Skaven

Stories and Legends

The Parable of Scaven and the Indestructible Shield

Far away, in the heart of the ancient realm of Grimsnarl, where shadows danced beneath towering trees and whispers of magic filled the air, there lived a Skaven named Scaven. Unlike her kin, who were known for their cunning and treachery, Scaven possessed a beauty that captivated all who beheld her. Her fur shimmered like silver under the moonlight, and her eyes sparkled with an unquenchable spirit. Yet, the world of the Skaven was harsh, filled with betrayal and ambition, where beauty was often a curse rather than a blessing.

Scaven felt the weight of her beauty. Many Skaven sought her favor, but few cared for her soul. They craved her beauty for their own gain, and thus she remained isolated, her heart yearning for a place where she could be cherished for who she was rather than what she looked like. One fateful night, as Scaven wandered through the forest seeking solace, she stumbled upon an ancient shrine, cloaked in vines and mystery. At its center lay a shield, glimmering with an ethereal light. It was said to be the Indestructible Shield, crafted by the old gods to protect the worthy from harm.
A Skaven warrior, dressed in fiery armor, stands in a cityscape with towering buildings around him. Flames dance across his armor, illuminating the dark urban environment and creating a thrilling, high-stakes atmosphere.
In the heart of the city, a Skaven warrior, ablaze with fire and fury, stands ready for whatever battle awaits in the flickering shadows.

Legends whispered that this shield could grant its bearer the strength to withstand the fiercest battles, and in doing so, it would reveal their true worth. Scaven, her heart ignited with hope, approached the shield, sensing its powerful energy resonating with her spirit. "If I can possess this shield," she thought, "I can protect myself and my beauty from the darkness that surrounds me."

But as she reached for the shield, a dark figure emerged from the shadows. It was Grishak, a power-hungry Skaven known for his ruthlessness. His eyes glinted with greed as he snarled, "You think you can take what belongs to the darkness? That shield will be mine!"

Scaven stood firm, her heart racing. "It is not merely a tool for power; it is a symbol of courage and protection. You cannot claim it with malice!"

Grishak laughed, a sound that echoed through the trees. "And what do you know of courage, beautiful Scaven? You are but a pretty face in a world of warriors!" With a flick of his paw, he conjured shadows, darkness swirling around him as he prepared to claim the shield.

In that moment, Scaven felt a surge of determination. "I may not be a warrior, but I refuse to be defined by my beauty alone!" With that declaration, she summoned the courage within her, and a brilliant light erupted from her heart, illuminating the darkness around Grishak.
A fierce Plague Monk Chief stands in a snowy landscape, wearing a horned costume with a large axe in hand. His face is adorned with a menacing horned mask, and his tail sways behind him, adding to his formidable appearance.
The Plague Monk Chief stands as a terrifying figure in the snow, ready for battle with his axe and horned attire. The chill of the winter scene amplifies the menace he exudes.

The light pushed back against the shadows, stunning him momentarily. Scaven seized the opportunity, reaching for the Indestructible Shield. As her paw touched its surface, the shield responded to her purity of heart. It began to glow brighter, its power wrapping around her like a protective embrace.

In that instant, Scaven understood the true essence of the shield. It was not merely a weapon; it was a reflection of her inner strength, her resilience, and her desire for a world where beauty was matched by bravery. With the shield in hand, she stood tall against Grishak. "You may be strong in darkness, but I have light that cannot be extinguished!"

The two clashed in a battle of wills. Grishak, fueled by greed and hatred, struck with ferocity, but Scaven, emboldened by the shield, deflected each blow with grace and poise. The forest vibrated with their struggle, the very earth shifting beneath their feet.

In a moment of desperation, Grishak unleashed a torrent of dark magic, attempting to consume Scaven in shadows. But she held her ground, raising the Indestructible Shield high. The light from the shield erupted like a sunrise, overwhelming the darkness. It swept through the forest, illuminating every corner, banishing the shadows that had plagued the realm for centuries.

With a final roar, the darkness shattered, and Grishak fell to his knees, defeated. The light enveloped him, stripping away his malice, leaving only the hollow shell of a once-terrifying figure.
In the heart of a dense forest, Throt the Unclean carries a lantern, its light illuminating the path ahead. A demon perched on his arm hints at the dark journey ahead.
The flickering lantern casts an eerie glow, guiding Throt through the night, with the demon adding to the ominous atmosphere of the forest.

As the dust settled, Scaven felt the power of the shield surge through her. The once-lonely Skaven had become a beacon of hope for her people. No longer was she merely the beautiful Scaven; she was now a symbol of courage, resilience, and the indomitable spirit of light against darkness.

From that day forward, Scaven traveled throughout Grimsnarl, teaching her kin that true strength came not from appearances but from the heart. The Indestructible Shield became a legend, a reminder that beauty and bravery could coexist, that the light within could illuminate even the darkest of places.

And thus, the parable of Scaven and the Indestructible Shield was etched into the hearts of those who heard it, a timeless tale of courage triumphing over darkness, forever reminding all that true beauty lies in the strength to stand against adversity and the resolve to protect what is right.

Example of the color palette for the image of Skaven

Picture with primary colors of Dark sienna, Deep carrot orange, Dark red, Dark lava and Jonquil
Top 5 color shades of the illustration.
See these colors in NCS, PANTONE, RAL palettes...
Author:

The Parable of Skaven and the Shifting Shadows

In a realm hidden from the eyes of men, where twilight lingered like a long-forgotten dream, there lived a Scaven named Skaven. He was no ordinary scavenger; his keen instincts and unyielding spirit allowed him to navigate the tangled depths of his world, a labyrinthine city of crumbling stone and half-remembered lore. The air around him buzzed with whispers, tales of lost treasures and ancient artifacts buried beneath layers of dust and deceit.

One evening, as the sun dipped below the horizon and the first stars flickered into existence, Skaven received a peculiar message. A luminescent moth, shimmering with colors unseen in the daylight, fluttered into his dwelling. It landed softly on a faded map sprawled across his rickety table, its wings tapping out a rhythm like a secret code. The map, worn and frayed at the edges, depicted a route to the fabled Caverns of Nyx, said to hold the legendary Shadowstone - a gem that granted its possessor unimaginable power and the ability to manipulate the shadows themselves.
The Rat Queen, armored and regal, holds an ancient book in her hands, standing tall in a dense forest. The lush green trees and shadows provide an air of secrecy and mysticism, surrounding her in a world of intrigue.
Surrounded by the quiet rustle of the forest, the Rat Queen stands, her book holding the keys to forgotten knowledge and the mysteries of the wild world around her.

With a heart full of trepidation and excitement, Skaven embarked on his journey. He navigated the narrow alleyways of his city, his small frame darting through the cluttered streets. The scent of damp earth and the echo of distant laughter filled the air, but the vibrant life of the surface world felt far removed from his own. As the last rays of sunlight faded, he descended into the depths of the caverns, where the air grew colder and heavier with every step.

The journey was fraught with peril. Shadows danced along the cavern walls, shifting and morphing into shapes that played tricks on his mind. Skaven felt as though he were being watched, but whenever he turned, there was nothing but darkness. The deeper he ventured, the more the shadows seemed to come alive, whispering secrets of those who had come before him. They spoke of brave souls who had sought the Shadowstone but were never seen again, lost to the allure of power.

Despite the warnings, Skaven pressed on, his determination blazing like a fire in the dark. He arrived at a vast chamber, its ceiling lost in a shroud of darkness. In the center lay a pedestal, and atop it, the Shadowstone pulsed with a rhythmic light, a heartbeat of its own. The moment Skaven laid eyes upon it, a thousand voices erupted in his mind, urging him to take it, to seize the power that would elevate him beyond the confines of his existence.

But as he approached, he noticed something unsettling. The shadows around the pedestal thickened, swirling and coiling like serpents, their forms alive with a will of their own. A voice emerged from the darkness, deep and resonant, weaving through the air like an ancient spell. "Who dares to claim the Shadowstone?" it intoned, sending shivers down Skaven's spine.

"I am Skaven, a Scaven of the depths," he replied, his voice barely above a whisper. "I seek the power to change my fate."
A powerful figure of Warlock Engineer Ikit, clad in an intricate demon costume, stands in a lush forest holding a sword. The magical aura surrounding him hints at his dark and mystical powers.
Ikit’s imposing figure and enchanted sword enhance the mystery of the forest around him, creating an air of mysticism and danger.

"The stone grants power," the voice warned, "but with power comes responsibility and sacrifice. Many have claimed it, but few have understood its true nature."

Skaven hesitated, the weight of the choice pressing down upon him. The shadows twisted in anticipation, and the chamber felt alive, charged with an energy that thrummed through his bones. He could feel the potential coursing through him, the promise of power that could alter his very essence. Yet he recalled the whispers of those who had come before him, their fates entwined with the shadows that now danced menacingly around him.

In that moment of clarity, Skaven understood the lesson embedded within the shadows: power, without wisdom, was a double-edged sword, capable of unraveling the very fabric of one's soul. Instead of seizing the Shadowstone, he took a step back, the echoes of his heart matching the pulsing light of the gem.

"I seek not just power but understanding," Skaven declared. "Teach me the ways of the shadows, and I shall use this knowledge to guide others."

The shadows fell silent, their writhing forms pausing in contemplation. The voice spoke again, softer this time. "You choose wisely, Skaven. Shadows are not merely to be wielded; they are to be understood. They are reflections of our deepest fears and desires. By mastering them, you will illuminate the path for others."
A sleek Skaven, draped in a vibrant yellow cape, stands on a rugged terrain, sword drawn, ready for battle. Flames flicker in the background, reflecting its fierce determination and cunning nature as darkness encroaches.
Amidst the roaring flames, this Skaven showcases bravery, its yellow cape billowing in the wind, ready to defend its territory against any oncoming foes that lurk in the shadows.

As the words settled in the air, the Shadowstone's light transformed, shifting from a harsh glare to a gentle glow. The shadows withdrew, parting like a curtain to reveal hidden passages leading to new horizons. Skaven felt a sense of tranquility envelop him, a knowing that he had made the right choice.

Emerging from the caverns, Skaven carried not the Shadowstone but the wisdom he had gained. He returned to his world, forever changed, his heart filled with the light of understanding. He shared the tales of his adventure, guiding others to see the shadows not as foes, but as teachers. In time, he became a beacon of hope in his realm, illuminating the path for those lost in the darkness.

And so, Skaven's legacy endured, a reminder that true power lies not in dominion over shadows, but in the courage to embrace them, transforming fear into understanding. In the depths of every heart, shadows dwell, waiting for the day they can teach their secrets to those who dare to listen.
Author:

The Parable of Skaven and the Compass of Destiny

Long time ago, in the land of Velthar, where the mountains reached for the stars and the oceans whispered ancient secrets, there lived a cunning and elusive creature named Skaven. Skaven was no ordinary wanderer. He was a Scaven - a sly and resourceful being, whose heart was driven by a thirst for power, knowledge, and the unseen threads that bound the world together. Skaven's true nature was that of a shadow - always slipping unnoticed through the cracks of fate, yet never far from the threads of intrigue that wove the world's grandest tales.

Skaven was known far and wide as a master of the unseen and unheard. He could steal the light from the eyes of a watchful guard and hear the whispers of secrets long buried in the earth. Yet, despite his many talents, there was one thing that Skaven desired more than anything else - something that had eluded him for years. It was a magical compass, known throughout the lands as the Compass of Destiny.
Warlock Engineer Ikit stands assertively amidst a rugged landscape, wielding a robust hammer, surrounded by vibrant orange flowers that contrast starkly with the rocky terrain, embodying the spirit of both nature and craftsmanship.
In this vivid portrayal, Warlock Engineer Ikit commands the attention of the rugged landscape with his hammer in hand, showing the intricate bond between engineering mastery and the splendor of nature.

This compass was not just an ordinary instrument of navigation. It was said to have the power to guide its holder to their ultimate fate, revealing the deepest desires of the soul and the path one must walk to fulfill their true purpose. Legends spoke of those who had sought it and been forever changed - some to greatness, others to ruin. It was an artifact of untold power, coveted by kings and thieves alike, and Skaven had long set his sights upon it.

The compass had been lost to time, its whereabouts a mystery that no map, no sage, no seer could ever reveal. But Skaven was no ordinary being. He had heard rumors - whispers in the dark corners of taverns and in the minds of merchants - that the compass was hidden in the ancient ruins of Araskel, a city that had been swallowed by the earth centuries ago. Its whereabouts had been forgotten by all but a few, and even fewer were brave enough to venture into the crumbling remnants of its long-forgotten streets.

Skaven, of course, was more than willing to take the risk. He gathered his belongings - a cloak woven from the shadows themselves, a dagger sharp enough to cut through the fabric of space - and set off for the ruins of Araskel.

The journey was treacherous. The land around the ruins was filled with the bones of those who had tried and failed before Skaven. The air was thick with the scent of decay, and the ruins themselves seemed to shift and move in the shadows, as if the very earth itself was trying to swallow them whole. But Skaven was undeterred. He knew that fortune favored the bold, and his instincts had always guided him true.

As he descended into the heart of the ruins, he encountered strange and cryptic markings on the walls - symbols from a forgotten age that no living being had ever deciphered. But Skaven was not just any scavenger of the old world. He had studied the ancient languages, and the symbols, though mysterious, were not beyond his understanding. He traced his fingers over them, and with each touch, the path forward became clearer.

Skaven ventured deeper still, until he found himself in the heart of the ruins - before a massive stone door, etched with more ancient symbols, a lock unlike any other. The door would not open easily, and Skaven knew that it required more than just strength. It required the unlocking of a riddle - a riddle that only those who truly understood the forces that shaped the world could answer.

The riddle spoke of fate, of choices, of sacrifice. It spoke of the nature of power itself and the cost of seeking the Compass of Destiny. Skaven, ever the quick-witted, immediately understood the weight of the words. The riddle was not a question to be answered in a single breath - it was a challenge to be understood over a lifetime.

After days of contemplation, Skaven found the answer hidden in the riddle's folds: "The compass does not point to where you wish to go, but to where you must go."
A mystical Warpstone Seer, holding a staff in one hand and a flame in the other, stands in a dense, otherworldly forest. The energy of the flame contrasts with the dark, enchanting woods around him.
In the depths of an ancient forest, the Warpstone Seer wields his flame and staff, drawing on the forest’s mysterious power.

The door creaked open.

Inside the chamber, bathed in an otherworldly light, stood the Compass of Destiny. It was more beautiful than Skaven had imagined - its brass casing gleamed, and its needle spun in a wild, erratic dance. But as Skaven reached for it, he felt a strange sensation in his chest. It was as if the compass recognized him, as if it knew his every thought, his every desire.

In that moment, Skaven understood. The compass did not just show the way - it revealed the truth of one's soul. He could sense its power, its promise of enlightenment, and yet, he hesitated. The compass would lead him not only to his dreams but to his deepest fears as well. What if the path it revealed was not the one he had hoped for? What if it was the path that would demand everything he held dear?

But Skaven had long ago learned that such moments of hesitation were the enemy of progress. He seized the compass.

The moment his fingers touched it, everything changed. The walls of the chamber seemed to collapse inward, the earth shook, and a great light engulfed him. Skaven was no longer in the ruins of Araskel. He was standing on a vast, endless plain - one that stretched beyond the horizon, filled with strange and fantastical creatures, with mountains of fire and oceans of ice.

The compass in his hand spun wildly, and Skaven realized that it had not just guided him to a destination - it had transported him to a new realm entirely. The Compass of Destiny had revealed his true path, and that path was one that would never return to the life he had known.

For in that moment, Skaven understood the true cost of his desire. The compass had given him power beyond imagining, but it had also set him upon a journey that would change him forever. He had sought power, but now he had it - not as he had expected, but as he truly needed.
A menacing Warpseer, with a horned head and a demon-like face on its chest, grips a spear tightly in its paws. The otherworldly being stands in a dark, mystical landscape, its eerie presence dominating the scene, surrounded by an aura of fear and power.
The Warpseer, a creature of nightmares, holds its spear high, ready to confront any who dare challenge its dark and powerful forces.

As he stood there, on the edge of fate itself, Skaven could only smile. The world was a much larger place than he had ever known, and the Compass of Destiny had shown him just how small and yet how vast his journey would be. He would never again be the shadow that slipped unnoticed through the cracks of fate. Now, he was its master.

And so, the parable ends, but the journey of Skaven, like that of all who seek their destiny, has only just begun.


Moral: Sometimes, the greatest treasures we seek are not those that give us power, but those that force us to confront our truest selves. Seek not only what you desire, but what you are meant to become.
Author:
Relatives of Skaven
Scaven
738
11
78
0
Scaven
Warlock Engineer
16
3
18
0
Warlock Engineer
Verminlord
21
3
18
0
Verminlord
Master Moulder
27
3
18
0
Master Moulder
Thanquol
19
3
18
0
Thanquol
Warlord Ikit
11
3
18
0
Warlord Ikit
Grey Seer
17
3
18
0
Grey Seer
Stormvermin
13
3
18
0
Stormvermin
Plague Priest
16
3
18
0
Plague Priest
Rat Ogre
16
3
18
0
Rat Ogre
Hell Pit Abomination
32
3
18
0
Hell Pit Abomination
Doomwheel
4
3
17
0
Doomwheel
Doomrock
5
3
17
0
Doomrock
Gutter Runner
26
3
18
0
Gutter Runner
Jezzail
25
3
18
0
Jezzail
Warp Lightning Cannon
5
3
18
0
Warp Lightning Cannon
Plague Monk
6
3
18
0
Plague Monk
Deathmaster
8
3
18
0
Deathmaster
Graveclaw
20
3
18
0
Graveclaw
Warpseer
14
3
18
0
Warpseer
Screaming Bell
31
3
18
0
Screaming Bell
Warpfire Thrower
17
3
18
0
Warpfire Thrower
Warpstone Rat
24
3
18
0
Warpstone Rat
Ratling Gun
15
3
18
0
Ratling Gun
Rat King
22
3
18
0
Rat King
Stormvermin Chieftain
15
3
18
0
Stormvermin Chieftain
Plagueclaw Catapult
24
3
18
0
Plagueclaw Catapult
Doomwheel Master
12
3
18
0
Doomwheel Master
Ratling Gunner
21
3
18
0
Ratling Gunner
Warpfire Engineer
27
3
18
0
Warpfire Engineer
Doomrocket Chief
11
3
17
0
Doomrocket Chief
Hell Pit Beast
0
3
18
0
Hell Pit Beast
Warpstone Beast
8
3
18
0
Warpstone Beast
Screaming Bell Master
7
3
18
0
Screaming Bell Master
Plague Monk Warlock
19
3
18
0
Plague Monk Warlock
Deathmaster Snikch
0
3
18
0
Deathmaster Snikch
Hell Pit Abomination Master
11
3
18
0
Hell Pit Abomination Master
Warpstone Warlord
28
3
18
0
Warpstone Warlord
Tretch Craventail
14
3
18
0
Tretch Craventail
Queek Headtaker
25
3
18
0
Queek Headtaker
Skrolk
26
3
18
0
Skrolk
Lord Skrolk
11
3
18
0
Lord Skrolk
Throt the Unclean
18
3
18
0
Throt The Unclean
Moulder Master
19
3
17
0
Moulder Master
Moulder Beast
23
3
17
0
Moulder Beast
Lord Ikit
12
3
18
0
Lord Ikit
Grey Seer Thanquol
16
3
18
0
Grey Seer Thanquol
Lord Warpstone
18
3
18
0
Lord Warpstone
Moulder Warlord
15
3
18
0
Moulder Warlord
Stormvermin Captain
18
3
18
0
Stormvermin Captain
Warlock Engineer Ikit
18
3
18
0
Warlock Engineer Ikit
Plague Monk Leader
22
3
17
0
Plague Monk Leader
Rat Ogre Warlord
19
3
18
0
Rat Ogre Warlord
Hell Pit Abomination Leader
16
3
18
0
Hell Pit Abomination Leader
Gutter Runner Chief
22
3
18
0
Gutter Runner Chief
Screaming Bell Engineer
21
3
17
0
Screaming Bell Engineer
Doomrocker
19
3
18
0
Doomrocker
Deathmaster Master
29
3
17
0
Deathmaster Master
Graveclaw Warlord
7
3
18
0
Graveclaw Warlord
Warp Lightning Master
14
3
18
0
Warp Lightning Master
Doomrocket Engineer
16
3
18
0
Doomrocket Engineer
Rat Beast Master
17
3
18
0
Rat Beast Master
Plagueclaw Leader
22
3
18
0
Plagueclaw Leader
Warpfire Thrower Chief
3
3
18
0
Warpfire Thrower Chief
Warpstorm Beast
13
3
17
0
Warpstorm Beast
Screaming Bell Warlord
14
3
18
0
Screaming Bell Warlord
Plague Priest Warlock
4
3
18
0
Plague Priest Warlock
Deathmaster Chief
13
3
18
0
Deathmaster Chief
Hell Pit Beast Master
4
3
18
0
Hell Pit Beast Master
Skaven Lord
10
3
18
0
Skaven Lord
Rat Queen
23
3
18
0
Rat Queen
Stormvermin Lord
19
3
18
0
Stormvermin Lord
Grey Seer Leader
6
3
18
0
Grey Seer Leader
Warpstone Seer
20
3
17
0
Warpstone Seer
Hell Pit Warlord
10
3
18
0
Hell Pit Warlord
Warpfire Warlord
27
3
17
0
Warpfire Warlord
Deathmaster Warlord
9
3
17
0
Deathmaster Warlord
Moulder Chief
11
3
18
0
Moulder Chief
Plagueclaw Chief
16
3
18
0
Plagueclaw Chief
Doomwheel Leader
15
3
17
0
Doomwheel Leader
Doomrocket Warlord
23
3
18
0
Doomrocket Warlord
Rat Ogre Chief
22
3
18
0
Rat Ogre Chief
Hell Pit Beast Leader
28
3
18
0
Hell Pit Beast Leader
Screaming Bell Chief
18
3
18
0
Screaming Bell Chief
Plague Monk Chief
22
3
18
0
Plague Monk Chief
Deathmaster Leader
25
3
18
0
Deathmaster Leader
Ratling Gun Chief
14
3
18
0
Ratling Gun Chief
Warpstone Beast Master
16
3
17
0
Warpstone Beast Master
Stormvermin Chief
22
3
18
0
Stormvermin Chief
Moulder Leader
40
3
18
0
Moulder Leader
Warpfire Master
16
3
18
0
Warpfire Master
Screaming Bell Leader
4
3
18
0
Screaming Bell Leader
Rat Beast Chief
10
3
18
0
Rat Beast Chief
Doomrock Leader
15
3
18
0
Doomrock Leader
Hell Pit Abomination Chief
17
3
18
0
Hell Pit Abomination Chief
Deathmaster Engineer
8
3
18
0
Deathmaster Engineer
Plague Monk Master
7
3
18
0
Plague Monk Master
Rat Ogre Master
21
3
18
0
Rat Ogre Master
Stormvermin Engineer
14
3
18
0
Stormvermin Engineer
Warlock Engineer Chief
15
3
17
0
Warlock Engineer Chief
The images on this page (and other pages) are the fan fiction, we created them just for fun, with great respect for the creators of the stories that inspired us. The images are not protected by any copyright and are posted without commercial purposes.
Continue browsing posts in category "Dark"
Take a look at this Music Video:
Imp Rock and Roll
Lyrics for the 'Imp Rock and Roll'
You may find these posts interesting:
Celine
8
3
6
1
Celine
Melaina
64
3
18
0
Melaina
Ryk
5
3
18
0
Ryk
Morgana
16
3
18
0
Morgana
Minotaur Warband Leader
5
3
18
0
Minotaur Warband Leader
Snipe
17
3
18
0
Snipe
Home
Terms of Service
Contact Us

© 2023 Snargl.com