Krik the Kobold

Stories and Legends

The Myth of Krik the Kobold: The War of Whimsy

In a realm where magic danced through the air like fireflies on a summer night, there existed a quaint village known as Brightwood Hollow. Nestled between emerald hills and sparkling streams, it was a place of harmony, laughter, and endless fun. The villagers thrived in their playful ways, but among them, one little creature stood out: Krik, the cute Kobold.

Krik was not just any Kobold; he was a bundle of energy wrapped in soft, shimmering scales that reflected the colors of the rainbow. His eyes sparkled with mischief and delight, and his laughter was like the tinkling of tiny bells. Always eager for adventure, he found joy in the simplest things - a sunbeam, a dancing leaf, or a puddle left by the rain.
A beautifully painted Krik strolls along a winding path in majestic mountains, with a breathtaking sunset painting the sky in warm hues, encapsulating a moment of peace and reflection in nature's embrace.
In this picturesque scene, the beauty of the mountains and the tranquil sunset envelop Krik, inviting viewers to lose themselves in the sublime harmony of nature and adventure.

One fateful day, while exploring the meadows filled with wildflowers, Krik stumbled upon an ancient artifact, half-buried in the earth. It was a colorful jester's hat adorned with shimmering gems that glinted like stars. As soon as he placed it on his head, a wave of magic surged through him. Suddenly, he could make everyone around him laugh uncontrollably! Krik discovered that the hat not only amplified joy but also granted him the power to manipulate the weather - turning sunny days into playful thunderstorms or creating swirling winds that carried giggles for miles.

Overwhelmed with the exhilaration of his newfound powers, Krik decided to host the first annual Festival of Fun, where all creatures of the realm could come together for games, laughter, and a celebration of merriment. News of the festival spread like wildfire, and soon creatures from far and wide began to arrive, excited to join in the festivities. There were fairies with their sparkling wings, mischievous pixies, gentle giants, and even the wise old owls who, despite their serious demeanor, couldn't resist a good chuckle.

However, not everyone was pleased with Krik's newfound fame and power. Deep in the shadows of the Mystic Woods lived the Grumbles, a clan of serious creatures who took life far too seriously. Their leader, a gruff old troll named Grub, had grown tired of the endless laughter echoing through the land. To him, fun was frivolous, and joy was an annoyance that disrupted the natural order of things. "Enough of this nonsense!" Grub grumbled. "We shall put an end to Krik and his ridiculous festival."

With a stormy heart, Grub rallied the Grumbles for an all-out war against fun. They concocted elaborate traps and devised plans to sabotage the Festival of Fun, aiming to capture Krik and put an end to his laughter. As the day of the festival approached, tensions mounted between the joy-seeking villagers and the Grumbles, who marched in grim silence toward Brightwood Hollow.

Krik, sensing the impending threat, gathered his friends. "We cannot let Grub ruin our celebration!" he declared. "Let us turn this war into a game of whimsy! We shall challenge them to a contest - whoever brings the most laughter to the village will win!"
In a snowy forest, a fearless fox dressed in a rugged leather outfit holds a glinting sword, while a curious Krik watches from the shadows, embodying the spirit of adventure and camaraderie in winter's embrace.
This captivating scene presents a moment of adventure against the backdrop of a winter wonderland, as the fox and Krik exemplify bravery and friendship in the heart of nature's chilling embrace.

The villagers cheered, and Krik's infectious spirit ignited a fire within them. The war for fun was now transformed into a series of whimsical challenges - games of tickle tag, the Great Balloon Race, and the Giggle Relay, where participants raced while telling the silliest jokes imaginable. The rules were simple: every laugh counted as a point, and the team with the most laughter at the end would emerge victorious.

As the festival began, laughter erupted across Brightwood Hollow. Krik led the charge, donning his jester's hat, summoning playful thunderstorms that rained down colorful confetti instead of water. The Grumbles, initially skeptical, found themselves caught up in the hilarity. The moment one of their members accidentally slipped on a banana peel and tumbled into a pile of pillows, laughter broke the tension like a spell.

In the midst of the joyful chaos, Grub watched, his heart softening as he witnessed the pure delight surrounding him. He saw the smiles on the faces of both friends and foes, and for the first time in ages, he chuckled - a deep, rumbling sound that surprised even him.

As the day wore on, the contests continued, each one more outrageous than the last. The Grumbles, realizing they were being swept up in the merriment, decided to join the fun rather than resist it. They found themselves playing games they once deemed silly, laughing until their bellies ached, and discovering a newfound joy in their hearts.
Inside a dim cave, a curious Krik illuminates the darkness with a glowing orb in one hand and a small ball in the other, creating a scene of intrigue as the rock formations shimmer around him.
In this enchanting moment, the cave comes alive through the light emitted by Krik, revealing the hidden wonders of the underground world, inviting exploration and discovery in every shadow.

Finally, at the end of the festival, when the sun dipped below the horizon, painting the sky in hues of orange and purple, Krik declared the contest a tie. "We have all won!" he exclaimed, looking around at the smiling faces. "In laughter, we find unity!"

From that day forward, the Grumbles became a part of the village, learning to embrace fun and laughter alongside the cheerful villagers. Krik's Festival of Fun became a cherished tradition, celebrating not just laughter but the bonds formed through joy and camaraderie.

And thus, the myth of Krik the Kobold - the cute champion of joy - was etched into the annals of Brightwood Hollow, a timeless tale reminding all that in a world often burdened by seriousness, a little whimsy and laughter can unite even the most unlikely of allies.

Example of the color palette for the image of Krik

Picture with primary colors of Medium jungle green, Smoky black, Cadet, Rifle green and Light slate gray
Top 5 color shades of the illustration.
See these colors in NCS, PANTONE, RAL palettes...
Author:

The Parable of Krik the Kobold: The Burden of Shadows

Far away, in the ancient land of Eldergrove, where emerald hills kissed the sapphire sky, there lived a small kobold named Krik. He was no ordinary creature; Krik was born under the rare celestial alignment of the Three Moons, a phenomenon that bathed the realm in a shimmering light and bestowed upon him an unusual gift - the power to wield shadows. While his fellow kobolds, with their bright scales and mischievous ways, delighted in pranks and tricks, Krik felt the weight of his unique gift pressing upon him like a heavy cloak.

Krik's shadows were more than mere darkness; they danced and flickered with a will of their own. At times, they brought him joy and laughter, transforming mundane moments into extraordinary feats of wonder. Yet, there were darker days when his shadows whispered secrets of malice and fear, tempting him to harness their power for selfish gain. In the depths of his heart, Krik wrestled with these shadows, unsure whether they were a blessing or a curse.
Krik, adorned in robust armor, stands solemnly in a graveyard, a haunting cross in the background, capturing a moment of reflection amidst the whispering winds of the past.
In this poignant scene, Krik serves as a guardian of stories untold, standing solemnly in the ethereal graveyard, contemplating the intertwining of past, present, and the mysteries yet to be discovered.

One fateful day, as Krik roamed the forest in search of mischief, he stumbled upon a clearing bathed in golden sunlight. In the center stood an ancient stone altar, weathered by time and draped in vibrant vines. Upon the altar sat a shimmering amulet, its surface glinting like a thousand stars. Intrigued, Krik approached cautiously, feeling the pulse of magic emanating from the artifact. It was said to grant the bearer the ability to amplify their gifts tenfold, a treasure that could change the fate of a kobold forever.

As Krik reached for the amulet, his shadows swirled around him, whispering both warnings and promises. "Take it, Krik," they urged, "and the power will be yours. You can be greater than any kobold has ever dreamed." The temptation was strong, and for a fleeting moment, Krik envisioned himself as a legendary figure, feared and revered by all.

Yet, just as he was about to grasp the amulet, a voice echoed through the clearing. "Beware, young one! Power without wisdom brings only ruin." Startled, Krik turned to see an elder tree, its gnarled branches twisting like ancient fingers. The tree's bark was worn and scarred, a testament to the trials it had weathered over centuries.

"What do you know of power?" Krik scoffed, his shadows flickering angrily. "I am destined for greatness, and this amulet is my path!"

"True greatness," the elder tree replied, "is not measured by the shadows you command but by the light you bring into the world. Your shadows may serve you, but they also seek to devour your soul if left unchecked."
Krik radiates energy with a glowing face in a mystical forest, where vibrant trees and fiery elements create a scene that pulses with life and magic.
In a realm filled with brilliance, Krik's luminous presence intertwines with the fiery elements around him, crafting a narrative of wonder and adventure in a richly enchanted forest alive with possibilities.

Conflicted, Krik hesitated. The shadows wrapped around him, pulling him toward the amulet, while the tree's wisdom resonated in his heart. In that moment of turmoil, he remembered the times he had played tricks on the villagers, sowing seeds of chaos that turned to regret. Would wearing the amulet only amplify the darkness he harbored within?

With a surge of courage, Krik stepped back, breaking the shadows' grip. "I choose not to take it," he declared, his voice steady. "I will not let my shadows define me." The shadows hissed in disappointment, but Krik held firm, feeling the weight lift from his heart.

The elder tree rustled its leaves, a gentle breeze flowing through the clearing. "You have chosen wisely, young kobold. Power is a responsibility, not a right. Embrace your gift, but remember that the true strength lies in your choices."

As Krik turned to leave, a strange transformation began to take place. The shadows that once threatened to consume him now danced playfully at his feet, swirling around him like a loyal companion. He understood then that shadows were not his enemy; they were a part of him, an integral thread in the tapestry of his existence.

With renewed purpose, Krik returned to his tribe, no longer seeking to prove himself through grand gestures or tricks. Instead, he began to use his shadows to protect the forest and its creatures. He guided lost animals back to their homes and created illusions to deter hunters who sought to harm the innocent. His reputation grew, not as a troublemaker but as a guardian of Eldergrove.
Krik, with an enigmatic glow in his eyes, holds a vibrant purple orb, embodying mystery and power as he stands amidst a wonder-filled landscape full of possibilities.
With a flicker of energy in his gaze, Krik cradles a mysterious purple ball, hinting at magical powers waiting to be unleashed, standing ready for an adventure filled with enigma and excitement.

Years passed, and Krik became a symbol of balance, revered not for his power but for his heart. The shadows, now companions of light, served as reminders of his journey. In the depths of his soul, he understood that the struggle between darkness and light was not a battle to be won but a dance to be embraced.

And so, the tale of Krik the Kobold was told through generations, a parable of wisdom, choice, and the harmonious coexistence of shadows and light. The true measure of greatness lay not in the power one held but in the kindness one chose to share, illuminating the path for others lost in their darkness.

In the heart of Eldergrove, the legacy of Krik lived on, a reminder that every shadow carries the promise of light, waiting to be discovered by those brave enough to seek it.

Example of the color palette for the image of Krik

Picture with primary colors of Dark jungle green, MSU Green, Lapis lazuli, Steel blue and Pang
Top 5 color shades of the illustration.
See these colors in NCS, PANTONE, RAL palettes...
Author:

Krik and the Map of Hidden Whispers

Long time ago, far away, in the deep tunnels beneath the Grimstone Mountains, Krik the kobold sat alone, polishing a tiny brass compass. His hands were steady, his eyes narrow slits of focus, and his heart, well - his heart was full of longing. Kobolds weren't known for romance, nor for their sense of adventure beyond traps and tricks. But Krik was different. Ever since he had stumbled upon an ancient scrap of parchment with what looked like a map drawn in barely-visible ink, he'd been haunted by the notion that maybe, just maybe, something wonderful lay beyond his burrowed den.

Krik had spent many sleepless nights deciphering the map, tracing every faded line and mark. The map itself was rumored to be a relic of the Moon Weaver, a mysterious enchantress who had crafted magical paths to hidden treasures - and hidden hearts. This map, they said, would lead its bearer not just to gold or jewels, but to something more priceless. The only problem was that the map seemed to have parts missing, and only those with enough cleverness and heart would unlock its secrets.
Vren, donned in a striking costume, prepares for action atop a fog-shrouded rock, bow and arrow poised against an ethereal backdrop that blurs the line between the earthly realm and the mysterious skies above.
On a solitary rock standing against a misty expanse, Vren readies himself for the unseen dangers looming in the horizon, embracing the challenge that lies ahead in this captivating adventure.

"How do I find you?" he whispered, as if the map could respond.

But there was one other thing. The rumor went on to say that no one could find the end of the journey alone. The map was enchanted in such a way that only when love was found, would its path reveal itself.

Krik, clever and cautious as any kobold, dismissed the thought at first. Who could love a kobold with scales covered in dust and claws chipped from carving rocks? But as the nights went on, the idea grew, quiet yet persistent. Maybe he didn't need love - maybe he just needed a friend who could accompany him. It was enough to convince him to venture out of the tunnels for the first time in his life.

So, one starlit night, Krik left Grimstone with his tiny compass and half-revealed map clutched tight. His first destination? Willowspire, the nearest village.

The village of Willowspire was small, peaceful, and very unlike the grimy kobold tunnels. Krik kept to the shadows, worried that his unusual appearance might alarm the villagers, but curiosity pulled him forward. Through a back alley, he heard a sound: someone humming. Carefully, Krik peeked around a corner and found a figure standing alone under a lantern - a young elf named Elara, her hair as silver as moonlight and her eyes warm and curious.

Elara wasn't from Willowspire either. She was a wanderer, drawn to tales and artifacts from distant places. Krik watched as she studied an old, brittle tome, tracing her fingers over symbols that were strangely familiar to him. Could it be?

As she stood up, Elara noticed Krik watching her, his scaly form tucked nervously behind the shadows. Startled at first, she softened when she saw the glimmer of excitement - and a bit of shyness - in his eyes.

"Hello there," she greeted gently, bending down so she was at his level. "What brings you out on such a night?"

Krik hesitated, clutching the map. "I... I have something. A map. A map that only opens with… um, someone else." He scratched his head, feeling suddenly foolish.

Elara's eyes brightened. "A map that requires two to read? Well, that sounds quite a treasure."

And so, under the midnight sky, Krik showed Elara the faded parchment. She recognized symbols of the Moon Weaver's craft, symbols she had seen in her books. Her fingers traced the map's edges as if they were threads to another realm, and Krik's heart raced. He hadn't imagined he would find someone who knew so much about the map - or who seemed as curious as he was.

They set off together the next morning, with the map leading them into the Whispering Woods. Krik, normally cautious and quick to avoid open spaces, felt oddly secure with Elara by his side. She seemed to understand things he didn't, interpreting symbols that made no sense to him. In turn, Krik's sharp senses and instinct for hidden traps protected them from pitfalls and snares woven into the path.

Their journey wasn't easy. Along the way, they encountered thorn-covered paths and strange creatures that whispered in riddles. But every time Krik thought they might turn back, Elara would smile encouragingly, and he'd press on.
A sinister Krik stands on a mossy log, his glowing eyes piercing through the dimly lit woods, while vibrant flames roar in the background, casting flickering shadows and heightening the tension of the forest.
In a dramatic portrayal, Krik emerges from the shadows, illuminated by the fiery backdrop, commanding the forest with an unsettling charisma that captivates all who dare to approach.

One evening, as they rested by a crackling fire, Elara pulled out a pendant - a small stone embedded with a glowing crystal.

"It's a charm," she explained. "For when I'm lonely on my journeys. It glows when someone nearby… cares for me."

Krik's eyes widened. "Does it glow… now?"

Elara chuckled softly. "It does." She held the pendant close to the firelight, and sure enough, it was glimmering faintly. A shy smile crossed her face. "I think it has something to do with you, Krik."

Krik felt a warmth spread across his scales, a strange sensation that he wasn't quite used to but didn't mind at all. Could it be? Was he really starting to feel something beyond friendship?

The map, as if sensing the growing connection, began to reveal more. Its faded ink brightened, showing intricate pathways that twisted and turned through the heart of the Whispering Woods. Elara noticed it first, her eyes widening with wonder.

"Krik, look! It's like the map knows!"

The lines and symbols came alive, guiding them further. By morning, they arrived at a hidden glade, where sunlight filtered through the trees like strands of silk. There, beneath an ancient stone arch, lay a single object - a small chest, unlocked and waiting.

Krik opened it cautiously, his heart pounding. Inside was not gold, nor jewels, but a small, delicate glass heart, glowing with a warm, amber light. Etched into the glass were words in the Moon Weaver's language, which Elara read aloud:

"To the ones who find this place with an open heart, a piece of my love I grant to you, that you may never be alone."

Elara placed the glass heart between them, and it glowed brighter than before, filling the glade with a soft, comforting light. The map, its purpose fulfilled, faded away into dust. Krik and Elara sat in the quiet, a new understanding between them.

"What now?" Krik whispered, still awestruck.
Krik stands confidently inside a dark cave, a radiant glow illuminating the space behind him, evoking a sense of mystery and adventure waiting to unravel.
Amidst the shadows of the cave, Krik radiates determination, drawn by the ethereal light behind him, signifying the beginning of a thrilling adventure into the unknown realms of this enchanted world.

Elara smiled at him, her hand resting lightly on his clawed one. "I think we continue, Krik. Together."

They returned to the world of tunnels and towns, but things were never quite the same. Krik had found more than just a map that night; he'd found a friend - and perhaps, in time, something more. And in the nights to come, they often looked at the glass heart, glowing faintly, a reminder of a journey and the quiet magic of companionship.

Thus ends the tale of Krik the kobold, who set out with a map but found much more than he had ever hoped for: a treasure that could not be hidden and a light that would never fade.
Author:
Relatives of Krik
Kobold
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Kobold
Kobold
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Kobold
Klarg
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Klarg
Klem
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Klem
Korik
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Korik
Kobold King
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Kobold King
Cobold
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Cobold
Skrillex
45
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Skrillex
Turok
39
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Turok
Krix
40
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Krix
Galdur
37
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Galdur
Grizzle
32
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Grizzle
Mork
31
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17
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Mork
Rix
15
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Rix
Shizzle
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Shizzle
Snarl
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Snarl
Drek
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Drek
Vrax
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Vrax
Thog
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Thog
Grimble
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Grimble
Dorg
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Dorg
Krixus
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Krixus
Tarek
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Tarek
Vogan
58
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1
Vogan
Skrit
53
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Skrit
Fizz
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Fizz
Glint
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Glint
Burk
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Burk
Rumble
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Rumble
Zix
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Zix
Drak
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Drak
Klyr
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Klyr
Pug
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Pug
Trik
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Trik
Zorak
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Zorak
Skar
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Skar
Rixis
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Rixis
Nogg
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Nogg
Grom
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Grom
Lurk
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Lurk
Vant
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Vant
Plink
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Plink
Zarn
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Zarn
Kurl
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Kurl
Sharn
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Sharn
Hax
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Hax
Thrax
41
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Thrax
Gizzle
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Gizzle
Krog
48
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Krog
Snix
12
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Snix
Jarn
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Jarn
Brik
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Brik
Zarnak
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Zarnak
Grim
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Grim
Krogus
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Krogus
Snipe
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Snipe
Balix
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Balix
Plox
56
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Plox
Kix
44
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Kix
Bogg
47
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Bogg
Xim
20
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Xim
Rikk
36
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Rikk
Tharn
26
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Tharn
Marn
41
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Marn
Ziv
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Ziv
Trikgar
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Trikgar
Krel
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Krel
Glim
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Glim
Drux
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Drux
Vok
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Vok
Nix
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30
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Nix
Briz
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Briz
Skol
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Skol
Zarr
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Zarr
Kazz
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Kazz
Murl
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Murl
Drogar
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Drogar
Trill
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Trill
Zogg
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18
1
Zogg
Bruk
12
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Bruk
Grex
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Grex
Krol
30
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Krol
Snik
37
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Snik
Wrax
33
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18
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Wrax
Skarn
18
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18
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Skarn
Wizz
16
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Wizz
Ragg
24
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Ragg
Xor
38
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Xor
Thurn
18
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Thurn
Brak
25
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Brak
Kren
38
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Kren
Mirk
42
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Mirk
Zerk
22
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Zerk
Zov
23
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Zov
Raggor
35
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Raggor
Plok
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Plok
Firk
37
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Firk
Zarl
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Zarl
Murt
20
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Murt
Gnar
50
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Gnar
Trikzar
39
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Trikzar
Narl
36
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Narl
Druk
53
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Druk
Vren
41
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Vren
Zik
31
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Zik
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