Skrag the Gretchin

Stories and Legends

The Parable of Skrag: The Radiant Gretchin

Long time ago, far away, in the shadowed recesses of the war-torn world of Grimdark, where the skies were perpetually choked with ash and the ground trembled beneath the footsteps of titanic war machines, there lived a Gretchin named Skrag. Unlike her kin, whose small stature and green skin often elicited scorn and derision, Skrag possessed a rare and captivating beauty. Her skin shimmered like emerald under the rare rays of the dying sun, and her eyes sparkled like the stars obscured by the smoke of battle. This beauty drew not only admiration but also envy and malice from those around her.

Skrag lived in a dismal settlement on the outskirts of a desolate city, a place ruled by a cruel Ork warboss named Grukk. Grukk was a towering figure whose might and ferocity were matched only by his insatiable greed. He commanded an army of Orks who thrived on chaos and bloodshed. Yet, amidst the brutality of their existence, Skrag managed to cultivate a friendship with a small band of Gretchin, led by a loyal and brave soul named Rikkit.
A figure dressed in a mysterious costume stands with a flame flickering in their hand, their face obscured by a Skrag mask. The fire illuminates the dark surroundings, casting an eerie glow in the midst of their magical presence.
The flame dances in the character’s hand as they stand shrouded in mystery, the Skrag mask concealing their identity while their magic illuminates the darkness.

Rikkit was not like the others; he saw beyond Skrag's beauty. He admired her for her kindness and her unwavering spirit in a world that had long since forgotten compassion. While the Orks reveled in violence, Rikkit dreamed of a different life - a life where Gretchin could be more than mere servants to the brutish Orks. Together, Skrag and Rikkit shared dreams of a brighter future, often gathering under the light of the moon to speak of hope and the possibility of freedom.

One fateful day, Grukk's warband returned from a raid, bearing the spoils of war. Among the loot was a cursed artifact known as the Eye of Mork, said to grant unimaginable power to the one who possessed it. However, it came with a price, as the artifact also amplified the darkness within its wielder. Grukk, intoxicated by greed, decided that he must claim this power for himself and called upon all Gretchin to participate in a brutal tournament. The winner would earn the warboss's favor, a coveted prize in a land where loyalty was bought with blood.

The announcement sent ripples of fear through the Gretchin community. Skrag, with her ethereal beauty, was thrust into the spotlight as the other Gretchin hoped that she would win the tournament and secure their safety. Rikkit knew the tournament would be rigged, a mere spectacle for Grukk's entertainment. He feared for Skrag's life, realizing that her beauty made her a target, and her participation in the tournament could lead to her doom.

In the days leading up to the tournament, Skrag trained hard, her heart heavy with the weight of expectation. She felt compelled to prove herself, not just for her survival but for the sake of her friends. Rikkit, however, pleaded with her to abandon the contest. "Skrag, you are more than just a pretty face," he said desperately. "You are a beacon of hope. If you fight for Grukk's favor, you may lose yourself in the process."

But Skrag was resolute, believing that winning the tournament could change the fate of her people. As the day of the tournament dawned, she entered the arena, a vast expanse filled with jeering Orks and the scent of blood. Rikkit watched from the sidelines, heart pounding, as Skrag faced off against formidable opponents. The battles were fierce, and as the Gretchin fell, so too did Rikkit's hopes for Skrag.

Finally, it came down to Skrag and a hulking Ork champion named Bakkar. The crowd roared, eager for bloodshed. As the two clashed, Skrag's agility and cunning shone through, but Bakkar's brute strength was overwhelming. With every blow, she felt herself fading, the weight of the world pressing down on her fragile spirit.
Krot gathered together, standing united against external threats, showcasing their ability to work as a cohesive group to defend their home.
In the face of threats, the Krot stand together—only by joining forces can they protect each other and their way of life.

Just as it seemed Skrag would succumb, she recalled the words of Rikkit - the true essence of her beauty lay not in her appearance but in her heart. In a moment of desperation, she invoked the Eye of Mork, channeling its power. Instead of seeking vengeance, she used the artifact to create an illusory image of a world untouched by war, a place of laughter and kindness. The vision captivated the audience, momentarily halting the bloodlust that filled the arena.

The Orks fell silent, enchanted by the beauty of her vision. For the first time, they glimpsed a reality beyond their violent existence. Skrag stood tall, the Eye shimmering with light, and she declared, "We do not have to live in the shadows of despair! We can create a future where we all thrive!"

The moment of clarity shattered the spell of violence. The Orks, influenced by the magic of the Eye, hesitated, and Grukk, enraged by the loss of control, commanded Bakkar to attack once more. But in that moment, Rikkit leaped into the arena, standing beside Skrag. "She speaks the truth! Together we can defy the chains that bind us!"

A murmur of agreement rippled through the Gretchin, emboldened by Rikkit's bravery. Skrag, inspired by her friend's courage, turned the Eye's power inward, igniting a fire in the hearts of her kin. The realization struck them: they could fight not just for survival but for a brighter future.

The arena erupted into chaos as the Gretchin united against their oppressors. With Skrag leading the charge, they cast aside their fear and embraced their power. Rikkit stood by her side, their bond unbreakable, and together they rallied the Gretchin to rise against Grukk's tyranny.
Krot’s mind could expand, embracing new ideas and perspectives with enhanced creativity and an open mindset, allowing them to explore novel solutions to complex problems.
The Krot species shows signs of deepening creativity and adaptability, potentially pushing the boundaries of their intellect and imagination to solve problems in inventive ways.

In the end, the forces of hope triumphed over despair. Grukk was overthrown, and in his place, a new era dawned, led by Skrag and Rikkit. The Gretchin, once mere shadows of servitude, transformed into architects of their destiny, forging a community grounded in love and understanding.

Skrag's beauty became a symbol, not of vanity, but of strength and resilience. Her friendship with Rikkit taught them that true power lies not in domination but in unity, and that even in the darkest of times, a spark of hope can illuminate the path to a brighter future.

And thus, the tale of Skrag, the beautiful Gretchin, and her indomitable spirit echoed through the ages, a parable reminding all that beauty shines brightest when it is accompanied by compassion, courage, and the unwavering bonds of friendship.
Author:

The Parable of Skrag's Reckoning

In a land far beyond the reach of sun and moon, there existed a realm shrouded in the mists of obscurity. This realm was home to the Gretchin, mischievous creatures small in stature but immense in cunning. Among them was Skrag, a Gretchin who bore the scars of ridicule and the burden of vengeance.

Skrag was once a spirited creature, full of dreams and laughter. He envisioned greatness beyond the murky depths of the swamp where he lived. He longed for recognition and the respect of his kin, but the other Gretchin only saw him as a fool - a jester to mock and scorn. They would gather around him, belittling his aspirations and laughing at his dreams, calling him "Skrag the Dreamer." Their taunts stung like barbed thorns, embedding deep in his heart.
The creature’s powerful bone structure serves as the foundation for its agile movements and impressive endurance, supporting its body’s intricate design for survival in a demanding ecosystem.
Built for resilience, the strong bones of this creature provide the perfect foundation for swift movement and prolonged survival in the wild.

One fateful night, as the Gretchin danced and jeered around a fire, Skrag, tired of their derision, wandered into the forest. There, he stumbled upon an ancient and gnarled tree, its roots twisting and turning like the thoughts in his troubled mind. As he rested beneath its branches, he noticed a glimmer of light - an ethereal glow emanating from a small stone at the tree's base. Intrigued, he reached for it, and as his fingers brushed against the cool surface, he felt a surge of power coursing through him.

The stone spoke in whispers, revealing itself as the Heart of the Mists - a powerful artifact that granted the bearer unparalleled strength and cunning. "Use it wisely, Skrag," it warned, "for vengeance has a price." But in his heart, the flames of resentment burned brighter than reason. Fueled by the urge to prove himself and seek retribution against those who mocked him, Skrag accepted the stone's dark gift.

As days turned into weeks, Skrag harnessed the power of the Heart of the Mists. He transformed from a mere Gretchin into a formidable force, his stature growing larger, his eyes gleaming with malice. The Gretchin, oblivious to his changes, continued their mockery. They had no inkling that the very creature they derided was now planning their downfall.

One stormy night, Skrag called upon the shadows of the forest to aid him. With the Heart of the Mists pulsing with energy, he summoned an army of spectral Gretchin - echoes of those who had fallen in the name of revenge. They rose from the ground, eyes glowing like embers, ready to do his bidding. Together, they descended upon the Gretchin's settlement like a tempest of wrath.

As dawn broke, the village lay in disarray. The spectral army wreaked havoc, playing tricks and instilling fear. Skrag watched from the shadows, relishing the chaos he had unleashed. He saw familiar faces contorted in terror, and for a moment, the bitterness in his heart felt soothed.
Despite their deep connection to nature, Krot may be met with distrust from others, as their presence reminds others of the life-death cycle. This bond with the earth often creates fear or misunderstanding among those who encounter them.
The Krot’s natural ties to life’s cycles stir a deep sense of distrust in others, who may fear or misinterpret the creature’s role in the ever-turning wheel of existence.

Yet, as he observed the terror and despair, a flicker of doubt crept into his mind. The laughter of the Gretchin, once so piercing, now echoed hollowly. In his quest for revenge, he had become what he despised - a source of fear and suffering. The Heart of the Mists, once a symbol of power, now weighed heavily on his soul.

In the depths of his turmoil, Skrag decided to confront the spectral army he had summoned. "This is not who I am," he declared, his voice ringing through the mist. "I sought revenge, but in doing so, I have lost my true self." The army paused, awaiting their master's command, but Skrag was filled with resolve. He unleashed the power of the Heart in a brilliant flash, dissolving the spectral army into a cloud of shimmering mist.

As the last echoes of his vengeful shadows faded, Skrag stood alone, stripped of his power but restored to his true form. He had traded vengeance for clarity and found strength in humility. The Gretchin, witnessing the end of the chaos, emerged cautiously from their shelters, their expressions shifting from fear to confusion.

Skrag stepped forward, his heart pounding, and spoke. "I sought to avenge the pain you caused me, but I only brought suffering upon us all. Let us not be defined by our past, but by the futures we can create together."
The Krot's unique sensory abilities allow them to navigate in the dark with ease, and their expressive eyes convey complex emotions to others, strengthening communication.
Their ability to see clearly in darkness gives the Krot a strategic advantage, while their expressive eyes create an unspoken bond with those around them.

The Gretchin, taken aback by his transformation, began to murmur amongst themselves. They saw not a fool but a leader emerging from the ashes of bitterness. Slowly, they approached, each one offering a hand in reconciliation, recognizing their folly in mocking Skrag.

From that day forth, Skrag became a beacon of wisdom and unity among the Gretchin. He taught them that strength lay not in revenge but in understanding and compassion. Together, they rebuilt their community, turning the echoes of their past into a melody of hope.

And thus, the parable of Skrag's Reckoning spread across the lands, a tale reminding all who heard it that vengeance may be sweet, but true strength and honor come from forgiveness and unity. The Heart of the Mists lay hidden once more, waiting for a soul worthy of its power - one who sought to heal rather than to harm.
Author:

The Legend of Skrag the Gretchin: The Heart of the Forged Alliance

Long ago, in the mist of forgotten time, when the winds of war howled across the scorched plains of Gorth'ul and the banners of mighty empires fluttered in the iron-clad skies, there was a creature whose cunning would change the course of history. He was not a king, nor a knight, nor a hero of noble birth. He was a Gretchin, small and unassuming, living among the ragged remnants of the Goblinoid tribes. His name was Skrag, and his legend would come to echo across the ages, a testament to love, betrayal, and the pursuit of power.

Skrag was no different from other Gretchins in the eyes of the great armies that trampled across the lands of the ancient world. They were creatures meant to scurry in the shadows, to serve their larger, brutish kin, or be crushed underfoot like the vermin they were often considered. But Skrag had something that none of his kind possessed - a mind sharper than any blade and a heart burning with a quiet but fierce passion. Though small, his ambition knew no bounds, and this ambition would soon propel him into the very heart of a war that would span generations, all for the love of a single manuscript.
Klunk, dressed in a yellow outfit, stands in a snow-covered forest, holding a sword. The cold wind blows through the trees, adding to the tense atmosphere as he prepares for what lies ahead in the wintry wilderness.
Amid the frozen trees, Klunk is ready for anything, his sword raised and his eyes focused on the unknown challenges hidden within the winter woods.

It began with the arrival of an ancient text, an artifact of knowledge so powerful that it could alter the very fabric of the world. The Manuscript of Eternal Dawn, as it was known, was said to have been written by the first king of the Elves, Feroch Nymeryn, whose mastery of magic and the art of war had earned him a place in the annals of legend. The manuscript contained secrets of both love and destruction - words that could forge alliances as easily as they could break them. Wars were fought over it; kingdoms were shattered, and countless lives were lost in its pursuit. The great empires of the world, from the towering spires of the Dwarves to the enigmatic cities of the Elves, all sought to possess it.

But the Manuscript of Eternal Dawn was hidden, lost deep within the realm of Azrak, a desolate land plagued by shadow and cursed by the gods themselves. Many had tried to retrieve it, but none had succeeded. And as time wore on, the knowledge of its location became little more than myth. That was, until the day Skrag, the lowly Gretchin, came upon a clue that would change everything.

One cold night, as Skrag rummaged through the ruins of an ancient battlefield, he discovered a strange artifact half-buried in the dirt. It was a shattered gemstone, pulsating with an eerie light. Skrag, ever the opportunist, had seen such jewels before, though never one with such power. He knew the value of rare things, and it didn't take long for him to piece together that this gem was a key, a map of sorts, leading to the long-lost manuscript. Skrag, being no fool, recognized the significance of this discovery and quickly decided to take it to someone who could help him - someone powerful, someone whose ambition rivaled his own.

It was at this point that Skrag's fate became entwined with that of a beautiful and ruthless sorceress named Irathis, the Lady of Storms. Irathis was the ruler of the fractured kingdom of Thal'rash, a warlord-queen who had long sought to unite the various factions of the world under her iron grip. She was cunning and fierce, with eyes that sparkled like black diamonds and a heart as cold as the ice beneath the mountains. Skrag knew that to gain her favor, he would need more than just the map - he would need to prove himself worthy of her attention. And so, with all the charm and bravado of a creature far smaller than he, Skrag sought her out.

It was a meeting that would change both of their lives.

Irathis, intrigued by the Gretchin's boldness and cunning, listened carefully as Skrag laid out his findings. She knew of the manuscript and its potential, but she also knew that many had sought it and failed. The power contained within its pages could reshape the very foundations of her kingdom - and with it, her rule. But Skrag, with his unrelenting drive, convinced her that together they could claim it, that together they could forge an alliance that no force in the world could break.
With their camouflaged appearance, the Krot can seamlessly blend into their surroundings, making them masters of stealth in their environment, and difficult to spot by potential threats.
With their intricate natural patterns, the Krot are exceptional at remaining unseen in their surroundings, a perfect adaptation for survival in a world filled with dangers.

But there was a price to pay for such an alliance.

As the two of them journeyed toward the desolate lands of Azrak, they were pursued by rival forces: the Elven lords, the Dwarven kings, and the warbands of the orcs. Each of these factions had their own designs on the manuscript, and none would allow a Gretchin and a mere sorceress to stand in their way. But Skrag, ever the strategist, was not without resources. He crafted lies as easily as he breathed, sowing discord between their enemies, turning allies into foes, and keeping one step ahead of their enemies at every turn.

As the war raged on, Skrag and Irathis grew closer, bound by the tension of battle and the shared goal of the manuscript. Though their relationship was one of mutual need rather than love, there was something between them - a connection born of ambition and trust. Skrag began to see Irathis not only as a powerful ally but as someone whose fire matched his own. He admired her strength, her intelligence, and the fire that burned within her heart. But in Irathis's eyes, Skrag was no more than a tool - useful, yes, but disposable when the time came.

At last, after months of bloody conflict and perilous travels, Skrag and Irathis reached the heart of Azrak. The land was as cursed as the legends had claimed - blackened skies, twisted trees, and the very earth seemed to groan under the weight of ancient power. But in the center of it all, hidden beneath the roots of a great, crumbling tree, they found it: the Manuscript of Eternal Dawn.

It was everything they had imagined - and more. The manuscript shimmered with otherworldly power, its pages fluttering as if alive, filled with knowledge that no mortal mind could fully comprehend. Irathis, with trembling hands, reached for it, but as her fingers brushed against the ancient text, something unexpected happened. A surge of magic erupted, and in that instant, Skrag's heart was laid bare. For it was not the power of the manuscript that had captured his attention - it was Irathis herself.

In a moment of pure, unrestrained emotion, Skrag confessed his love for her. But Irathis, ever the calculating ruler, saw only a fool before her - a fool who had served his purpose but was now no longer needed. With a cold, cruel smile, she cast Skrag aside, claiming the manuscript for herself.
Claws are often used as short-range weapons in close combat, requiring the user to get dangerously close to their opponent, making precision and speed essential.
In close combat, claws can be a double-edged sword—providing deadly strikes in exchange for the need to be dangerously close to opponents.

And so, the alliance forged by love and ambition shattered in an instant, as Irathis turned her back on the Gretchin who had helped her achieve her dream. But Skrag, ever the survivor, would not be forgotten. The war for the manuscript raged on, but as for Skrag, his name became a whisper in the wind - one that would linger in the hearts of those who dared to dream beyond their station.

The Gretchin who had once loved, and had been cast aside, was now a legend - an eternal symbol of the price paid for ambition, love, and the pursuit of power. Though he never saw the world change as he had hoped, Skrag's legacy would endure, for it was not the manuscript that mattered in the end - it was the heart of the Gretchin who had dared to dream.

Thus ends the Legend of Skrag the Gretchin: The Heart of the Forged Alliance.
Author:
Relatives of Skrag
Gretchin
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Grub
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Trikk
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Grox
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Sniv
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Grotz
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Fizz
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Fizz
Glit
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Klunk
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Klunk
Zup
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Tikk
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Tikk
Frap
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Frap
Smeg
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Smeg
Dragg
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Dragg
Klink
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Klink
Grok
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Grok
Bragg
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Bragg
Gloz
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Gloz
Poxie
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Trog
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Sprok
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Ribb
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Ribb
Zoggie
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Zoggie
Zizz
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Zizz
Grump
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Grump
Skig
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Fizzgut
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Glukk
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Rux
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Rux
Slink
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Jigg
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Jigg
Frizz
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Frizz
Sprogg
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Krog
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Krog
Grit
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Grit
Skorp
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Vizz
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Vizz
Skree
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Skree
Kizz
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Kizz
Fraps
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Fraps
Trogz
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Trogz
Zink
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Zink
Snax
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Snax
Brix
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Brix
Stikk
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Stikk
Glomp
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Glomp
Brizz
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Brizz
Zil
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Zil
Chug
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Chug
Skabb
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Skabb
Drogg
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Drogg
Fob
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Fob
Tox
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Tox
Prick
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Prick
Skimp
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Skimp
Grizz
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Grizz
Skrump
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Skrump
Glint
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Glint
Spig
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Spig
Klock
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Klock
Snark
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Snark
Klonk
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Klonk
Zuk
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Zuk
Wizzit
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Wizzit
Trix
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Trix
Spuzz
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Spuzz
Krix
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Krix
Muzz
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Muzz
The images on this page (and other pages) are the fan fiction, we created them just for fun, with great respect for the creators of the stories that inspired us. The images are not protected by any copyright and are posted without commercial purposes.
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