the Death Fiend held the Stone of Wishes high, and magic unfurled like the petals of a flower, breathing life into every heartfelt plea.

Days turned into weeks, and the village blossomed. Fields flourished, children laughed, and warmth spread through the hearts of all. The Death Fiend, once a figure of dread, became a guardian of light, guiding the villagers to embrace their own strengths and dreams.
A foreboding Death Fiend in a black robe stands ominously before a majestic waterfall in a dark forest, the cascading water creating a dramatic backdrop enhanced by the lingering mist.
Before the veils of mist and crashing waters, the Death Fiend stands, a guardian of the forest's darker secrets. Its ominous presence merges with nature's primal forces, inviting fear and fascination alike.

But the Death Fiend knew that this was but a beginning. It spoke to the villagers, "Remember, the true power of wishes lies not in a stone, but in the love and intentions we hold in our hearts. Let us not wait for the magic to grant our desires but strive together to make our dreams a reality."

And so, the village prospered, united by the shared understanding that their destinies were intertwined, woven together by the threads of compassion, hope, and resilience. The Death Fiend, transformed by the light of the wishes, became a part of the tapestry of their lives - a reminder that even the darkest of shadows could find the strength to shine.

In the end, the Death Fiend discovered its true purpose: not to grant wishes but to inspire others to find the courage to wish for themselves. Thus, the tale of the Death Fiend and the Stone of Wishes became a parable, passed down through generations, teaching that the greatest magic of all lies within the hearts of those who dare to dream.
Author:

Legend of the Death Fiend

Long time ago, far away, in the barren heart of the Vale of Shadows, where light never dared to trespass and echoes of ancient horrors lived on in whispers, there existed a creature unlike any other. This being was known in legends only as the Death Fiend, a Dementor born not of the world, but of something darker. Its tale, passed down in fearful murmurs and shadowed stories, is one of betrayal, survival, and a thirst for vengeance that could not be quenched by time itself.

Centuries ago, when magic was young and the balance between light and dark was tenuous, a small village named Grimwater thrived near the edges of the Vale. Its people knew well to avoid the shadows of the cursed valley, yet they prospered, living under the rule of a powerful witch named Illyria. Though feared by many, Illyria had a protective streak; she cast spells to ward off spirits and taught the villagers to respect the unseen forces around them.
A mysterious figure cloaked in dark shadows stands tall in a foggy tunnel, gripping a staff as eerie light pours in from the distant windows, casting an otherworldly glow across the damp stone walls.
A chilling sight in the dark—this hooded specter wields an ancient staff, casting a shadow in the fog-filled corridor where only faint light dares to break through.

But one winter, a rumor spread - an artifact of unearthly power was hidden somewhere within the Vale. This relic, said to be forged by the hands of the first Dark Wraith, held the power to summon and control even the foulest creatures of the night. Whispers claimed it could grant eternal life, but at a terrible cost. Driven by greed and ambition, Illyria's apprentice, a man named Vaelen, ventured into the Vale one bitter night, desperate to find the artifact and claim its power for himself.

He walked for hours through mist and shadow, his breath freezing in the deathly cold air, until he stumbled upon an ancient stone marked with a twisted rune. It was here that he summoned it - the being that would later be known as the Death Fiend. As Vaelen chanted the forbidden words, the air grew dense, the ground shivered, and a towering, hooded form emerged from the shadows.

The creature was no ordinary Dementor. Its form was draped in darkness that seemed alive, writhing and shifting like tendrils of smoke. Beneath its tattered hood were not empty sockets but orbs of deep, malevolent red that burned with an insatiable hunger. Vaelen felt terror grip him, but he steeled himself, commanding the Dementor to bend to his will. He brandished the artifact, sealing his command over the creature, binding it to him in servitude.

For years, Vaelen grew in power, wielding the Death Fiend as his own personal weapon, sending it to steal the souls of rivals and enemies alike. The villagers of Grimwater whispered in dread about a monster that drained life itself, leaving nothing but hollow, empty shells behind. Some claimed to hear its mournful wails at night, and others saw glimpses of it in shadows, moving with a spectral grace.

The Death Fiend, however, was far from loyal. Its existence was a curse, bound to the will of the artifact, but within its undead heart, it harbored hatred for Vaelen. It bided its time, feeding on the life forces it took, growing stronger even as it suffered under the mage's command. Its own will, buried deep, smoldered, waiting for the day when it might be free.

The day of reckoning came during a storm like none before. Vaelen, now mad with power, attempted a spell to bind all creatures of the Vale to his command. He stood at the heart of Grimwater, holding the artifact high as he chanted in a voice that resonated through the darkened skies. Lightning cracked, and the air turned bitter cold. But as he invoked the final words of the spell, something went wrong - the Death Fiend, sensing an opportunity, forced its will against the binding spell.
A dark-skinned figure, regal in presence, stands barefaced within a shadowy chamber, illuminated by a flickering fire that dances ominously in the backdrop.
This figure, cloaked in an air of mystery, evokes the majesty of a forgotten era, as the flickering flames illuminate the intent gaze, hinting at monumental stories from the shadows.

For the first time, Vaelen felt fear as the creature resisted his command. The artifact pulsed and trembled, crackling with dark energy, until, in a blinding explosion of light, it shattered. The binding was broken. The Death Fiend rose, no longer bound by any force, its red eyes blazing with a rage so intense it seemed to darken the very sky.

With a silent, terrifying grace, it moved toward Vaelen. The villagers, helpless and trapped in their homes, watched in horror as it enveloped him, its cloaked form stretching like a shroud, smothering his screams. It was said that Vaelen's soul was torn from his body and devoured, but his suffering was only the beginning.

Now freed from its servitude, the Death Fiend sought vengeance upon the world that had created it. It swept through Grimwater, feasting on the terror of the villagers, reducing the once-thriving settlement to a ghost town in a single night. Only one soul was spared - a young girl named Alara, who had been the last to see the Death Fiend as it passed through her village, leaving nothing but destruction in its wake. Alara was left untouched, some say because she was too young to know fear, others claim because she was marked by a mysterious protective magic.

Alara grew, and as she did, she spoke of the Death Fiend not with hatred but with a strange reverence. "It was bound, like we all are," she would say. "Bound to others' will, until it found its own." Alara lived on as the last of her village, a witness to the terrible power that lurked in the Vale of Shadows.

The legend of the Death Fiend grew over the years. It was said that it still roamed the darkest corners of the world, a creature that could never be destroyed, only avoided, for it was too powerful to be bound again. Some claimed to hear its mournful cry on winter nights, or catch a glimpse of those burning red eyes in the mist. A select few believed it to be the spirit of justice for those who had been wronged, devouring those whose hearts were corrupted by greed and deceit.
A Malignant Wraith, draped in flowing hair, emerges from the still waters under the watchful eye of a full moon. The haunting reflection shimmers beneath the surface, adding a surreal quality to this nighttime scene filled with ethereal mystery.
In the calm waters, the Malignant Wraith comes alive, merging with the moonlight to weave an enchanting narrative of mystery and allure on a still night.

Over time, Alara's own descendants took on the role of guardians of this legend, their purpose to remember and respect the powers that lay beyond mortal control. They told the story to each generation as a warning: that darkness can never truly be bound, and to try to control it only invites ruin.

The Vale of Shadows, now overgrown and forgotten, was left undisturbed for ages. But those who wandered too close claimed to see a figure cloaked in shadows, moving with a haunting elegance. They said its red eyes glowed like embers, watching, waiting, its power now bound to none but itself. The Death Fiend, eternal and unrepentant, was free at last, a legend that refused to fade, haunting the night with the promise of vengeance and freedom.

And so, the tale of the Death Fiend lived on - a reminder that some forces are meant not to be controlled, but feared.
Author:

The Friendship of Shadows

In a bleak and oppressive world, where joy had long been extinguished and hope was a distant whisper, there existed a creature known as the Death Fiend. Unlike the chilling specters depicted in grim tales, the Death Fiend was a cute, small being with oversized eyes and a perpetually playful demeanor. It flitted through the land with a shadowy presence, embodying both darkness and a peculiar charm. Its surface was a patchwork of midnight blues, with little twinkling stars, resembling a gentle night sky, enticing those who glimpsed it despite the fear they felt.

In this world, laughter had been stolen away by a ruthless regime that thrived on despair. The inhabitants, dulled by the monotony of their grim existence, spent their days in silence, afraid to express emotions for fear of punishment. Yet, in these shrouded corners of society, a young girl named Esme dared to dream of a brighter tomorrow. She often wandered through the forsaken streets, wishing for a friend to share laughter and adventure with.
A hooded Eternal Shadow stands in a rain-drenched alley, a flashlight illuminating his path, casting an intriguing shadow against the wet pavement, evoking a sense of drama and suspense in the night.
Bathed in rain and shadow, the Hooded Eternal Shadow embarks on his nightly journey through the alley, his flashlight a beacon of hope intertwined with the mysteries of the evening.

One day, as shadows danced beneath the broken arches of the abandoned city, Esme stumbled upon the Death Fiend. Rather than recoiling or running away, she felt a strange warmth in her heart. Intrigued, she reached out her hand. The Death Fiend tilted its head, its large eyes sparkling with mischief, and grasped her finger gently. In that fleeting moment, a connection sparked - a friendship that would transcend the realms of light and darkness.

Together, Esme and the Death Fiend explored the remnants of a once-vibrant world. Their laughter echoed through crumbling halls and empty streets, filling the void with joy. Esme found that the Death Fiend could absorb her darkest fears, transforming them into light that illuminated their journey. With each shared secret and playful encounter, their bond grew stronger, creating an unbreakable spell of companionship.

However, like all fairy tales, their magical friendship attracted the attention of the ruling empire. The regime viewed joy as a dangerous weapon, something to be stamped out at all costs. They sent their agents to capture the Death Fiend, aiming to harness its unique essence for their malevolent plans. The tiny creature, despite its innocent façade, held incredible power - one that could either signal the end of despair or plunge the world deeper into darkness.

One fateful night, an army of soldiers descended upon Esme's hidden refuge, their intent ominous. With the air thick with fear, Etched in courage, Esme stood protectively before her friend. "You must escape!" she urged the Death Fiend, her heart racing. "They want to control you!"

The Death Fiend looked at her with earnest eyes, understanding the gravity of the situation. "If I leave, you will be alone," it whispered, its voice soft yet tinged with urgency. "But if I stay, I may bring darkness upon you."
The Eternal Shadow, draped in a flowing black cloak, stands in a glittering snowy cave, where beams of light cut through the fog, creating a surreal atmosphere that whispers of both beauty and danger.
In this captivating snowy cave, the Eternal Shadow embodies tranquility and danger, as light pierces the fog, hinting at untold stories hidden within the depths of winter.

Esme's heart sank at the thought of losing her only friend. "We face the darkness together, as we always have," she replied fiercely. "Go, and I'll find you."

In an act of selflessness, the Death Fiend enveloped Esme in a warm, shadowy embrace. A powerful spell erupted from their connection - an explosion of light and dark that ricocheted across the realm, scattering the soldiers and causing chaos in their ranks. Amid the madness, Esme watched her friend fade into the night, the shadows spiraling away, leaving only a glimmer of stars in their wake.

Heartbroken but resolute, Esme turned her sorrow into strength. Inspired by her bond with the Death Fiend, she rallied the downtrodden, housing their fears and nurturing their dreams. With every step she took, she wove the tale of their friendship into the hearts of others, igniting a flame of hope in a world shrouded in darkness.

Over time, the tides began to change. People found solace in the stories Esme shared, and they learned to harness their own light, igniting courage in face of fear. The regime, forced to confront the rising tide of rebellion, found its grip weakening as joy slowly seeped into the cracks of despair.
A mysterious figure clad in a flowing hooded cloak stands silently in a shadowy alley. The eerie glow of red light illuminates their face against the backdrop of an ominous building, casting a mood of intrigue and danger.
In this haunting scene, the soul reaver looms in the depths of the night, blending seamlessly with the darkness while the red glow hints at untold stories and secrets hidden within the shadows.

Years later, as the sun broke through the gray sky, Esme stood atop a hill, heart full of hope. Just as she began to lose faith, a familiar shadow danced before her, playful and bright. The Death Fiend emerged, finally returning home, its essence vibrant, swirling with the light that had been forged by their friendship.

Together, they realized that the true power of their bond had not been the spell they'd cast to protect one another, but the courage to embrace both darkness and light. In a world where shadows once prevailed, Esme and the Death Fiend became the symbols of resilience and hope, proving that even the most unlikely of friendships could spark a revolution and weave a tapestry of light in a land once overshadowed by despair.

Thus, the parable of the Death Fiend and its indomitable friendship with Esme echoes in the hearts of many, a reminder that unity, even amidst darkness, can birth the brightest of tomorrows.

Example of the color palette for the image of Death Fiend

Picture with primary colors of Black, Onyx, Dark lava, Bole and Dark jungle green
Black64%
Onyx21%
Dark lava
Bole
Dark jungle green
Top 5 color shades of the illustration.
See these colors in NCS, PANTONE, RAL palettes...
NCS (Natural Color System)
NCS S 8505-R20B
NCS S 9000-N
NCS S 7005-Y80R
NCS S 5020-Y80R
NCS S 8005-B80G
PANTONE
PANTONE 419
PANTONE 419
PANTONE 7554
PANTONE 478
PANTONE 7547
RAL Classic
RAL 9005
RAL 9005
RAL 8014
RAL 8002
RAL 8022
RAL Design
RAL 170 20 25
RAL 170 20 20
RAL 050 20 10
RAL 030 30 30
RAL 160 20 20
RAL Effect
RAL 790-5
RAL 790-5
RAL 330-6
RAL 350-6
RAL 790-5
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Relatives of Death Fiend
Dementor
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Dementor
Dementor
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Dementor
Wraith
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Wraith
Shade
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Specter
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Banshee
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Phantom
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Phantom
Shadow Fiend
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Shadow Fiend
Death Eater
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Death Eater
Soul Stealer
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Abyssal Spirit
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Darkling
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Darkling
Night Haunter
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Fearmonger
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Fearmonger
Grim Reaper
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Nightshade
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Nightshade
Soul Harvester
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Soul Harvester
Gloomshade
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Gloomshade
Shade Fiend
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Shade Fiend
Deathshadow
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Deathshadow
Dreadfiend
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Dreadfiend
Shade Wraith
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Soul Eater
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Revenant
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Revenant
Wight
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Wight
Spectral Entity
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Spectral Entity
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Void Spirit
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Void Spirit
Malignant Wraith
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Malignant Wraith
Nightmare
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Nightmare
Phantom Fiend
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Dark Wraith
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Mournful Shade
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Harbinger of Darkness
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Harbinger Of Darkness
Abyss Wraith
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Tormented Soul
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Dark Specter
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Dark Specter
Sorrow Wraith
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Shadow Stalker
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Gloomwalker
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Silent Wraith
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Lamenter
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Doom Wraith
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Eternal Reaper
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Shadow Weaver
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Black Specter
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Mourner
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Whisperer Of Night
Soul Reaver
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Twilight Shade
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Phantom Harbinger
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Eternal Shadow
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Eternal Shadow
Soul Drainer
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Soul Drainer
Death Lingerer
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Death Lingerer
Grim Wraith
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Void Wraith
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Haunting Shade
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Abyssal Wraith
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Morbid Specter
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Morbid Specter
Night Reaver
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Night Reaver
Lurker of Shadows
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Lurker Of Shadows
Haunting Wraith
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Haunting Wraith
Dread Specter
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Dread Specter
Soul Siphoner
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Soul Siphoner
Shadow Terror
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Shadow Terror
Darkshade
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Darkshade
Phantom Stalker
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Phantom Stalker
Shadow Reaper
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Shadow Reaper
Void Harbinger
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Void Harbinger
Eternal Phantom
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Eternal Phantom
Sable Shade
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Sable Shade
Fearsome Wraith
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Fearsome Wraith
Dread Soul
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Dread Soul
Grim Reaver
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0
Grim Reaver
Shadow Ghost
25
3
18
0
Shadow Ghost
Abyss Phantom
0
3
18
0
Abyss Phantom
Dark Mourner
17
3
18
0
Dark Mourner
Soul Taker
9
3
18
0
Soul Taker
Harrowing Wraith
27
3
18
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Harrowing Wraith
Death Whisperer
5
3
18
0
Death Whisperer
Eternal Lurker
7
3
18
0
Eternal Lurker
Phantom Drainer
3
3
18
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Phantom Drainer
Dread Harvester
17
3
18
0
Dread Harvester
Lurking Shade
27
2
12
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Lurking Shade
Shadowfiend
44
3
18
0
Shadowfiend
Wraithcaller
0
3
18
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Wraithcaller
Soul Night
38
3
18
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Soul Night
The images on this page (and other pages) are the fan fiction, we created them just for fun, with great respect for the creators of the stories that inspired us. The images are not protected by any copyright and are posted without commercial purposes.
Continue browsing posts in category "Demons"
Take a look at this Music Video:
Legolas Song
Lyrics for the 'Legolas Song'
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